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<title>Shipwright/soh/src/code/graph.c, branch develop-ackbar</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Ported BtnSelector from 2ship (#6158)</title>
<updated>2026-01-18T16:01:39+00:00</updated>
<author>
<name>ItsHeckinPat</name>
<email>115201185+Patrick12115@users.noreply.github.com</email>
</author>
<published>2026-01-18T16:01:39+00:00</published>
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Allows the rebinding for Resetting the game, Debug Map Select, and Debug No-Clip.
Also allows for Speed Modifiers to use the new button combos, instead of only the modifier buttons.</content>
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Allows the rebinding for Resetting the game, Debug Map Select, and Debug No-Clip.
Also allows for Speed Modifiers to use the new button combos, instead of only the modifier buttons.</pre>
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<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
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<entry>
<title>Use gamemode enum (#5089)</title>
<updated>2025-02-25T08:13:17+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-25T08:13:17+00:00</published>
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* Use gamemode enum

* update console command for file_select</content>
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* Use gamemode enum

* update console command for file_select</pre>
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</entry>
<entry>
<title>ShipInit and move ValueViewer rendering out of src (#5039)</title>
<updated>2025-02-12T20:52:18+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-12T20:52:18+00:00</published>
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</entry>
<entry>
<title>Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)</title>
<updated>2025-02-12T20:30:06+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-12T20:30:06+00:00</published>
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</entry>
<entry>
<title>better soft reset (#4984)</title>
<updated>2025-02-02T07:33:04+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2025-02-02T07:33:04+00:00</published>
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<entry>
<title>Move collision viewer draw to hook and fix empty nametags (#4523)</title>
<updated>2024-11-06T02:50:59+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-11-06T02:50:59+00:00</published>
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<entry>
<title>add gfx debugger support (#4345)</title>
<updated>2024-10-18T02:05:31+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-10-18T02:05:31+00:00</published>
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Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;</content>
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Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;</pre>
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</entry>
<entry>
<title>Port pause menu framebuffer handling from 2Ship (#4346)</title>
<updated>2024-10-10T23:45:11+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-10-10T23:45:11+00:00</published>
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<content type='text'>
* bring over framebuffer effects methods

* Implement framebuffer capture and drawing for pause menu

* revert hookshot and title cards to draw using original buffers

* remove old game over crash fix

* Adjust mirror mode handling for kaleido

* Avoid flashing the hud when pausing</content>
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* bring over framebuffer effects methods

* Implement framebuffer capture and drawing for pause menu

* revert hookshot and title cards to draw using original buffers

* remove old game over crash fix

* Adjust mirror mode handling for kaleido

* Avoid flashing the hud when pausing</pre>
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</content>
</entry>
<entry>
<title>Lus window bump (#4131)</title>
<updated>2024-05-08T06:25:50+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2024-05-08T06:25:50+00:00</published>
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