<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/include/z64effect.h, branch 9.2.3</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Added and implemented TrailType enum (#5059)</title>
<updated>2025-02-18T01:03:55+00:00</updated>
<author>
<name>Miles Acquaviva</name>
<email>milesacq@icloud.com</email>
</author>
<published>2025-02-18T01:03:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=cc25c96385cecbfd08bd17687df18ed32cdeecf6'/>
<id>cc25c96385cecbfd08bd17687df18ed32cdeecf6</id>
<content type='text'>
* added TrailType enum

* fixed build, moved declaration

* added enhancement comment

* Apply suggestions from code review

---------

Co-authored-by: link5669 &lt;acqmiles@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* added TrailType enum

* fixed build, moved declaration

* added enhancement comment

* Apply suggestions from code review

---------

Co-authored-by: link5669 &lt;acqmiles@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>refactor: use LUS 1.0 RC</title>
<updated>2023-01-17T05:33:56+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T05:17:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=ba13e6b2c40d17adef064c2022ceeef260622981'/>
<id>ba13e6b2c40d17adef064c2022ceeef260622981</id>
<content type='text'>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Import libultraship as a submodule (#1943)</title>
<updated>2022-11-14T10:22:34+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-14T10:22:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=3914781ebfd5cb22717cc207cb3d37d8754d0eb7'/>
<id>3914781ebfd5cb22717cc207cb3d37d8754d0eb7</id>
<content type='text'>
Co-authored-by: briaguya &lt;briaguya&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
Co-authored-by: David Chavez &lt;davi@dcvz.io&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: briaguya &lt;briaguya&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
Co-authored-by: David Chavez &lt;davi@dcvz.io&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Use PlayState instead of GlobalContext (#1927)</title>
<updated>2022-11-06T08:24:34+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-11-06T08:24:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=99260acaf119b6b2b57dd10eb357fa1271bfc536'/>
<id>99260acaf119b6b2b57dd10eb357fa1271bfc536</id>
<content type='text'>
* Use PlayState instead of GlobalContext
- GlobalContext -&gt; PlayState
- globalCtx -&gt; play
- GlobalCtx -&gt; PlayState
- globalContext -&gt; playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases</content>
<content type='xhtml'>
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<pre>
* Use PlayState instead of GlobalContext
- GlobalContext -&gt; PlayState
- globalCtx -&gt; play
- GlobalCtx -&gt; PlayState
- globalContext -&gt; playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases</pre>
</div>
</content>
</entry>
<entry>
<title>[Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473)</title>
<updated>2022-09-21T02:49:31+00:00</updated>
<author>
<name>MoriyaFaith</name>
<email>46070717+MoriyaFaith@users.noreply.github.com</email>
</author>
<published>2022-09-21T02:49:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=d83c6f1753361fb0d020227c28620616e38603ad'/>
<id>d83c6f1753361fb0d020227c28620616e38603ad</id>
<content type='text'>
* Fix Trails, add more Trail Customization

* 3d Bombs; Bombchu now glow custom trail colors

* 3D Seed/Nut Model, Separate Sword Slash Colors

* Removed 3D Seeds/Nuts; Don't work properly

* restored previous removal of sword blur code

* Remove things not related to Trails

* Remove fix to random color code</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix Trails, add more Trail Customization

* 3d Bombs; Bombchu now glow custom trail colors

* 3D Seed/Nut Model, Separate Sword Slash Colors

* Removed 3D Seeds/Nuts; Don't work properly

* restored previous removal of sword blur code

* Remove things not related to Trails

* Remove fix to random color code</pre>
</div>
</content>
</entry>
<entry>
<title>Phase 1: Separate ImGui Drawing From LUS (#1310)</title>
<updated>2022-09-03T04:00:04+00:00</updated>
<author>
<name>David Chavez</name>
<email>david@dcvz.io</email>
</author>
<published>2022-09-03T04:00:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=0ce0ab1260dd24ac6168d1cdd28d60f21554cd86'/>
<id>0ce0ab1260dd24ac6168d1cdd28d60f21554cd86</id>
<content type='text'>
* Update LUS imported paths

* Introduce GameMenuBar

* Fix imports after LUS import paths change

* Move Randomizer

* Replace needs_save

* Migrate Developer Tools

* Migrate Cheats

* Migrate Enhancements

* Separate UIWidgets

* Add missing Hooks.cpp file

* Migrate Settings

* Remove UI methods from LUS

* Cleanup imports and exposed properties

* Cleanup more methods

* Fix project generation

* Fix CI compilation

* Remove resolved TODO</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update LUS imported paths

