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<title>Shipwright/soh/src/code/audio_load.c, branch 3.0.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Removed legacy audio mode and fixed ganon sound bug (#657)</title>
<updated>2022-07-12T02:37:39+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2022-07-12T02:37:39+00:00</published>
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<entry>
<title>Use Macro for __FILE__ &amp; __LINE__ when possible (#559)</title>
<updated>2022-07-05T23:29:34+00:00</updated>
<author>
<name>Baoulettes</name>
<email>perlouzerie@hotmail.fr</email>
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<published>2022-07-05T23:29:34+00:00</published>
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* First batch some overlay

* Almost all overlay

* effect &amp; gamestate

* kaleido stuffs

* more overlay

* more left over from code folder

* remaining hardcoded line and file

* Open &amp; Close _DISP __FILE__ &amp; __LINE__ clean up

* Some if (1) {} remove

* LOG_xxxx __FILE__ , __LINE__ cleaned

* ASSERT macro __FILE__ __LINE__

* mtx without line/file in functions

* " if (1) {} " &amp; "if (0) {}" and tab/white place

* LogUtils as macro

* GameState_, GameAlloc_, SystemArena_ &amp; ZeldaArena_

* Revert "GameState_, GameAlloc_, SystemArena_ &amp; ZeldaArena_"

This reverts commit 0d85caaf7e342648c01a15fe21e93637352dc596.

* Like last commit but as macro

* Fix matrix not using macros

* use function not macro

* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file</content>
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* First batch some overlay

* Almost all overlay

* effect &amp; gamestate

* kaleido stuffs

* more overlay

* more left over from code folder

* remaining hardcoded line and file

* Open &amp; Close _DISP __FILE__ &amp; __LINE__ clean up

* Some if (1) {} remove

* LOG_xxxx __FILE__ , __LINE__ cleaned

* ASSERT macro __FILE__ __LINE__

* mtx without line/file in functions

* " if (1) {} " &amp; "if (0) {}" and tab/white place

* LogUtils as macro

* GameState_, GameAlloc_, SystemArena_ &amp; ZeldaArena_

* Revert "GameState_, GameAlloc_, SystemArena_ &amp; ZeldaArena_"

This reverts commit 0d85caaf7e342648c01a15fe21e93637352dc596.

* Like last commit but as macro

* Fix matrix not using macros

* use function not macro

* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file</pre>
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</entry>
<entry>
<title>Fix audio, boot commands, and save staes.</title>
<updated>2022-07-04T14:44:31+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-06-28T00:48:40+00:00</published>
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<entry>
<title>Update soh/src/code/audio_load.c</title>
<updated>2022-06-20T20:03:03+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2022-06-20T20:03:03+00:00</published>
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<entry>
<title>Merge branch 'develop' into z64-devmerge</title>
<updated>2022-06-17T04:39:07+00:00</updated>
<author>
<name>briaguya</name>
<email>briaguya@alice</email>
</author>
<published>2022-06-17T04:39:07+00:00</published>
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<entry>
<title>Merge branch 'zapd_audio_support' into zelda64</title>
<updated>2022-06-17T04:09:50+00:00</updated>
<author>
<name>Kevin Alexis Contreras</name>
<email>36680385+KiritoDv@users.noreply.github.com</email>
</author>
<published>2022-06-17T04:09:50+00:00</published>
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<entry>
<title>Fixed StormLib Forward Slash BackSlash issues</title>
<updated>2022-06-17T00:35:52+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2022-06-14T22:56:17+00:00</published>
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<entry>
<title>Added names for the soundfonts.</title>
<updated>2022-06-17T00:35:52+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2022-06-14T04:59:31+00:00</published>
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<entry>
<title>Fixed resample and corrupt audio bug. Minor documentation updates.</title>
<updated>2022-06-17T00:35:52+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2022-06-10T19:40:19+00:00</published>
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<entry>
<title>Audio support nearly complete.</title>
<updated>2022-06-17T00:35:52+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2022-06-10T17:37:50+00:00</published>
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