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<title>Shipwright/CMake/lus-cvars.cmake, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>bump lus (#5500)</title>
<updated>2025-05-17T19:35:51+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2025-05-17T19:35:51+00:00</published>
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<entry>
<title>Change SoH Input Editor CVar to CVAR_WINDOW and remove definition for LUS's input editor CVar from the cmake. (#4438)</title>
<updated>2024-10-18T05:06:43+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-10-18T05:06:43+00:00</published>
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<entry>
<title>update to latest LUS main (#4202)</title>
<updated>2024-06-02T19:34:53+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2024-06-02T19:34:53+00:00</published>
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<id>736dccb00b161a007a387b04267bdc30ef91e0af</id>
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Includes supporting changes from:
* https://github.com/HarbourMasters/Shipwright/pull/4197 (alt assets variable changes)
* https://github.com/HarbourMasters/Shipwright/pull/4199 (WindowBackend enum changes)
* https://github.com/HarbourMasters/Shipwright/pull/4200 (Extract gMtxClear)

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: inspectredc &lt;inspectredc@gmail.com&gt;</content>
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Includes supporting changes from:
* https://github.com/HarbourMasters/Shipwright/pull/4197 (alt assets variable changes)
* https://github.com/HarbourMasters/Shipwright/pull/4199 (WindowBackend enum changes)
* https://github.com/HarbourMasters/Shipwright/pull/4200 (Extract gMtxClear)

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: inspectredc &lt;inspectredc@gmail.com&gt;</pre>
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<entry>
<title>Incorporate LUS CMake CVar system (#4093)</title>
<updated>2024-05-01T18:48:51+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-05-01T18:48:51+00:00</published>
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<id>715bf39d4373ef22dea3ca6a229db7bb2e2d5e95</id>
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* Incorporate LUS CMake CVar system.
Customize all LUS CMake CVars to align with plans for preset system.
Swap "gOverlayFont" usage back to LUS CVar macro.

* Change CMake sets to use the cache to allow for including LUS's file for the add_compile_defines and remove the duplication on SoH's side.

* Move SoH CMake CVars to `soh-cvars.cmake` for clarity.</content>
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* Incorporate LUS CMake CVar system.
Customize all LUS CMake CVars to align with plans for preset system.
Swap "gOverlayFont" usage back to LUS CVar macro.

* Change CMake sets to use the cache to allow for including LUS's file for the add_compile_defines and remove the duplication on SoH's side.

* Move SoH CMake CVars to `soh-cvars.cmake` for clarity.</pre>
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