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<title>Shipwright/soh/src/code/z_en_item00.c, branch develop-ackbar</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Enemy rando cleanup (#6327)</title>
<updated>2026-03-17T04:53:33+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2026-03-17T04:53:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=b35883e1f63ac980a7e52258dff4a8cbc418ece5'/>
<id>b35883e1f63ac980a7e52258dff4a8cbc418ece5</id>
<content type='text'>
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka &amp; bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks</content>
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<pre>
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka &amp; bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks</pre>
</div>
</content>
</entry>
<entry>
<title>Add in Progressive Bombchu Bags (#5836)</title>
<updated>2025-12-04T15:14:32+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2025-12-04T15:14:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=7e829a078048700f0746b73cc681353f4934e147'/>
<id>7e829a078048700f0746b73cc681353f4934e147</id>
<content type='text'>
* Adds new Progressive Bombchu Bags option

Also changes existing code to account for Bombchu Bags becoming
a drop down with 3 values instead of a checkbox

* Handle the new lower capacities for ammo refills

* Handle what happens when receiving a bombchu bag

* Remove the trick name of Progressive Bombchu Bag

Since, you know, that's an actual thing now.

* Implements Bombchu Bag handling next to Progressive Bombchu Handling

* clang-formatting

* Add extra bag for plentiful items

* Address review comment

* Move bombchu upgrade level to gSaveContext and add save/load

* Use logic's saveContext for correct logic calculations

* Remove RG_PROGRESSIVE_BOMBCHU

* Fix Bombchu Refill obtainability

* Don't add normal chus to the pool if chu bags are on.

* cmake-format

* Properly reset bombchuUpgradeLevel on savefile init

* Fix error with va_arg on linux

* Fixes small error in the Bombchu Bag description

* Fix bug with bombchu obtainability

* clang-format

* Fix infinite bombchu text

* fix clang-format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Adds new Progressive Bombchu Bags option

Also changes existing code to account for Bombchu Bags becoming
a drop down with 3 values instead of a checkbox

* Handle the new lower capacities for ammo refills

* Handle what happens when receiving a bombchu bag

* Remove the trick name of Progressive Bombchu Bag

Since, you know, that's an actual thing now.

* Implements Bombchu Bag handling next to Progressive Bombchu Handling

* clang-formatting

* Add extra bag for plentiful items

* Address review comment

* Move bombchu upgrade level to gSaveContext and add save/load

* Use logic's saveContext for correct logic calculations

* Remove RG_PROGRESSIVE_BOMBCHU

* Fix Bombchu Refill obtainability

* Don't add normal chus to the pool if chu bags are on.

* cmake-format

* Properly reset bombchuUpgradeLevel on savefile init

* Fix error with va_arg on linux

* Fixes small error in the Bombchu Bag description

* Fix bug with bombchu obtainability

* clang-format

* Fix infinite bombchu text

* fix clang-format</pre>
</div>
</content>
</entry>
<entry>
<title>Modularize Hurt Container mode hook (#5874)</title>
<updated>2025-11-24T17:30:34+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-11-24T17:30:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=0f41ecb145a688f66ac311db31483a41908ad4d0'/>
<id>0f41ecb145a688f66ac311db31483a41908ad4d0</id>
<content type='text'>
* Modularize Hurt Container mode hook

* Hook condition was wrong - fixed it

* Change type of hurtEnabled for clarity

* Change type back to bool

* Add VB hook

* Don't duplicate health capacity modifier calculation

* Add constants, replace magic numbers

* Clang format

* Publicize more health unit macros

* Make mod file self-contained</content>
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<pre>
* Modularize Hurt Container mode hook

* Hook condition was wrong - fixed it

* Change type of hurtEnabled for clarity

* Change type back to bool

* Add VB hook

* Don't duplicate health capacity modifier calculation

* Add constants, replace magic numbers

* Clang format

* Publicize more health unit macros

* Make mod file self-contained</pre>
</div>
</content>
</entry>
<entry>
<title>Hookify TreesDropSticks (#5566)</title>
<updated>2025-06-11T21:38:12+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-06-11T21:38:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=af99ef8e07e5d19f9750b53cbd6024b314a046e3'/>
<id>af99ef8e07e5d19f9750b53cbd6024b314a046e3</id>
<content type='text'>
* Hookify TreesDropSticks

