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<title>Shipwright/soh/src/code/main.c, branch 7.0.1</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Bump LUS version (#2849)</title>
<updated>2023-05-08T00:18:54+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2023-05-08T00:18:54+00:00</published>
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<id>91bd693ff6f9809f97f1b5416ef96d51ae5f0d05</id>
<content type='text'>
* Bump LUS version

* Removes the "now" boolean from the LUS resource bridge functions.

* Bump LUS

* More LUS bump

* Update soh/soh/resource/importer/AudioSampleFactory.cpp

---------

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</content>
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<pre>
* Bump LUS version

* Removes the "now" boolean from the LUS resource bridge functions.

* Bump LUS

* More LUS bump

* Update soh/soh/resource/importer/AudioSampleFactory.cpp

---------

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Implement built in Extractor for Windows (#2730)</title>
<updated>2023-04-25T04:01:17+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2023-04-25T04:01:17+00:00</published>
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<id>aea46e7cb290b770ece05112259e1b09d77b35f2</id>
<content type='text'>
* wip

* const

* split zapd into two targets

* Workingish.

* fix working dir and copy xmls on build (#2)

* dont change current working dir with dialog prompts

* copy asset xmls to target dir

* make zpadlib public

* Messagebox.

* Check for WIN32

* threading

* Cleanups to the exporter and main.

* Multi extraction.

* Fix byteswap header includes.

* Fix another byteswap include.

* fix again.

* stddef size_t

* Add other targets for ZAPDLib

* Non windows.

* IDYES IDNO

* Linux fixes

* hopefully remove switch and wiiu from building extractor

* Please?

* validate roms and add another valid rom

* ifdef out extract.h for switch and wiiu

* Maybe update lux

* Remove ZAPDlib from switch and WiiU

* more rules

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/ExecutableMain.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/CMakeLists.txt

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/GameConfig.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/Globals.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/Main.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/CMakeLists.txt

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* the last fix

* Add context to a comment

---------

Co-authored-by: Adam Bird &lt;archez39@me.com&gt;
Co-authored-by: Adam Bird &lt;Archez@users.noreply.github.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</content>
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<pre>
* wip

* const

* split zapd into two targets

* Workingish.

* fix working dir and copy xmls on build (#2)

* dont change current working dir with dialog prompts

* copy asset xmls to target dir

* make zpadlib public

* Messagebox.

* Check for WIN32

* threading

* Cleanups to the exporter and main.

* Multi extraction.

* Fix byteswap header includes.

* Fix another byteswap include.

* fix again.

* stddef size_t

* Add other targets for ZAPDLib

* Non windows.

* IDYES IDNO

* Linux fixes

* hopefully remove switch and wiiu from building extractor

* Please?

* validate roms and add another valid rom

* ifdef out extract.h for switch and wiiu

* Maybe update lux

* Remove ZAPDlib from switch and WiiU

* more rules

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/ExecutableMain.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/CMakeLists.txt

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/GameConfig.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/Globals.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update ZAPDTR/ZAPD/Main.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/CMakeLists.txt

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* Update soh/soh/Extractor/Extract.cpp

Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;

* the last fix

* Add context to a comment

---------

Co-authored-by: Adam Bird &lt;archez39@me.com&gt;
Co-authored-by: Adam Bird &lt;Archez@users.noreply.github.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>refactor: use LUS 1.0 RC</title>
<updated>2023-01-17T05:33:56+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T05:17:49+00:00</published>
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<id>ba13e6b2c40d17adef064c2022ceeef260622981</id>
<content type='text'>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</content>
<content type='xhtml'>
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<pre>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Import libultraship as a submodule (#1943)</title>
<updated>2022-11-14T10:22:34+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-14T10:22:34+00:00</published>
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<id>3914781ebfd5cb22717cc207cb3d37d8754d0eb7</id>
<content type='text'>
Co-authored-by: briaguya &lt;briaguya&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
Co-authored-by: David Chavez &lt;davi@dcvz.io&gt;</content>
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<pre>
Co-authored-by: briaguya &lt;briaguya&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
Co-authored-by: David Chavez &lt;davi@dcvz.io&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Crash Handler 2.0 (#1466)</title>
<updated>2022-09-26T23:54:25+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-09-26T23:54:25+00:00</published>
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<id>c21b2e8f00fd05c25e0c7894ec802f20c45fbfc4</id>
<content type='text'>
* Linux side done

* Win V2. need to fix message box.

* Fix message box.</content>
<content type='xhtml'>
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<pre>
* Linux side done

* Win V2. need to fix message box.

* Fix message box.</pre>
</div>
</content>
</entry>
<entry>
<title>Removes console from Windows release builds. (#1536)</title>
<updated>2022-09-21T03:23:47+00:00</updated>
<author>
<name>Kenix3</name>
<email>kenixwhisperwind@gmail.com</email>
</author>
<published>2022-09-21T03:23:47+00:00</published>
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<id>d628bafe29b6b2802ac9d8e053d74c90ce549996</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>fix include fix build (#1385)</title>
<updated>2022-09-03T06:13:20+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-09-03T06:13:20+00:00</published>
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<id>6daf357fd95d4a500b0b47273306d1a29e9b3701</id>
<content type='text'>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Windows crash handler. (#1383)</title>
<updated>2022-09-03T05:15:43+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-09-03T05:15:43+00:00</published>
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<id>8118947ab059b4ffec91ed87620f777e1b0ef09e</id>
<content type='text'>
* Windows crash handler.

* Fix naming convention.</content>
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<pre>
* Windows crash handler.

* Fix naming convention.</pre>
</div>
</content>
</entry>
<entry>
<title>Linux crash handler (#1209)</title>
<updated>2022-09-01T02:59:38+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-09-01T02:59:38+00:00</published>
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<id>584a4ad818df3046c2e13d0ab1c2e6a7f6c67fa6</id>
<content type='text'>
* crash handler linux

* cleanups

* missing underscore

* more cleanups

* cleanups

* 32 bit</content>
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<pre>
* crash handler linux

* cleanups

* missing underscore

* more cleanups

* cleanups

* 32 bit</pre>
</div>
</content>
</entry>
<entry>
<title>Handle audio thread properly</title>
<updated>2022-08-07T01:52:42+00:00</updated>
<author>
<name>GaryOderNichts</name>
<email>12049776+GaryOderNichts@users.noreply.github.com</email>
</author>
<published>2022-08-03T00:30:39+00:00</published>
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<id>cb2410d9c5920a882f01b6ea4a4736e37438d2ad</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
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