<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/assets/objects, branch 9.0.5</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Fix copyright tex for GC JP (#5324)</title>
<updated>2025-04-08T15:38:28+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-08T15:38:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=88669742a20ee5b5a93c5a26b6997c63f89dc723'/>
<id>88669742a20ee5b5a93c5a26b6997c63f89dc723</id>
<content type='text'>
* Fix copyright tex for GC JP

* add 2004 texture for jp ce</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix copyright tex for GC JP

* add 2004 texture for jp ce</pre>
</div>
</content>
</entry>
<entry>
<title>NTSC Support (N64) (#4198)</title>
<updated>2025-03-30T16:29:59+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2025-03-30T16:29:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=6140b2ec8f06e37ce29385096a4425b2a7207736'/>
<id>6140b2ec8f06e37ce29385096a4425b2a7207736</id>
<content type='text'>
* copy n64 pal 10

doing this so i can check diffs i make

* transfer german-&gt;jp icon item

* overlays, message data, icon item jpn, audio, code

todo: title_static, gameplay keep

* add kanji and fix title cards

* title static

* spell folder correctly

* boss title cards, do action, icon item, item name, map name

* headers for jpn stuff

* gameplay_keep

* Scenes, audio, jp text extraction, rom support, overlay fixes, sheik &amp; darunia

todo: test &amp; disable darunia fix cvar for ntsc

* msgptr init fix

* icon item offsets

* comment out title cards until zapd can fix itself (we extract these in a different file anyway)

* compile and font implemented to get past title screen

* file select

* message, kaleido and everything else but rando

* uintptr_t

* rando and custom messages working!

* ntsc-j 1.0 support

* n64 logo?

* copy ntsc 10 to 11

* ntsc 11 extraction

* change title version names

* copy ntsc 11 to 12

* ntsc 12 extraction

* clean up some todos

* re checkout submodules post merge

* fix US filename

* support cross-version filenames

* add new versions to non-mq list

* use correct message table init

* Fix ntsc nes message table overriding pal nes message table

* actual fix, allows extraction

* fix file name using wrong font of file being hovered over

* Fix barinade crash

* re-add pal

* better jabu fix and revert LUS

* fix gerudo title cards

* better better owl select

* more owl fixes

* build

* fix some name decode issues

* Switch Language Mid Text

* Fix PAL displaying for JP filenames

* Fix AskToEquip Crash

* Disable Credits Timing Fix on NTSC

* Fix JP Text positioning

* basic language switching (BIG todo: file select, title screen)

* Title Screen Hopefully working

* add ntsc to linux appimage stuff, TODO: add .v64/.n64 support

* Update OTRExporter

* Fix pause to decide offset

* Fix bomb item name crash

* fix fire arrows and PoH

* builds

* update asset changes and fix menu language changing

* fix name decode

* Fix crashes and add rando/boss rush select stuff

* Revive debug feature by setting language cvar too

* Fix ocarina text speed softlock, and update jp text speed changes

* Merge remote-tracking branch 'upstream/develop' into NTSC

* Fix options menu and let pal use japanese fully

* Resolve some suggestions

* match up gTextSpeed changes to english (still broken!)

* Fix text speed crash

* Set default filename language on save init funcs

* bump otrexporter

* Display same correct info for n64 ntsc-j and ntsc-u

* quicktext more closely aligned with decomp

* linux appimage v64/n64 checksums

* bump zapd

* Credits Fix Tooltip Adjusted

* update supported hashes json

* update shasums to include JP n64</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* copy n64 pal 10

doing this so i can check diffs i make

* transfer german-&gt;jp icon item

* overlays, message data, icon item jpn, audio, code

todo: title_static, gameplay keep

* add kanji and fix title cards

* title static

* spell folder correctly

* boss title cards, do action, icon item, item name, map name

* headers for jpn stuff

* gameplay_keep

* Scenes, audio, jp text extraction, rom support, overlay fixes, sheik &amp; darunia

todo: test &amp; disable darunia fix cvar for ntsc

* msgptr init fix

* icon item offsets

* comment out title cards until zapd can fix itself (we extract these in a different file anyway)

* compile and font implemented to get past title screen

* file select

* message, kaleido and everything else but rando

* uintptr_t

* rando and custom messages working!

* ntsc-j 1.0 support

* n64 logo?

