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<title>Shipwright/soh/include/tables/entrance_table.h, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Entrance Enum and Name Refactor (#4484)</title>
<updated>2024-10-31T02:44:34+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-10-31T02:44:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=6e024ed15d2b87bb6bd08e347414b728332bbf4b'/>
<id>6e024ed15d2b87bb6bd08e347414b728332bbf4b</id>
<content type='text'>
* Rename entrance enums for clearer location by name.
Change entrance name strings to be clearer for single-entrance tracking.

* Rename grotto macros to remove "RANDO", and move them to `randomizerTypes.h` for use elsewhere.

* Add entrance enums to rando's entrance.cpp.
Rename a couple RandomizerRegions for consistency.

* Swap entrance ids to enum values in rando's entrance.cpp.
Few more renames for clarity and consistency.

* Adapt entrance tracker to utilize new names and only display original source and substituted destination.
Few more renames for consistency.

* Missed a space in the tracker output.

* Restore pre-digit names of some enums, name great fairies more consistently.</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename entrance enums for clearer location by name.
Change entrance name strings to be clearer for single-entrance tracking.

* Rename grotto macros to remove "RANDO", and move them to `randomizerTypes.h` for use elsewhere.

* Add entrance enums to rando's entrance.cpp.
Rename a couple RandomizerRegions for consistency.

* Swap entrance ids to enum values in rando's entrance.cpp.
Few more renames for clarity and consistency.

* Adapt entrance tracker to utilize new names and only display original source and substituted destination.
Few more renames for consistency.

* Missed a space in the tracker output.

* Restore pre-digit names of some enums, name great fairies more consistently.</pre>
</div>
</content>
</entry>
<entry>
<title>Entrance Docs (#3332)</title>
<updated>2023-11-19T19:29:56+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2023-11-19T19:29:56+00:00</published>
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<id>80ef399c5256b401a70be76d93abe4b26672c6ee</id>
<content type='text'>
* transition variables renamed

* transition circle

* transition wipe

* sand storm

* remaining sceneloadflag rename

* transition trigger macros

* transition mode enum

* transition type enum

* tc set params

* creg debug transitions

* introduce entrance table + return entrance indices + entrance info macros

* randomizer entrance pass through

* cleanup some missing scene enums

* randomizer entrance tracker pass through

* randomizer grotto pass through

* gSaveContext.entranceIndex

* misc lists

* z_select pass through

* respawn entrance index

* nextEntranceIndex

* add missing include</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* transition variables renamed

* transition circle

* transition wipe

* sand storm

* remaining sceneloadflag rename

* transition trigger macros

* transition mode enum

* transition type enum

* tc set params

* creg debug transitions

* introduce entrance table + return entrance indices + entrance info macros

* randomizer entrance pass through

* cleanup some missing scene enums

* randomizer entrance tracker pass through

* randomizer grotto pass through

* gSaveContext.entranceIndex

* misc lists

* z_select pass through

* respawn entrance index

* nextEntranceIndex

* add missing include</pre>
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</content>
</entry>
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