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<title>Shipwright/scripts/linux/appimage/build.sh, branch 9.2.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>fully remove OTRGui (#2982)</title>
<updated>2023-06-13T13:29:36+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-06-13T13:29:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=ef6227d8be1830acb455365e269e0e14f0d0275f'/>
<id>ef6227d8be1830acb455365e269e0e14f0d0275f</id>
<content type='text'>
* linux local debug working

* built in extraction working on linux

* try a thing

* one more thing to try

* try using dir

* does this get the subdirectories?

* component before pattern

* loop i guess

* maybe component was the issue?

* zapd stuff i guess

* maybe this

* this feels promising

* g != q

* appimage is working, try fixing glfw issue on windows

* don't copy zapd.exe

* hopefully this gets the things we need in the assets dir

* is that where those went?

* try another thing

* another thing to try

* grasping at straws

* cmake makes no sense sometimes

* really just trying anything here now

* this is what i was expecting to work

* ls

* try doing it without the cmake again

* i think this might do the trick

* try with a slash

* one more thing to try

* pal_oot.txt

* maybe this makes things work on mac

---------

Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
* linux local debug working

* built in extraction working on linux

* try a thing

* one more thing to try

* try using dir

* does this get the subdirectories?

* component before pattern

* loop i guess

* maybe component was the issue?

* zapd stuff i guess

* maybe this

* this feels promising

* g != q

* appimage is working, try fixing glfw issue on windows

* don't copy zapd.exe

* hopefully this gets the things we need in the assets dir

* is that where those went?

* try another thing

* another thing to try

* grasping at straws

* cmake makes no sense sometimes

* really just trying anything here now

* this is what i was expecting to work

* ls

* try doing it without the cmake again

* i think this might do the trick

* try with a slash

* one more thing to try

* pal_oot.txt

* maybe this makes things work on mac

---------

Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>[cmake] Split OTRGui into it's own target (#1116)</title>
<updated>2022-08-11T08:05:54+00:00</updated>
<author>
<name>th-2021</name>
<email>90853655+th-2021@users.noreply.github.com</email>
</author>
<published>2022-08-11T08:05:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=791f7774a5bf86c2783b3a83487a723424bea956'/>
<id>791f7774a5bf86c2783b3a83487a723424bea956</id>
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</entry>
<entry>
<title>[ci] Share Generated Assets Across All Platforms (#1074)</title>
<updated>2022-08-08T22:02:35+00:00</updated>
<author>
<name>David Chavez</name>
<email>david@dcvz.io</email>
</author>
<published>2022-08-08T22:02:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=9b33827d0226955315b8e380f8cc6092b9d78a13'/>
<id>9b33827d0226955315b8e380f8cc6092b9d78a13</id>
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</entry>
<entry>
<title>Move to cmake across all platforms (#363)</title>
<updated>2022-08-05T05:59:19+00:00</updated>
<author>
<name>th-2021</name>
<email>90853655+th-2021@users.noreply.github.com</email>
</author>
<published>2022-08-05T05:59:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=1ebca42f46712293a38a571ab46285a23e9fc2e6'/>
<id>1ebca42f46712293a38a571ab46285a23e9fc2e6</id>
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