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<title>Shipwright/.github, branch 6.1.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Add asset headers (#2465)</title>
<updated>2023-02-14T13:29:46+00:00</updated>
<author>
<name>David Chavez</name>
<email>david@dcvz.io</email>
</author>
<published>2023-02-14T13:29:46+00:00</published>
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<entry>
<title>[CI] Linux Performance Builds (#2323)</title>
<updated>2023-01-21T03:23:35+00:00</updated>
<author>
<name>David Chavez</name>
<email>david@dcvz.io</email>
</author>
<published>2023-01-21T03:23:35+00:00</published>
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<content type='text'>
* Add linux matrix for performance linux build

* Update README</content>
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* Add linux matrix for performance linux build

* Update README</pre>
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</entry>
<entry>
<title>Merge branch 'develop' into bradmerge</title>
<updated>2023-01-17T21:44:46+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T21:44:46+00:00</published>
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<entry>
<title>chore: bump sdl version in appimage (#2288)</title>
<updated>2022-12-28T00:33:40+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-12-28T00:33:40+00:00</published>
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<content type='text'>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</entry>
<entry>
<title>[CI] Support for Windows runners + update docs (#2192)</title>
<updated>2022-12-19T12:58:22+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2022-12-19T12:58:22+00:00</published>
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<entry>
<title>Re-implements Ninja and CCache for Windows Builds (#2051)</title>
<updated>2022-11-30T03:33:43+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2022-11-30T03:33:43+00:00</published>
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<content type='text'>
* Keeps default compiler flags.

* Updates github actions to use ninja and ccache for windows builds.

* Fixes ghactions to use MSVC.

* Removes commented out CMake code.</content>
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* Keeps default compiler flags.

* Updates github actions to use ninja and ccache for windows builds.

* Fixes ghactions to use MSVC.

* Removes commented out CMake code.</pre>
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</content>
</entry>
<entry>
<title>Fix PR artifacts workflow (#2028)</title>
<updated>2022-11-28T23:48:09+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-11-28T23:48:09+00:00</published>
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</entry>
<entry>
<title>fix undefined symbol SDL_GameControllerHasRumble (#1981)</title>
<updated>2022-11-19T21:00:38+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-19T21:00:38+00:00</published>
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Co-authored-by: briaguya &lt;briaguya&gt;</content>
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Co-authored-by: briaguya &lt;briaguya&gt;</pre>
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</entry>
<entry>
<title>[CI] Fix Windows build env (#1977)</title>
<updated>2022-11-18T22:34:18+00:00</updated>
<author>
<name>David Chavez</name>
<email>david@dcvz.io</email>
</author>
<published>2022-11-18T22:34:18+00:00</published>
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</entry>
<entry>
<title>Add workflow to add artifact links to PR descriptions (#1961)</title>
<updated>2022-11-14T14:50:26+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-11-14T14:50:26+00:00</published>
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