<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/include/functions.h, branch 9.2.3</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Enemy rando cleanup (#6327)</title>
<updated>2026-03-17T04:53:33+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2026-03-17T04:53:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=b35883e1f63ac980a7e52258dff4a8cbc418ece5'/>
<id>b35883e1f63ac980a7e52258dff4a8cbc418ece5</id>
<content type='text'>
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka &amp; bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks</content>
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<pre>
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka &amp; bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks</pre>
</div>
</content>
</entry>
<entry>
<title>Port Scrolling Texture Interpolation over from 2Ship (#6224)</title>
<updated>2026-02-26T13:36:55+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2026-02-26T13:36:55+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>hookify additional reticles (#6278)</title>
<updated>2026-02-17T20:08:06+00:00</updated>
<author>
<name>A Green Spoon</name>
<email>121978037+A-Green-Spoon@users.noreply.github.com</email>
</author>
<published>2026-02-17T20:08:06+00:00</published>
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<id>d9ebce9f9f895b392f645130bffc75bcae328ee5</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>fix build and run on OpenBSD (#6050)</title>
<updated>2026-01-15T20:46:03+00:00</updated>
<author>
<name>Fabien Romano</name>
<email>fabienromano@gmail.com</email>
</author>
<published>2026-01-15T20:46:03+00:00</published>
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<id>c43139ebd6359563266360c78702cdb0c72f0bdb</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Add Roc's Feather (custom item) to Rando Item Pool (#6035)</title>
<updated>2026-01-10T12:59:32+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2026-01-10T12:59:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=14a6bc1f85c2bec1a8aaff6afb7a6dcc01838dbf'/>
<id>14a6bc1f85c2bec1a8aaff6afb7a6dcc01838dbf</id>
<content type='text'>
This adds Roc's as a fully implemented item into the randomizer pool. When both Roc's and Nayru's is found, you can swap between them on the pause menu

Many people have contributed to this over time, so huge shoutout to:
- kentonm, this item is directly inspired by their Roc's Feather from their romhack Indigo. Also provided me with their GI model, icon texture and animation to use.
- PurpleHato, for providing the images for the item name shown on the kaleidoscope.
- Dana The Elf, providing another custom animation for the item.
- Reppan, for helping to tweak the animation and exporting the GI model for me.</content>
<content type='xhtml'>
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<pre>
This adds Roc's as a fully implemented item into the randomizer pool. When both Roc's and Nayru's is found, you can swap between them on the pause menu

Many people have contributed to this over time, so huge shoutout to:
- kentonm, this item is directly inspired by their Roc's Feather from their romhack Indigo. Also provided me with their GI model, icon texture and animation to use.
- PurpleHato, for providing the images for the item name shown on the kaleidoscope.
- Dana The Elf, providing another custom animation for the item.
- Reppan, for helping to tweak the animation and exporting the GI model for me.</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp import: rename timer-related functions and variables (#5896)</title>
<updated>2026-01-08T18:56:01+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2026-01-08T18:56:01+00:00</published>
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</entry>
<entry>
<title>Implement logger changes (#5914)</title>
<updated>2025-11-04T01:54:01+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-11-04T01:54:01+00:00</published>
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<id>cf275b1a6c25a79a96a28cf5d73421d80ee4d15a</id>
<content type='text'>
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
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<pre>
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Modularize Pause Warp hook (#5869)</title>
<updated>2025-10-29T03:52:18+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-10-29T03:52:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=a419b431a7b6d7f5e1afe57f495aadbb4bcf608f'/>
<id>a419b431a7b6d7f5e1afe57f495aadbb4bcf608f</id>
<content type='text'>
* Modularize Pause Warp hook

* Make RegisterPauseMenuHooks static

* Merge pausewarp.c into hook module

* Use brackets with if statements

* Fix timer bug with spoiling items</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Modularize Pause Warp hook

* Make RegisterPauseMenuHooks static

* Merge pausewarp.c into hook module

* Use brackets with if statements

* Fix timer bug with spoiling items</pre>
</div>
</content>
</entry>
<entry>
<title>update lus includes for new LUS file structure (#5820)</title>
<updated>2025-10-09T23:50:51+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2025-10-09T23:50:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=57c368aa2c7ecb2c7d85f1f52ea7c0ea7d5c2d69'/>
<id>57c368aa2c7ecb2c7d85f1f52ea7c0ea7d5c2d69</id>
<content type='text'>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic string names. (#5537)</title>
<updated>2025-05-30T02:14:32+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-05-30T02:14:32+00:00</published>
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