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<title>Shipwright/soh/src/code/z_actor.c, branch 8.0.6</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Tweak: Implement better extended culling options (#4285)</title>
<updated>2024-08-12T23:39:44+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-08-12T23:39:44+00:00</published>
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<id>16aaf2f93995d421d3a17a77106811f552f02012</id>
<content type='text'>
* implement better culling

* change draw distance to a slider

* remove testing code

* tweak</content>
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* implement better culling

* change draw distance to a slider

* remove testing code

* tweak</pre>
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</content>
</entry>
<entry>
<title>fix actor init flow with object loading (#3987)</title>
<updated>2024-04-19T13:41:04+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-04-19T13:41:04+00:00</published>
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</pre>
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</entry>
<entry>
<title>Increase Door Cull range (#3888)</title>
<updated>2024-02-02T01:58:08+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-02-02T01:58:08+00:00</published>
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<id>2529dc59bd5ab3be95ed7d5530cde90bc48758de</id>
<content type='text'>
* cullzone

* better cvar name

* Update soh/src/code/z_actor.c

* Update soh/src/code/z_actor.c

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</content>
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<pre>
* cullzone

* better cvar name

* Update soh/src/code/z_actor.c

* Update soh/src/code/z_actor.c

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Revert actor uncullZone related checks back to match decomp (#3828)</title>
<updated>2024-01-15T16:31:06+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-01-15T16:31:06+00:00</published>
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</pre>
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</entry>
<entry>
<title>Restore Original Scene Command Object List Behaviour (MacReady) (#3827)</title>
<updated>2024-01-15T15:30:20+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-01-15T15:30:20+00:00</published>
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<id>db02870a05461a09159a6b9e302056211f1ac625</id>
<content type='text'>
* Restore Original Scene_CommandObjectList Behaviour

* remove some vrom stuff

* add some comments</content>
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* Restore Original Scene_CommandObjectList Behaviour

* remove some vrom stuff

* add some comments</pre>
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</content>
</entry>
<entry>
<title>magic (#3278)</title>
<updated>2023-10-19T23:13:33+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2023-10-19T23:13:33+00:00</published>
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</entry>
<entry>
<title>Quest Cleanup (#3178)</title>
<updated>2023-09-26T14:20:33+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2023-09-26T14:20:33+00:00</published>
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<id>d63c9d1774c13d192ba9a2ccf76d95fb016bc352</id>
<content type='text'>
* Change most n64ddFlag checks to IS_RANDO checks

* Change most isMasterQuest checks to IS_MASTER_QUEST checks

* Change most isBossRush checks to IS_BOSS_RUSH checks

* Replace isMasterQuest &amp; isBossRush with questId

* Replace n64ddFlag with questId

Also restore authentic n64ddFlag behavior except savefile saving/loading

* Move quest enum from file_choose.h to z64save.h

* Update macros to not take gSaveContext</content>
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* Change most n64ddFlag checks to IS_RANDO checks

* Change most isMasterQuest checks to IS_MASTER_QUEST checks

* Change most isBossRush checks to IS_BOSS_RUSH checks

* Replace isMasterQuest &amp; isBossRush with questId

* Replace n64ddFlag with questId

Also restore authentic n64ddFlag behavior except savefile saving/loading

* Move quest enum from file_choose.h to z64save.h

* Update macros to not take gSaveContext</pre>
</div>
</content>
</entry>
<entry>
<title>Add flag set/unset hooks and GI actions (#3065)</title>
<updated>2023-09-26T13:45:51+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2023-09-26T13:45:51+00:00</published>
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<id>db10864e95d993a9f5389f31f61d441fb4ccba0c</id>
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</pre>
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</entry>
<entry>
<title>Some documentation changes for zplayer (#3172)</title>
<updated>2023-09-15T18:39:46+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2023-09-15T18:39:46+00:00</published>
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<id>c11a6a17e9c229bfe8f3c8b5c093eeaa09e3d557</id>
<content type='text'>
* Documentation changes for zplayer

* Update soh/include/z64player.h

Co-authored-by: Adam Bird &lt;Archez@users.noreply.github.com&gt;

---------

Co-authored-by: Adam Bird &lt;Archez@users.noreply.github.com&gt;</content>
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<pre>
* Documentation changes for zplayer

* Update soh/include/z64player.h

Co-authored-by: Adam Bird &lt;Archez@users.noreply.github.com&gt;

---------

Co-authored-by: Adam Bird &lt;Archez@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Initial pass on some logging that would be helpful for debugging crashes/problems (#1457)</title>
<updated>2023-09-15T02:31:05+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2023-09-15T02:31:05+00:00</published>
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</pre>
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</entry>
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