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<title>Shipwright/soh/src/code/z_message_PAL.c, branch reindeer-games</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Reindeer games additions (#33)</title>
<updated>2025-12-06T16:45:43+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2025-12-06T16:45:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=f5af415098a47a19dbc625e8be3f7ea499364982'/>
<id>f5af415098a47a19dbc625e8be3f7ea499364982</id>
<content type='text'>
* Remove hat from darunia

* Update some stuffs

* Remove custom collectible (in favor of CustomItem)

* Roguelike

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Fix a bunch of stuff

* Persist roguelike data

* Experimental anchor tweaks

* Stop freeze from scrubs &amp; fix pablo cvar

---------

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove hat from darunia

* Update some stuffs

* Remove custom collectible (in favor of CustomItem)

* Roguelike

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;

* Fix a bunch of stuff

* Persist roguelike data

* Experimental anchor tweaks

* Stop freeze from scrubs &amp; fix pablo cvar

---------

Co-authored-by: Caladius &lt;Caladius@users.noreply.github.com&gt;
Co-authored-by: Eblo &lt;7004497+Eblo@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'develop' of github.com:Malkierian/Shipwright into reindeer-games</title>
<updated>2025-12-03T16:14:56+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2025-12-03T16:14:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=e3029a834b04194dbfdfe29c6a6e8564492b0df8'/>
<id>e3029a834b04194dbfdfe29c6a6e8564492b0df8</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Modularize Hurt Container mode hook (#5874)</title>
<updated>2025-11-24T17:30:34+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-11-24T17:30:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=0f41ecb145a688f66ac311db31483a41908ad4d0'/>
<id>0f41ecb145a688f66ac311db31483a41908ad4d0</id>
<content type='text'>
* Modularize Hurt Container mode hook

* Hook condition was wrong - fixed it

* Change type of hurtEnabled for clarity

* Change type back to bool

* Add VB hook

* Don't duplicate health capacity modifier calculation

* Add constants, replace magic numbers

* Clang format

* Publicize more health unit macros

* Make mod file self-contained</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Modularize Hurt Container mode hook

* Hook condition was wrong - fixed it

* Change type of hurtEnabled for clarity

* Change type back to bool

* Add VB hook

* Don't duplicate health capacity modifier calculation

* Add constants, replace magic numbers

* Clang format

* Publicize more health unit macros

* Make mod file self-contained</pre>
</div>
</content>
</entry>
<entry>
<title>Add holiday menu and various examples</title>
<updated>2025-11-21T17:44:52+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-11-01T14:09:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=1607ad82c070c3c6d383c0ef01fd65614f62b70f'/>
<id>1607ad82c070c3c6d383c0ef01fd65614f62b70f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>entrance shuffle: sign hints (#5335)</title>
<updated>2025-09-17T00:52:47+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-09-17T00:52:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=e6663a1c49d01443c106b50c44f731f499f19beb'/>
<id>e6663a1c49d01443c106b50c44f731f499f19beb</id>
<content type='text'>
* entrance shuffle: sign hints

* update entrance tracker with hint

* show sign hints when any entrances shuffled

* only hint when entrance shuffled

* avoid crash when loading rando file

* fix kf exit

* correct hint from sign outside kokiri forest

* 3 signs on DMT

* improve naming</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* entrance shuffle: sign hints

* update entrance tracker with hint

* show sign hints when any entrances shuffled

* only hint when entrance shuffled

* avoid crash when loading rando file

* fix kf exit

* correct hint from sign outside kokiri forest

* 3 signs on DMT

* improve naming</pre>
</div>
</content>
</entry>
<entry>
<title>Fix Names On Custom Message (#5278)</title>
<updated>2025-04-02T13:45:51+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2025-04-02T13:45:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=c5e0e32391521af1770c66bfa7b49053a2236fab'/>
<id>c5e0e32391521af1770c66bfa7b49053a2236fab</id>
<content type='text'>
* Fix Names On Custom Message

* Display Blank Name

* format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix Names On Custom Message

* Display Blank Name

* format</pre>
</div>
</content>
</entry>
<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=8f126344a4ef22765cfa550146f89bf428e86053'/>
<id>8f126344a4ef22765cfa550146f89bf428e86053</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix messages crashing when no ntsc game is loaded (#5259)</title>
<updated>2025-03-30T22:16:44+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-03-30T22:16:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=bcd8842bde248263e430a63f65b9e4c15cd5b1b4'/>
<id>bcd8842bde248263e430a63f65b9e4c15cd5b1b4</id>
<content type='text'>
* Fix messages crashing when no ntsc game is loaded

