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<title>Shipwright/CMake, branch 9.1.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Improve Nix support (#5777)</title>
<updated>2025-09-18T20:29:35+00:00</updated>
<author>
<name>enzu.ru</name>
<email>enzuru@users.noreply.github.com</email>
</author>
<published>2025-09-18T20:29:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=577c5639df7d0d92f8fb751f3fefa7e4ed97f264'/>
<id>577c5639df7d0d92f8fb751f3fefa7e4ed97f264</id>
<content type='text'>
* Fix FindOpusFile NixOS bug

* better documentation</content>
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<pre>
* Fix FindOpusFile NixOS bug

* better documentation</pre>
</div>
</content>
</entry>
<entry>
<title>Backport 2ship streamed audio (#5457)</title>
<updated>2025-06-28T00:15:02+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-06-28T00:15:02+00:00</published>
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<id>e15f8d395b316c79bbe55af5cbdb483231785f98</id>
<content type='text'>
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format</content>
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<pre>
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format</pre>
</div>
</content>
</entry>
<entry>
<title>bump lus (#5500)</title>
<updated>2025-05-17T19:35:51+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2025-05-17T19:35:51+00:00</published>
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<id>b418db77924dc36055a509629fc7e3f2adfd558a</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Prevent GameplayStats and TimeDisplay from getting reset on ship json drag and drop (#5269)</title>
<updated>2025-03-31T19:28:48+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2025-03-31T19:28:48+00:00</published>
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<id>05219cbbf78bfbe77ccb4128de49f6beec858c38</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Rework CI build caching for stability (#5170)</title>
<updated>2025-03-21T11:23:01+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-03-21T11:23:01+00:00</published>
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<id>1bcab06fede5330a9d1e623429b42eb0ff442dc4</id>
<content type='text'>
* improve github build caching

* add back network build flag

* add back sdlnet</content>
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* improve github build caching

* add back network build flag

* add back sdlnet</pre>
</div>
</content>
</entry>
<entry>
<title>pin linuxdeploy (#5070)</title>
<updated>2025-02-16T07:25:30+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2025-02-16T07:25:30+00:00</published>
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<id>6f22c05eec784ba68c649876d82cdaffc9cfde6b</id>
<content type='text'>
* test forked linuxdeploy

* pin version</content>
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<pre>
* test forked linuxdeploy

* pin version</pre>
</div>
</content>
</entry>
<entry>
<title>Macos game mode support (#4993)</title>
<updated>2025-02-04T09:48:41+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-04T09:48:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=40f2e16842b0179649334dc961fbfb60b52ff66c'/>
<id>40f2e16842b0179649334dc961fbfb60b52ff66c</id>
<content type='text'>
* Remove macos startup script and rework cpack bundling

---------

Co-authored-by: Lars-Christian Selland &lt;larsy1995@gmail.com&gt;

* Add helper for creating mods folder

---------

Co-authored-by: Lars-Christian Selland &lt;larsy1995@gmail.com&gt;

---------

Co-authored-by: Lars-Christian Selland &lt;larsy1995@gmail.com&gt;</content>
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<pre>
* Remove macos startup script and rework cpack bundling

---------

Co-authored-by: Lars-Christian Selland &lt;larsy1995@gmail.com&gt;

* Add helper for creating mods folder

---------

Co-authored-by: Lars-Christian Selland &lt;larsy1995@gmail.com&gt;

---------

Co-authored-by: Lars-Christian Selland &lt;larsy1995@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Change SoH Input Editor CVar to CVAR_WINDOW and remove definition for LUS's input editor CVar from the cmake. (#4438)</title>
<updated>2024-10-18T05:06:43+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-10-18T05:06:43+00:00</published>
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<id>a7cb7da9fcc1e45bd22043c6f211675cce03b69c</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>update to latest LUS main (#4202)</title>
<updated>2024-06-02T19:34:53+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2024-06-02T19:34:53+00:00</published>
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<id>736dccb00b161a007a387b04267bdc30ef91e0af</id>
<content type='text'>
Includes supporting changes from:
* https://github.com/HarbourMasters/Shipwright/pull/4197 (alt assets variable changes)
* https://github.com/HarbourMasters/Shipwright/pull/4199 (WindowBackend enum changes)
* https://github.com/HarbourMasters/Shipwright/pull/4200 (Extract gMtxClear)

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: inspectredc &lt;inspectredc@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Includes supporting changes from:
* https://github.com/HarbourMasters/Shipwright/pull/4197 (alt assets variable changes)
* https://github.com/HarbourMasters/Shipwright/pull/4199 (WindowBackend enum changes)
* https://github.com/HarbourMasters/Shipwright/pull/4200 (Extract gMtxClear)

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: inspectredc &lt;inspectredc@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Incorporate LUS CMake CVar system (#4093)</title>
<updated>2024-05-01T18:48:51+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-05-01T18:48:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=715bf39d4373ef22dea3ca6a229db7bb2e2d5e95'/>
<id>715bf39d4373ef22dea3ca6a229db7bb2e2d5e95</id>
<content type='text'>
* Incorporate LUS CMake CVar system.
Customize all LUS CMake CVars to align with plans for preset system.
Swap "gOverlayFont" usage back to LUS CVar macro.

* Change CMake sets to use the cache to allow for including LUS's file for the add_compile_defines and remove the duplication on SoH's side.

* Move SoH CMake CVars to `soh-cvars.cmake` for clarity.</content>
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<pre>
* Incorporate LUS CMake CVar system.
Customize all LUS CMake CVars to align with plans for preset system.
Swap "gOverlayFont" usage back to LUS CVar macro.

* Change CMake sets to use the cache to allow for including LUS's file for the add_compile_defines and remove the duplication on SoH's side.

* Move SoH CMake CVars to `soh-cvars.cmake` for clarity.</pre>
</div>
</content>
</entry>
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