<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/include/z64audio.h, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Decomp, update AudioOcarina (code_800EC960.c) (#6941)</title>
<updated>2026-07-19T16:54:43+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-19T16:54:43+00:00</published>
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</pre>
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</entry>
<entry>
<title>Decomp pull, some `z_player` and global changes (#6908)</title>
<updated>2026-07-12T14:59:10+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-12T14:59:10+00:00</published>
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</entry>
<entry>
<title>Cleanup unused includes &amp; remove remaining LUS umbrella includes (#6813)</title>
<updated>2026-06-27T00:20:03+00:00</updated>
<author>
<name>Tim Schneeberger</name>
<email>tim.schneeberger@outlook.de</email>
</author>
<published>2026-06-27T00:20:03+00:00</published>
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</content>
</entry>
<entry>
<title>update lus includes for new LUS file structure (#5820)</title>
<updated>2025-10-09T23:50:51+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2025-10-09T23:50:51+00:00</published>
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<id>57c368aa2c7ecb2c7d85f1f52ea7c0ea7d5c2d69</id>
<content type='text'>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Backport 2ship streamed audio (#5457)</title>
<updated>2025-06-28T00:15:02+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-06-28T00:15:02+00:00</published>
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<id>e15f8d395b316c79bbe55af5cbdb483231785f98</id>
<content type='text'>
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format</content>
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<pre>
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format</pre>
</div>
</content>
</entry>
<entry>
<title>docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)</title>
<updated>2023-12-26T18:30:49+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-12-26T18:30:49+00:00</published>
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<id>99194a75f1f77a101669aff860eb98255644393f</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Makes sequenceMap and seqLoadStatus a dynamic size (#2610)</title>
<updated>2023-03-12T19:55:25+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2023-03-12T19:55:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=d9008938f8518de31bce394615b0db19287e0805'/>
<id>d9008938f8518de31bce394615b0db19287e0805</id>
<content type='text'>
Refactors to allow the above two arrays to be a dynamic size when the game launches, size is set during the AudioLoad_Init function.</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Refactors to allow the above two arrays to be a dynamic size when the game launches, size is set during the AudioLoad_Init function.</pre>
</div>
</content>
</entry>
<entry>
<title>refactor: use LUS 1.0 RC</title>
<updated>2023-01-17T05:33:56+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T05:17:49+00:00</published>
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<id>ba13e6b2c40d17adef064c2022ceeef260622981</id>
<content type='text'>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</content>
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<pre>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix AdpcmBook allocations (#2214)</title>
<updated>2022-12-21T05:15:05+00:00</updated>
<author>
<name>GaryOderNichts</name>
<email>12049776+GaryOderNichts@users.noreply.github.com</email>
</author>
<published>2022-12-21T05:15:05+00:00</published>
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<id>1a10d8f6277d67d13e71b46bcaa45692be412478</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Always use authentic cache policy for replaced seqs (#2176)</title>
<updated>2022-12-13T19:55:00+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2022-12-13T19:55:00+00:00</published>
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<id>7718e74d735bd2e7e2c4bf1b208312a4a2be5de6</id>
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</pre>
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</entry>
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