* copy ntsc 10 to 11

* ntsc 11 extraction

* change title version names

* copy ntsc 11 to 12

* ntsc 12 extraction

* clean up some todos

* re checkout submodules post merge

* fix US filename

* support cross-version filenames

* add new versions to non-mq list

* use correct message table init

* Fix ntsc nes message table overriding pal nes message table

* actual fix, allows extraction

* fix file name using wrong font of file being hovered over

* Fix barinade crash

* re-add pal

* better jabu fix and revert LUS

* fix gerudo title cards

* better better owl select

* more owl fixes

* build

* fix some name decode issues

* Switch Language Mid Text

* Fix PAL displaying for JP filenames

* Fix AskToEquip Crash

* Disable Credits Timing Fix on NTSC

* Fix JP Text positioning

* basic language switching (BIG todo: file select, title screen)

* Title Screen Hopefully working

* add ntsc to linux appimage stuff, TODO: add .v64/.n64 support

* Update OTRExporter

* Fix pause to decide offset

* Fix bomb item name crash

* fix fire arrows and PoH

* builds

* update asset changes and fix menu language changing

* fix name decode

* Fix crashes and add rando/boss rush select stuff

* Revive debug feature by setting language cvar too

* Fix ocarina text speed softlock, and update jp text speed changes

* Merge remote-tracking branch 'upstream/develop' into NTSC

* Fix options menu and let pal use japanese fully

* Resolve some suggestions

* match up gTextSpeed changes to english (still broken!)

* Fix text speed crash

* Set default filename language on save init funcs

* bump otrexporter

* Display same correct info for n64 ntsc-j and ntsc-u

* quicktext more closely aligned with decomp

* linux appimage v64/n64 checksums

* bump zapd

* Credits Fix Tooltip Adjusted

* update supported hashes json

* update shasums to include JP n64</pre>
</div>
</content>
</entry>
<entry>
<title>Add OOB texture fix entry for Arrow heads (#5207)</title>
<updated>2025-03-25T08:21:44+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-03-25T08:21:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=0f1fb1e5def29b50bb7355ed7179b771c1a1925c'/>
<id>0f1fb1e5def29b50bb7355ed7179b771c1a1925c</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename Business Scrub functions/flags from decomp (#4776)</title>
<updated>2025-01-15T16:23:06+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-01-15T16:23:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=0497ad20d820228d61a66ec7bb4c07fb8b2352c1'/>
<id>0497ad20d820228d61a66ec7bb4c07fb8b2352c1</id>
<content type='text'>
* Rename Business Scrub functions/flags from decomp

* Update XML references</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename Business Scrub functions/flags from decomp

* Update XML references</pre>
</div>
</content>
</entry>
<entry>
<title>Save timesplits colour to cvar and reload it on init. (#4572)</title>
<updated>2024-11-22T17:28:10+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2024-11-22T17:28:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=eda97653d653e9dc82c1a6fabd7097ba595ab3cf'/>
<id>eda97653d653e9dc82c1a6fabd7097ba595ab3cf</id>
<content type='text'>
* save timesplits colour to cvar and reload it

* fix mac and match cosmetics with the color conversion

* more stupid other platform fixes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* save timesplits colour to cvar and reload it

* fix mac and match cosmetics with the color conversion

* more stupid other platform fixes</pre>
</div>
</content>
</entry>
<entry>
<title>[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)</title>
<updated>2023-11-06T22:44:49+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-11-06T22:44:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=460b3d02f501904ba0a1e77af8d523534cd42e62'/>
<id>460b3d02f501904ba0a1e77af8d523534cd42e62</id>
<content type='text'>
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules</pre>
</div>
</content>
</entry>
<entry>
<title>redicle -&gt; reticle (#3257)</title>
<updated>2023-10-13T23:14:18+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-10-13T23:14:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=5ddc418777bb02e531104f4b8820647432b2706e'/>
<id>5ddc418777bb02e531104f4b8820647432b2706e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Sync asset names with decomp documentation (#3153)</title>
<updated>2023-09-10T17:21:56+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-09-10T17:21:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=024c5e0b5fe78f9e60db03f5cc073f7843175074'/>
<id>024c5e0b5fe78f9e60db03f5cc073f7843175074</id>
<content type='text'>
* sync asset names with decomp

* whitespace and tweak</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sync asset names with decomp

* whitespace and tweak</pre>
</div>
</content>
</entry>
<entry>
<title>regenerate asset headers with include guards (#3132)</title>
<updated>2023-09-01T16:47:51+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-09-01T16:47:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=dd37d4f9b8b6dfe9984b0607e4006e9f251ab397'/>
<id>dd37d4f9b8b6dfe9984b0607e4006e9f251ab397</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Use a different color when aiming at hookshotable collision (#3105)</title>
<updated>2023-08-20T18:00:28+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2023-08-20T18:00:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=155f5e165a563de82ca6941ee445a8124b42d2fe'/>
<id>155f5e165a563de82ca6941ee445a8124b42d2fe</id>
<content type='text'>
* Colors

* Use VTX data in OTR file

* Move to equipment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Colors

* Use VTX data in OTR file

* Move to equipment</pre>
</div>
</content>
</entry>
</feed>