* Introduce GameMenuBar

* Fix imports after LUS import paths change

* Move Randomizer

* Replace needs_save

* Migrate Developer Tools

* Migrate Cheats

* Migrate Enhancements

* Separate UIWidgets

* Add missing Hooks.cpp file

* Migrate Settings

* Remove UI methods from LUS

* Cleanup imports and exposed properties

* Cleanup more methods

* Fix project generation

* Fix CI compilation

* Remove resolved TODO</pre>
</div>
</content>
</entry>
<entry>
<title>don't use signed ints for epochs (#1044)</title>
<updated>2022-08-04T21:32:23+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-08-04T21:32:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=facd1723f83f0948ec4a8d0006ffa5ea2f545479'/>
<id>facd1723f83f0948ec4a8d0006ffa5ea2f545479</id>
<content type='text'>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>This should fix (all?) 60fps interpolation issues left. (#938)</title>
<updated>2022-08-04T02:36:13+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2022-08-04T02:36:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=0f7a88bd5a34e1ff21e6a7a3ef5ac9b81cafb0f8'/>
<id>0f7a88bd5a34e1ff21e6a7a3ef5ac9b81cafb0f8</id>
<content type='text'>
* This should fix (all?) 60fps interpolation issues left.

Resolves #631 #917

* Update z_fishing.c

* Re-adds Emil's interpolation in certain places.

* move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child

* move disps out of ifs for morpha

* use recordopen/recordclose for volv

* recordopen/recordclose for ganondorf

* switch back to recordopen/recordclose for ganondorf floor

* Frame interpolation now uses a 64bit parameter rather than 32.

* More 60fps fixes

* Fix close child typo

* add todo calls to recordopen/recordclose

* fix build

* revert long long frame interpolation

* add some epochs

* add more epochs

* bongo epochs

* the rest of the epochs

* fix the typo fix the build

* interpolation fixes pr cleanup

* init/cleanup bongo epochs

* bongo hand trails

* Fixes niw feathers

* Fixes bongo bongo hands, and replaces epoch * i with epoch + i

* don't update epochs

Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* This should fix (all?) 60fps interpolation issues left.

Resolves #631 #917

* Update z_fishing.c

* Re-adds Emil's interpolation in certain places.

* move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child

* move disps out of ifs for morpha

* use recordopen/recordclose for volv

* recordopen/recordclose for ganondorf

* switch back to recordopen/recordclose for ganondorf floor

* Frame interpolation now uses a 64bit parameter rather than 32.

* More 60fps fixes

* Fix close child typo

* add todo calls to recordopen/recordclose

* fix build

* revert long long frame interpolation

* add some epochs

* add more epochs

* bongo epochs

* the rest of the epochs

* fix the typo fix the build

* interpolation fixes pr cleanup

* init/cleanup bongo epochs

* bongo hand trails

* Fixes niw feathers

* Fixes bongo bongo hands, and replaces epoch * i with epoch + i

* don't update epochs

Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Experimental interpolation (#309)</title>
<updated>2022-05-13T22:43:55+00:00</updated>
<author>
<name>Emill</name>
<email>emil.lenngren@gmail.com</email>
</author>
<published>2022-05-13T22:43:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=45e5e5ca720100e22a1e32dba5c84c3f11cbadcd'/>
<id>45e5e5ca720100e22a1e32dba5c84c3f11cbadcd</id>
<content type='text'>
* Experimental 60 fps

* Fix compile error

* Fix compile error

* Fix compile error</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Experimental 60 fps

* Fix compile error

* Fix compile error

* Fix compile error</pre>
</div>
</content>
</entry>
<entry>
<title>git subrepo clone https://github.com/HarbourMasters/soh.git</title>
<updated>2022-03-22T01:51:23+00:00</updated>
<author>
<name>M4xw</name>
<email>m4x@m4xw.net</email>
</author>
<published>2022-03-22T01:51:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=39cc86c2608e2f75ace33fc7f43bc4f2ad743f1a'/>
<id>39cc86c2608e2f75ace33fc7f43bc4f2ad743f1a</id>
<content type='text'>
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
</pre>
</div>
</content>
</entry>
</feed>