* fix off by one</content>
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<pre>
* Hookify TreesDropSticks

* fix off by one</pre>
</div>
</content>
</entry>
<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=8f126344a4ef22765cfa550146f89bf428e86053'/>
<id>8f126344a4ef22765cfa550146f89bf428e86053</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add hilite setup calls around all custom GI draws (#5043)</title>
<updated>2025-02-12T20:32:28+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-12T20:32:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=266792599ed3a30ede2111ab9621100b42e8dd53'/>
<id>266792599ed3a30ede2111ab9621100b42e8dd53</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix particles (#4923)</title>
<updated>2025-01-20T21:37:44+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2025-01-20T21:37:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=ded1c721f285471fdcf0cddc1f17e8fe4b051bd6'/>
<id>ded1c721f285471fdcf0cddc1f17e8fe4b051bd6</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Update Actor Flags to decomp (#4822)</title>
<updated>2025-01-16T03:02:23+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-01-16T03:02:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=47fdaabd1bc47ec11e8be1e98ab512980c3ef9cc'/>
<id>47fdaabd1bc47ec11e8be1e98ab512980c3ef9cc</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add Dana's models to the game, add cosmetic customisation for keys and rename Bombchus in Logic (#4311)</title>
<updated>2025-01-15T13:18:52+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-01-15T13:18:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=3e6a0ef566ce468b2b6cb57114a94565916c5f95'/>
<id>3e6a0ef566ce468b2b6cb57114a94565916c5f95</id>
<content type='text'>
* initial implementation of new models

* fix typo

* Add smaller skeleton key model and try to fix windows build

* stupid windows, you made me look bad!

* make DrawBombchuBag function work

* small cleanups

* OOGGA BOOGA BOO

* fix post merge leftovers

* post merge fix

* Added Big Key Lighting override to show vanilla lighting when unchanged

* rename CustomdLists into customIconDLs

* post merge fixes

* fix some tooltip issues

* post merge cleanup and some small menu changes

* post merge fix

* post merge fix

* add new boss soul model, colours broken

* update boss soul model for env support

* Add dungeon customise buttons to cosmetic editor

* fix mac build?

* keys don't support alpha

* fix submodules

* ring now draws

* fix keyring colours

* Add bombchu Bag RG, fix boss soul skull colour

* address reviews</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial implementation of new models

* fix typo

* Add smaller skeleton key model and try to fix windows build

* stupid windows, you made me look bad!

* make DrawBombchuBag function work

* small cleanups

* OOGGA BOOGA BOO

* fix post merge leftovers

* post merge fix

* Added Big Key Lighting override to show vanilla lighting when unchanged

* rename CustomdLists into customIconDLs

* post merge fixes

* fix some tooltip issues

* post merge cleanup and some small menu changes

* post merge fix

* post merge fix

* add new boss soul model, colours broken

* update boss soul model for env support

* Add dungeon customise buttons to cosmetic editor

* fix mac build?

* keys don't support alpha

* fix submodules

* ring now draws

* fix keyring colours

* Add bombchu Bag RG, fix boss soul skull colour

* address reviews</pre>
</div>
</content>
</entry>
<entry>
<title>don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)</title>
<updated>2024-12-26T04:18:20+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2024-12-26T04:18:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=f7b8ddccfd65a110fdfe6cc0182f9f7bdcbdf09c'/>
<id>f7b8ddccfd65a110fdfe6cc0182f9f7bdcbdf09c</id>
<content type='text'>
* don't use magic numbers in `EnItem00_CustomItemsParticles`

* Update particle enums, add deku/stick bag RGs (#377)

---------

Co-authored-by: aMannus &lt;mannusmenting@gmail.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* don't use magic numbers in `EnItem00_CustomItemsParticles`

* Update particle enums, add deku/stick bag RGs (#377)

---------

Co-authored-by: aMannus &lt;mannusmenting@gmail.com&gt;</pre>
</div>
</content>
</entry>
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