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<title>Shipwright/soh/include/z64.h, branch develop-dewey</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>speedrun mode (#7073)</title>
<updated>2026-10-05T05:19:52+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-10-05T05:19:52+00:00</published>
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<id>4afcb78331b8b847a92c42fafa5fbea00f4da748</id>
<content type='text'>
prevent Esc menu while speedrun file loaded, instead toggles gameplay stats / time splits

render RUN tag on speedrun files

don't persist speedrun preset into player's settings</content>
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<pre>
prevent Esc menu while speedrun file loaded, instead toggles gameplay stats / time splits

render RUN tag on speedrun files

don't persist speedrun preset into player's settings</pre>
</div>
</content>
</entry>
<entry>
<title>Fix flare dancer crash (#7122)</title>
<updated>2026-09-06T15:01:46+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2026-09-06T15:01:46+00:00</published>
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<id>61523391e29be22c85d6efbabc0c08820783f0a5</id>
<content type='text'>
Expand the main `GfxPool` buffers to 1MiB</content>
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<pre>
Expand the main `GfxPool` buffers to 1MiB</pre>
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</content>
</entry>
<entry>
<title>Decomp, update AudioOcarina (code_800EC960.c) (#6941)</title>
<updated>2026-07-19T16:54:43+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-19T16:54:43+00:00</published>
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<id>29d4ff4205025fc2684abd166af14be1d9a1311d</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Decomp pull, some `z_player` and global changes (#6908)</title>
<updated>2026-07-12T14:59:10+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-12T14:59:10+00:00</published>
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<id>1003c462a886e6046071865d2091c6e742a2f4b7</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Decomp, update `z_en_holl.c` (#6890)</title>
<updated>2026-07-09T15:44:29+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-09T15:44:29+00:00</published>
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<id>50837308b77ed5ddb0dfe86b2b9fbcb0ce71db80</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Bugfix, child Hookshot first person in Hylia lab (#6847)</title>
<updated>2026-07-08T19:58:24+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-08T19:58:24+00:00</published>
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<id>73df35c6ab50d5fbec57ae2fb154eb89c7bc7ff1</id>
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</pre>
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</entry>
<entry>
<title>Boss Rush cleanup (#5652)</title>
<updated>2025-08-13T19:08:32+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2025-08-13T19:08:32+00:00</published>
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<id>7b4df9bdb2ebde2bdd6581c10ffdc1aea4ee1573</id>
<content type='text'>
* Reduce stuff in the `.h`s &amp; use `COND_HOOK` + variants

* Move some boss rush stuff from `z_file_choose.c`

* clang

* Update BossRush.cpp</content>
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* Reduce stuff in the `.h`s &amp; use `COND_HOOK` + variants

* Move some boss rush stuff from `z_file_choose.c`

* clang

* Update BossRush.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>Japanese translation for Better Debug Warp Screen (#5491)</title>
<updated>2025-06-19T20:41:41+00:00</updated>
<author>
<name>nclok1405</name>
<email>155463060+nclok1405@users.noreply.github.com</email>
</author>
<published>2025-06-19T20:41:41+00:00</published>
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<id>565d57112e12b8ea134fa38c890cf92b4f59355a</id>
<content type='text'>
* Japanese translation for Better Debug Warp Screen

* Incorporate fixes by balloondude2 (except Shield/Treasure Chest Grave inconsistencies which I'm unsure how to handle that)

* Localize "Scene Selection" header for each language

* Added/Restored the ability to render Hiragana characters using GFXP_HIRAGANA macro</content>
<content type='xhtml'>
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<pre>
* Japanese translation for Better Debug Warp Screen

* Incorporate fixes by balloondude2 (except Shield/Treasure Chest Grave inconsistencies which I'm unsure how to handle that)

* Localize "Scene Selection" header for each language

* Added/Restored the ability to render Hiragana characters using GFXP_HIRAGANA macro</pre>
</div>
</content>
</entry>
<entry>
<title>fix TODO_TRANSLATE language replacement in cases where the text is already formatted (#5415)</title>
<updated>2025-04-17T14:22:12+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-04-17T14:22:12+00:00</published>
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<id>29af294b0c1e67febd530d7f1342b78feec98556</id>
<content type='text'>
* fix TODO_TRANSLATE language replacement in cases where the text is already formatted

* oops</content>
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* fix TODO_TRANSLATE language replacement in cases where the text is already formatted

* oops</pre>
</div>
</content>
</entry>
<entry>
<title>Fix shop translations and unify untranslated message alerts. (#5312)</title>
<updated>2025-04-07T21:22:23+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-04-07T21:22:23+00:00</published>
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<id>c351a2cf7516a6fb04d088d247b2794e4b0c3333</id>
<content type='text'>
* try to fix messages, crashing on vanilla text

* oops

* adjust shop flavor translations to better fit on 2 lines

* run clang format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* try to fix messages, crashing on vanilla text

* oops

* adjust shop flavor translations to better fit on 2 lines

* run clang format</pre>
</div>
</content>
</entry>
</feed>
