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<title>Shipwright/soh/src/code/game.c, branch 6.0.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Merge branch 'develop' into bradmerge</title>
<updated>2023-01-17T21:44:46+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T21:44:46+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Disable BEL char by default when terminal attached (#2306)</title>
<updated>2023-01-17T20:18:13+00:00</updated>
<author>
<name>Amaro Martínez</name>
<email>xoas@airmail.cc</email>
</author>
<published>2023-01-17T20:18:13+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>refactor: use LUS 1.0 RC</title>
<updated>2023-01-17T05:33:56+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T05:17:49+00:00</published>
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<id>ba13e6b2c40d17adef064c2022ceeef260622981</id>
<content type='text'>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
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<pre>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>use enum for language (#2097)</title>
<updated>2022-12-06T05:36:53+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-12-06T05:36:53+00:00</published>
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<id>4ee0ddaa15c2ee2b3a29a005030696ce90b84684</id>
<content type='text'>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>[docs] Upstream updates 1 (#1955)</title>
<updated>2022-11-29T23:28:57+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-11-29T23:28:57+00:00</published>
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<id>d7c35221421bf712b5ead56a360f81f624aca4bc</id>
<content type='text'>
* First round of upstream updates and commenting patternss

* Renames from z64player

* Renames from z64save

* Undo changes to legacy save struct

* Add missing reference from entrance rando

* Fixes from stat tracker

* More tweaks</content>
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<pre>
* First round of upstream updates and commenting patternss

* Renames from z64player

* Renames from z64save

* Undo changes to legacy save struct

* Add missing reference from entrance rando

* Fixes from stat tracker

* More tweaks</pre>
</div>
</content>
</entry>
<entry>
<title>Cheat: Switch Age and Reload Link (#1963)</title>
<updated>2022-11-15T00:29:16+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-15T00:29:16+00:00</published>
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<id>8571545bf2514fe4392c639e1dd9b618e3c0eb6c</id>
<content type='text'>
* Added button to switch age

* Added logic to switch link's age

Reloads link from last entrance he went through once his age is switched.

* Link now respawns where he last was

* Update game.c

* move setting to GameMenuBar.cpp, fix build issues

Co-authored-by: Jake Edvenson &lt;77412657+JakeEdvenson@users.noreply.github.com&gt;
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
* Added button to switch age

* Added logic to switch link's age

Reloads link from last entrance he went through once his age is switched.

* Link now respawns where he last was

* Update game.c

* move setting to GameMenuBar.cpp, fix build issues

Co-authored-by: Jake Edvenson &lt;77412657+JakeEdvenson@users.noreply.github.com&gt;
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>Use PlayState instead of GlobalContext (#1927)</title>
<updated>2022-11-06T08:24:34+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-11-06T08:24:34+00:00</published>
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<id>99260acaf119b6b2b57dd10eb357fa1271bfc536</id>
<content type='text'>
* Use PlayState instead of GlobalContext
- GlobalContext -&gt; PlayState
- globalCtx -&gt; play
- GlobalCtx -&gt; PlayState
- globalContext -&gt; playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases</content>
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<pre>
* Use PlayState instead of GlobalContext
- GlobalContext -&gt; PlayState
- globalCtx -&gt; play
- GlobalCtx -&gt; PlayState
- globalContext -&gt; playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases</pre>
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</content>
</entry>
<entry>
<title>[#1716] Prevent infinite ammo cheat from filling bombchus unless the item is obtained (#1723)</title>
<updated>2022-10-10T08:19:44+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-10-10T08:19:44+00:00</published>
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<id>c00edb928b9c41d7fbda6e58d882e7fd9f07e884</id>
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<pre>
</pre>
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</entry>
<entry>
<title>FIX: RetrictItem SunSong issue (#839)</title>
<updated>2022-07-19T02:47:37+00:00</updated>
<author>
<name>PurpleHato</name>
<email>linkvssangoku.jr@gmail.com</email>
</author>
<published>2022-07-19T02:47:37+00:00</published>
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<id>235cef6abffea3fff1ec28fa4a7856464ec886bd</id>
<content type='text'>
Thanks @vaguerant</content>
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<pre>
Thanks @vaguerant</pre>
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</content>
</entry>
<entry>
<title>add support for clang compiler (#592)</title>
<updated>2022-07-10T14:51:12+00:00</updated>
<author>
<name>Jeffrey Crowell</name>
<email>github@crowell.biz</email>
</author>
<published>2022-07-10T14:51:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=d4c1c40c1db2efaa5e0c15be6bf705d5f378c62d'/>
<id>d4c1c40c1db2efaa5e0c15be6bf705d5f378c62d</id>
<content type='text'>
* hacks to align strings for clang... wow just wow

* start work to getting built with clang

* fix issues with struct constructors, all builds, doesn't link still

* fix some narrowing issues that clang complains about

* fix compliation of zapd

* fix null deref in VersionInfo

* builds with clang

* make stringbuilding use StringHelper instead of addition

* fix linking

* add CLANG SHIP overlay on clang built versions

* doesn't need to be volatile

* mark unknown strings as extern

* rename some stuff

* can't align extern

* hopefully fix compilation for everythign

* expandtab

* allow setting LD

* Revert "allow setting LD"

This reverts commit 711aba6db2c41bab476bd34e878af6a37a7f5559.

maybe to use lld it should be a LDFLAG?

* -Wno-deprecated-declarations is required for newer versions of clang

on macOS 13 beta sdk, the version of apple clang requires this

* Add jenkins support for clang

* Forward CXX flags to stormlib compilation

* Move GCC only flags to check

* use exports to set multiarch setup

* Fix Jenkins forever

* use make instead of cmake --build

add some flags to build with clang-11 as well

* address review coments

- rework extraction to allow multi thread
- misc readability cleanup

* update makefile to add WARN on linux+clang

Co-authored-by: David Chavez &lt;david@dcvz.io&gt;</content>
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<pre>
* hacks to align strings for clang... wow just wow

* start work to getting built with clang

* fix issues with struct constructors, all builds, doesn't link still

* fix some narrowing issues that clang complains about

* fix compliation of zapd

* fix null deref in VersionInfo

* builds with clang

* make stringbuilding use StringHelper instead of addition

* fix linking

* add CLANG SHIP overlay on clang built versions

* doesn't need to be volatile

* mark unknown strings as extern

* rename some stuff

* can't align extern

* hopefully fix compilation for everythign

* expandtab

* allow setting LD

* Revert "allow setting LD"

This reverts commit 711aba6db2c41bab476bd34e878af6a37a7f5559.

maybe to use lld it should be a LDFLAG?

* -Wno-deprecated-declarations is required for newer versions of clang

on macOS 13 beta sdk, the version of apple clang requires this

* Add jenkins support for clang

* Forward CXX flags to stormlib compilation

* Move GCC only flags to check

* use exports to set multiarch setup

* Fix Jenkins forever

* use make instead of cmake --build

add some flags to build with clang-11 as well

* address review coments

- rework extraction to allow multi thread
- misc readability cleanup

* update makefile to add WARN on linux+clang

Co-authored-by: David Chavez &lt;david@dcvz.io&gt;</pre>
</div>
</content>
</entry>
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