diff options
| author | aMannus <mannusmenting@gmail.com> | 2023-06-02 03:40:10 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-01 21:40:10 -0400 |
| commit | 6eb15cb8aab8f392ea63eadfdb534957996b0519 (patch) | |
| tree | 20c024c241a48524dd6d1ff930614db0b69f25f0 | |
| parent | 78492ec09cc25eb8ce300d9370e477a55a5cfeb5 (diff) | |
[Feature] Boss Rush (#2923)
* Ganon(dorf) cutscene skips
* Remove leftover code
* Load into chamber of sages
* Fix loading into chamber without fast file select
* Boss warps in chamber done
* Change warps back to chamber
* Initial proof of concept done
* ganon(dorf) cutscene skips
* Code cleanup & auto age equipment
* Gameplay stats timer + tweaks
* Scuffed timer
* Better timer
* remove arena props + fix arena exits
* Fix blue warps
* Attempt to fix build
* Fix build again
* And again..
* Try no. 9001
* Handle dying and saving
* Child link face fire medallion
* Fix build
* Fix warps after reset/death
* Disable doors and move player spawns in boss rooms
* Fix boss rush logo rendering
* Start of ingame options menu
* File Select cleanup
* Fix build
* Render char text PoC
* Move functions to be more generic
* Fix build
* Fix other builds
* Initial text scaling/kerning
* Special characters prep
* All special characters work now
* Attempt to fix build
* Fix build question mark
* Finish all kerning
* Start of ingame options menu with vertical scrolling
* Barebones functional options menu
* More options menu progress
* More visual elements for options menu
* Options menu visual changes, implement all options, tons of cleanup
* Cleanup and comments
* Shorter enums
* More options
* Change default heart count
* Finish French translations
* Implement timer in cosmetics editor
* Uncomment timer requirement
* Variable name change
* German translation & small UI tweaks
* Animated up/down arrows in options UI
* Better arrows in options UI
* Cleaner timer + make it usable for general gameplay
* More cleanup + ganon & ganondorf boss option
* Implement never heal option
* Slight up arrow in options UI tweak
* Add BGS option
* Reintroduce ganondorf cutscene skip
* Change encoding to UTF on bossrush.cpp
* Fix build hopefully
* Fixed static variables leading to options not properly resetting
* Fix BR completed timestamp
* Change timer to render on top of everything
* Offset final BR time by 0.1 second from boss timestamps
* Add missing check for boss rush
* Implement soh_assets.h
* Revert merge mistake
* Fix special characters with UTF-8
* Fix build
* here's the fix you can merge from your phone
* Fix quest select crash with oot.otr only
* Use OoT's kerning
* Fix HD textures on options menu
* Fix special character kerning
* "Heal every boss" fixes
* Seperate headers + bunny hood option
* Remove GetUnixTimestamp() externing
* Clean up extern "C"'s
* Address review comments
* Fix build question mark
* Remove accidental styling change
---------
Co-authored-by: briaguya <briaguya@alice>
| -rw-r--r-- | assets/objects/object_mag/gTitleBossRushSubtitleTex.rgba32.png | bin | 0 -> 6291 bytes |
| -rw-r--r-- | assets/textures/parameter_static/gArrowDown.ia16.png | bin | 0 -> 17227 bytes |
| -rw-r--r-- | assets/textures/parameter_static/gArrowUp.ia16.png | bin | 0 -> 17217 bytes |
| -rw-r--r-- | assets/textures/title_static/gFileSelBossRushSettingsENGTex.ia8.png | bin | 0 -> 4004 bytes |
| -rw-r--r-- | assets/textures/title_static/gFileSelBossRushSettingsFRATex.ia8.png | bin | 0 -> 3942 bytes |
| -rw-r--r-- | assets/textures/title_static/gFileSelBossRushSettingsGERTex.ia8.png | bin | 0 -> 3884 bytes |
6 files changed, 0 insertions, 0 deletions
diff --git a/assets/objects/object_mag/gTitleBossRushSubtitleTex.rgba32.png b/assets/objects/object_mag/gTitleBossRushSubtitleTex.rgba32.png Binary files differnew file mode 100644 index 0000000..624a299 --- /dev/null +++ b/assets/objects/object_mag/gTitleBossRushSubtitleTex.rgba32.png diff --git a/assets/textures/parameter_static/gArrowDown.ia16.png b/assets/textures/parameter_static/gArrowDown.ia16.png Binary files differnew file mode 100644 index 0000000..cdb51d7 --- /dev/null +++ b/assets/textures/parameter_static/gArrowDown.ia16.png diff --git a/assets/textures/parameter_static/gArrowUp.ia16.png b/assets/textures/parameter_static/gArrowUp.ia16.png Binary files differnew file mode 100644 index 0000000..1ed3f1c --- /dev/null +++ b/assets/textures/parameter_static/gArrowUp.ia16.png diff --git a/assets/textures/title_static/gFileSelBossRushSettingsENGTex.ia8.png b/assets/textures/title_static/gFileSelBossRushSettingsENGTex.ia8.png Binary files differnew file mode 100644 index 0000000..e7a7aaa --- /dev/null +++ b/assets/textures/title_static/gFileSelBossRushSettingsENGTex.ia8.png diff --git a/assets/textures/title_static/gFileSelBossRushSettingsFRATex.ia8.png b/assets/textures/title_static/gFileSelBossRushSettingsFRATex.ia8.png Binary files differnew file mode 100644 index 0000000..8cbf633 --- /dev/null +++ b/assets/textures/title_static/gFileSelBossRushSettingsFRATex.ia8.png diff --git a/assets/textures/title_static/gFileSelBossRushSettingsGERTex.ia8.png b/assets/textures/title_static/gFileSelBossRushSettingsGERTex.ia8.png Binary files differnew file mode 100644 index 0000000..4553901 --- /dev/null +++ b/assets/textures/title_static/gFileSelBossRushSettingsGERTex.ia8.png |
