#include "global.h" #include "z64viszbuf.h" #include "sys_cfb.h" #include "libc/stdbool.h" #define VISZBUF_ZBUFFRAG_HEIGHT (TMEM_SIZE / (gCfbWidth * G_IM_SIZ_16b_BYTES)) void VisZbuf_Init(VisZbuf* this) { this->useRgba = false; this->setScissor = false; this->primColor.r = 255; this->primColor.g = 255; this->primColor.b = 255; this->primColor.a = 255; this->envColor.r = 0; this->envColor.g = 0; this->envColor.b = 0; this->envColor.a = 255; } void VisZbuf_Destroy(VisZbuf* this) { } void VisZbuf_Draw(VisZbuf* this, Gfx** gfxP, void* zbuffer) { Gfx* gfx = *gfxP; s32 height = VISZBUF_ZBUFFRAG_HEIGHT; s32 y; s32 fmt = !this->useRgba ? G_IM_FMT_IA : G_IM_FMT_RGBA; if (zbuffer == NULL) { return; } gDPPipeSync(gfx++); if (this->setScissor == true) { gSPDisplayList(gfx++, D_0E000000.setScissor); } gDPSetOtherMode(gfx++, G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PRIM | G_RM_OPA_SURF | G_RM_OPA_SURF2); gDPSetCombineLERP(gfx++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT); gDPSetColor(gfx++, G_SETPRIMCOLOR, this->primColor.rgba); gDPSetColor(gfx++, G_SETENVCOLOR, this->envColor.rgba); for (y = 0; y < (gCfbHeight - height) + 1; y += height) { gDPLoadTextureTile(gfx++, zbuffer, fmt, G_IM_SIZ_16b, gCfbWidth, 0, 0, y, gCfbWidth - 1, (y + height) - 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle(gfx++, 0, y << 2, gCfbWidth << 2, (y + height) << 2, G_TX_RENDERTILE, 0, y << 5, 1 << 10, 1 << 10); } gDPPipeSync(gfx++); *gfxP = gfx; }