<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/include, branch 9.1.2</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>"Assignable Tunic and Boots" setting now allows shields also (#5953)</title>
<updated>2025-11-13T21:29:48+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-11-13T21:29:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=dadc2e521866ef79f04f296fb69c7821dab82ac8'/>
<id>dadc2e521866ef79f04f296fb69c7821dab82ac8</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement logger changes (#5914)</title>
<updated>2025-11-04T01:54:01+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-11-04T01:54:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=cf275b1a6c25a79a96a28cf5d73421d80ee4d15a'/>
<id>cf275b1a6c25a79a96a28cf5d73421d80ee4d15a</id>
<content type='text'>
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement logger changes, and make default log level dynamic based on debug/release.

* Bump LUS.

* typo

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

---------

Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Modularize Pause Warp hook (#5869)</title>
<updated>2025-10-29T03:52:18+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-10-29T03:52:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=a419b431a7b6d7f5e1afe57f495aadbb4bcf608f'/>
<id>a419b431a7b6d7f5e1afe57f495aadbb4bcf608f</id>
<content type='text'>
* Modularize Pause Warp hook

* Make RegisterPauseMenuHooks static

* Merge pausewarp.c into hook module

* Use brackets with if statements

* Fix timer bug with spoiling items</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Modularize Pause Warp hook

* Make RegisterPauseMenuHooks static

* Merge pausewarp.c into hook module

* Use brackets with if statements

* Fix timer bug with spoiling items</pre>
</div>
</content>
</entry>
<entry>
<title>update lus includes for new LUS file structure (#5820)</title>
<updated>2025-10-09T23:50:51+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2025-10-09T23:50:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=57c368aa2c7ecb2c7d85f1f52ea7c0ea7d5c2d69'/>
<id>57c368aa2c7ecb2c7d85f1f52ea7c0ea7d5c2d69</id>
<content type='text'>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Boss Rush cleanup (#5652)</title>
<updated>2025-08-13T19:08:32+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2025-08-13T19:08:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=7b4df9bdb2ebde2bdd6581c10ffdc1aea4ee1573'/>
<id>7b4df9bdb2ebde2bdd6581c10ffdc1aea4ee1573</id>
<content type='text'>
* Reduce stuff in the `.h`s &amp; use `COND_HOOK` + variants

* Move some boss rush stuff from `z_file_choose.c`

* clang

* Update BossRush.cpp</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Reduce stuff in the `.h`s &amp; use `COND_HOOK` + variants

* Move some boss rush stuff from `z_file_choose.c`

* clang

* Update BossRush.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>Backport 2ship streamed audio (#5457)</title>
<updated>2025-06-28T00:15:02+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-06-28T00:15:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=e15f8d395b316c79bbe55af5cbdb483231785f98'/>
<id>e15f8d395b316c79bbe55af5cbdb483231785f98</id>
<content type='text'>
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format</pre>
</div>
</content>
</entry>
<entry>
<title>Japanese translation for Better Debug Warp Screen (#5491)</title>
<updated>2025-06-19T20:41:41+00:00</updated>
<author>
<name>nclok1405</name>
<email>155463060+nclok1405@users.noreply.github.com</email>
</author>
<published>2025-06-19T20:41:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=565d57112e12b8ea134fa38c890cf92b4f59355a'/>
<id>565d57112e12b8ea134fa38c890cf92b4f59355a</id>
<content type='text'>
* Japanese translation for Better Debug Warp Screen

* Incorporate fixes by balloondude2 (except Shield/Treasure Chest Grave inconsistencies which I'm unsure how to handle that)

* Localize "Scene Selection" header for each language

* Added/Restored the ability to render Hiragana characters using GFXP_HIRAGANA macro</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Japanese translation for Better Debug Warp Screen

* Incorporate fixes by balloondude2 (except Shield/Treasure Chest Grave inconsistencies which I'm unsure how to handle that)

* Localize "Scene Selection" header for each language

* Added/Restored the ability to render Hiragana characters using GFXP_HIRAGANA macro</pre>
</div>
</content>
</entry>
<entry>
<title>replace MT RNG with PCG (#4973)</title>
<updated>2025-06-19T20:31:35+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-06-19T20:31:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=4c547416cc31c9146cabd70285e368e1f8b37fb0'/>
<id>4c547416cc31c9146cabd70285e368e1f8b37fb0</id>
<content type='text'>
replace boost hashing with FNV-1a
removes boost as a dependency</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
replace boost hashing with FNV-1a
removes boost as a dependency</pre>
</div>
</content>
</entry>
<entry>
<title>Convert actor health bars to use ObjectExtension (#5565)</title>
<updated>2025-06-11T21:37:34+00:00</updated>
<author>
<name>Rozelette</name>
<email>Rozelette@users.noreply.github.com</email>
</author>
<published>2025-06-11T21:37:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=dbc2ff09b5bfe845055161e28ca6510649aad3ef'/>
<id>dbc2ff09b5bfe845055161e28ca6510649aad3ef</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic string names. (#5537)</title>
<updated>2025-05-30T02:14:32+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-05-30T02:14:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=40fa3c8d64e8e3c6c8a50f9b902f40ae5de4319f'/>
<id>40fa3c8d64e8e3c6c8a50f9b902f40ae5de4319f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