* rename func</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix messages crashing when no ntsc game is loaded

* rename func</pre>
</div>
</content>
</entry>
<entry>
<title>Replace old methods with ShipUtils (#5151)</title>
<updated>2025-03-30T17:54:40+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-03-30T17:54:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=ae029a3f06d6add4dea6292d3e581ba69a698234'/>
<id>ae029a3f06d6add4dea6292d3e581ba69a698234</id>
<content type='text'>
* Replace old methods with ShipUtils

* remove PAL naming</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Replace old methods with ShipUtils

* remove PAL naming</pre>
</div>
</content>
</entry>
<entry>
<title>NTSC Support (N64) (#4198)</title>
<updated>2025-03-30T16:29:59+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2025-03-30T16:29:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=6140b2ec8f06e37ce29385096a4425b2a7207736'/>
<id>6140b2ec8f06e37ce29385096a4425b2a7207736</id>
<content type='text'>
* copy n64 pal 10

doing this so i can check diffs i make

* transfer german-&gt;jp icon item

* overlays, message data, icon item jpn, audio, code

todo: title_static, gameplay keep

* add kanji and fix title cards

* title static

* spell folder correctly

* boss title cards, do action, icon item, item name, map name

* headers for jpn stuff

* gameplay_keep

* Scenes, audio, jp text extraction, rom support, overlay fixes, sheik &amp; darunia

todo: test &amp; disable darunia fix cvar for ntsc

* msgptr init fix

* icon item offsets

* comment out title cards until zapd can fix itself (we extract these in a different file anyway)

* compile and font implemented to get past title screen

* file select

* message, kaleido and everything else but rando

* uintptr_t

* rando and custom messages working!

* ntsc-j 1.0 support

* n64 logo?

* copy ntsc 10 to 11

* ntsc 11 extraction

* change title version names

* copy ntsc 11 to 12

* ntsc 12 extraction

* clean up some todos

* re checkout submodules post merge

* fix US filename

* support cross-version filenames

* add new versions to non-mq list

* use correct message table init

* Fix ntsc nes message table overriding pal nes message table

* actual fix, allows extraction

* fix file name using wrong font of file being hovered over

* Fix barinade crash

* re-add pal

* better jabu fix and revert LUS

* fix gerudo title cards

* better better owl select

* more owl fixes

* build

* fix some name decode issues

* Switch Language Mid Text

* Fix PAL displaying for JP filenames

* Fix AskToEquip Crash

* Disable Credits Timing Fix on NTSC

* Fix JP Text positioning

* basic language switching (BIG todo: file select, title screen)

* Title Screen Hopefully working

* add ntsc to linux appimage stuff, TODO: add .v64/.n64 support

* Update OTRExporter

* Fix pause to decide offset

* Fix bomb item name crash

* fix fire arrows and PoH

* builds

* update asset changes and fix menu language changing

* fix name decode

* Fix crashes and add rando/boss rush select stuff

* Revive debug feature by setting language cvar too

* Fix ocarina text speed softlock, and update jp text speed changes

* Merge remote-tracking branch 'upstream/develop' into NTSC

* Fix options menu and let pal use japanese fully

* Resolve some suggestions

* match up gTextSpeed changes to english (still broken!)

* Fix text speed crash

* Set default filename language on save init funcs

* bump otrexporter

* Display same correct info for n64 ntsc-j and ntsc-u

* quicktext more closely aligned with decomp

* linux appimage v64/n64 checksums

* bump zapd

* Credits Fix Tooltip Adjusted

* update supported hashes json

* update shasums to include JP n64</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* copy n64 pal 10

doing this so i can check diffs i make

* transfer german-&gt;jp icon item

* overlays, message data, icon item jpn, audio, code

todo: title_static, gameplay keep

* add kanji and fix title cards

* title static

* spell folder correctly

* boss title cards, do action, icon item, item name, map name

* headers for jpn stuff

* gameplay_keep

* Scenes, audio, jp text extraction, rom support, overlay fixes, sheik &amp; darunia

todo: test &amp; disable darunia fix cvar for ntsc

* msgptr init fix

* icon item offsets

* comment out title cards until zapd can fix itself (we extract these in a different file anyway)

* compile and font implemented to get past title screen

* file select

* message, kaleido and everything else but rando

* uintptr_t

* rando and custom messages working!

* ntsc-j 1.0 support

* n64 logo?

* copy ntsc 10 to 11

* ntsc 11 extraction

* change title version names

* copy ntsc 11 to 12

* ntsc 12 extraction

* clean up some todos

* re checkout submodules post merge

* fix US filename

* support cross-version filenames

* add new versions to non-mq list

* use correct message table init

* