<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/assets/custom/objects/object_key/gSkeletonKeyDL_vtx_1, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>soh.o2r optimization part 1 (#6777)</title>
<updated>2026-06-20T12:02:44+00:00</updated>
<author>
<name>Jameriquiah</name>
<email>42100286+Jameriquiah@users.noreply.github.com</email>
</author>
<published>2026-06-20T12:02:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=af6d465146b365fc5b38c584fada0f6b13db2ee3'/>
<id>af6d465146b365fc5b38c584fada0f6b13db2ee3</id>
<content type='text'>
Co-authored-by: PurpleHato &lt;47987542+PurpleHato@users.noreply.github.com&gt;
Co-authored-by: Dana Addams &lt;6495350+danatheelf@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: krm01 &lt;krm01@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: PurpleHato &lt;47987542+PurpleHato@users.noreply.github.com&gt;
Co-authored-by: Dana Addams &lt;6495350+danatheelf@users.noreply.github.com&gt;
Co-authored-by: sitton76 &lt;58642183+sitton76@users.noreply.github.com&gt;
Co-authored-by: krm01 &lt;krm01@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Add Dana's models to the game, add cosmetic customisation for keys and rename Bombchus in Logic (#4311)</title>
<updated>2025-01-15T13:18:52+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-01-15T13:18:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=3e6a0ef566ce468b2b6cb57114a94565916c5f95'/>
<id>3e6a0ef566ce468b2b6cb57114a94565916c5f95</id>
<content type='text'>
* initial implementation of new models

* fix typo

* Add smaller skeleton key model and try to fix windows build

* stupid windows, you made me look bad!

* make DrawBombchuBag function work

* small cleanups

* OOGGA BOOGA BOO

* fix post merge leftovers

* post merge fix

* Added Big Key Lighting override to show vanilla lighting when unchanged

* rename CustomdLists into customIconDLs

* post merge fixes

* fix some tooltip issues

* post merge cleanup and some small menu changes

* post merge fix

* post merge fix

* add new boss soul model, colours broken

* update boss soul model for env support

* Add dungeon customise buttons to cosmetic editor

* fix mac build?

* keys don't support alpha

* fix submodules

* ring now draws

* fix keyring colours

* Add bombchu Bag RG, fix boss soul skull colour

* address reviews</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial implementation of new models

* fix typo

* Add smaller skeleton key model and try to fix windows build

* stupid windows, you made me look bad!

* make DrawBombchuBag function work

* small cleanups

* OOGGA BOOGA BOO

* fix post merge leftovers

* post merge fix

* Added Big Key Lighting override to show vanilla lighting when unchanged

* rename CustomdLists into customIconDLs

* post merge fixes

* fix some tooltip issues

* post merge cleanup and some small menu changes

* post merge fix

* post merge fix

* add new boss soul model, colours broken

* update boss soul model for env support

* Add dungeon customise buttons to cosmetic editor

* fix mac build?

* keys don't support alpha

* fix submodules

* ring now draws

* fix keyring colours

* Add bombchu Bag RG, fix boss soul skull colour

* address reviews</pre>
</div>
</content>
</entry>
</feed>
