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<title>Shipwright, branch 9.1.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Bump to version Copper Alfa 9.1.0. (#5866)</title>
<updated>2025-10-22T02:01:39+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-10-22T02:01:39+00:00</published>
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<entry>
<title>Update to latest LUS commit with clip adjustments. (#5865)</title>
<updated>2025-10-22T01:27:24+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-10-22T01:27:24+00:00</published>
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<entry>
<title>Fix doorType calculation for shutter doors (#5862)</title>
<updated>2025-10-21T04:59:50+00:00</updated>
<author>
<name>xxAtrain223</name>
<email>xxAtrain223@users.noreply.github.com</email>
</author>
<published>2025-10-21T04:59:50+00:00</published>
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</entry>
<entry>
<title>Mod Menu Tweaks (#5844)</title>
<updated>2025-10-20T17:51:56+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-10-20T17:51:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=dc5e9686c0a5c1b4f1cdf285ad8bf581be6233e1'/>
<id>dc5e9686c0a5c1b4f1cdf285ad8bf581be6233e1</id>
<content type='text'>
* Fix mod order retention.
Remove mods in the CVar that no longer exist.

* Rework mod list init for enabled-by-default with extension changing to disable.

* Rework entire system for default enabled.
Disabled mods are renamed for sake of saving a CVar.
Menu now has an edit mode, cancel button, and apply &amp; close.
Move Enable Alternate Assets to be Enable Mods in the mod menu.
Couple small fixes in the item tracker.

* Try to fix Mac.

* Remove disabling for Enable Mods while editing.
Add info about load order in relation to the list.

* Fix archives being added multiple times across multiple init passes.

* Add full-row drag and drop.
Swap columns.
Add information about dragging to header.

* Remove enable/disable flow, and setup the menu to only handle load order.
Change AltAssets to default on.
Move menu to Settings tab.
Move tab hotkey widget to mod menu.
Fix alt assets migrator value.

* Reverse list order for priority on top.

* Remove ExtensionType.</content>
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<pre>
* Fix mod order retention.
Remove mods in the CVar that no longer exist.

* Rework mod list init for enabled-by-default with extension changing to disable.

* Rework entire system for default enabled.
Disabled mods are renamed for sake of saving a CVar.
Menu now has an edit mode, cancel button, and apply &amp; close.
Move Enable Alternate Assets to be Enable Mods in the mod menu.
Couple small fixes in the item tracker.

* Try to fix Mac.

* Remove disabling for Enable Mods while editing.
Add info about load order in relation to the list.

* Fix archives being added multiple times across multiple init passes.

* Add full-row drag and drop.
Swap columns.
Add information about dragging to header.

* Remove enable/disable flow, and setup the menu to only handle load order.
Change AltAssets to default on.
Move menu to Settings tab.
Move tab hotkey widget to mod menu.
Fix alt assets migrator value.

* Reverse list order for priority on top.

* Remove ExtensionType.</pre>
</div>
</content>
</entry>
<entry>
<title>fix rando hints for bridge requirements (#5857)</title>
<updated>2025-10-20T17:51:43+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-10-20T17:51:43+00:00</published>
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<entry>
<title>Fix GS not being marked as collected when not shuffled. (#5861)</title>
<updated>2025-10-20T17:51:33+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-10-20T17:51:33+00:00</published>
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<entry>
<title>Potion Shop back door open at night (#5849)</title>
<updated>2025-10-17T15:18:12+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-10-17T15:18:12+00:00</published>
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<id>c806f23494362ca01715d2948e882f38791bdbee</id>
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* Potion Shop back door open at night

* Rerun clang-format

* Standard initFunc naming</content>
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* Potion Shop back door open at night

* Rerun clang-format

* Standard initFunc naming</pre>
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</content>
</entry>
<entry>
<title>sign hints: add gtg, display destination not source (#5850)</title>
<updated>2025-10-17T15:17:53+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-10-17T15:17:53+00:00</published>
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<entry>
<title>LUS ref bump for cursor visibility tweaks. (#5848)</title>
<updated>2025-10-16T15:43:38+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-10-16T15:43:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=6ef8be58d75c9b3a837b5e3691adbd7f93969e02'/>
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<entry>
<title>shuffle thieves' hideout entrances (#5619)</title>
<updated>2025-10-16T02:10:10+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-10-16T02:10:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=a73d80c82b6459461a9c3b979ab2e3e5999a826d'/>
<id>a73d80c82b6459461a9c3b979ab2e3e5999a826d</id>
<content type='text'>
* shuffle gerudo fortress entrances

* tracker names

* typo

* don't jail from TH in mixed gerudo entrance shuffle

* split RR_TH_KITCHEN_TOP

* fix incorrect logic re near gs to long roof

* whitespace

* Shuffle Thieves' Hideout

* increase ENTRANCE_OVERRIDES_MAX_COUNT</content>
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* shuffle gerudo fortress entrances

* tracker names

* typo

* don't jail from TH in mixed gerudo entrance shuffle

* split RR_TH_KITCHEN_TOP

* fix incorrect logic re near gs to long roof

* whitespace

* Shuffle Thieves' Hideout

* increase ENTRANCE_OVERRIDES_MAX_COUNT</pre>
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</content>
</entry>
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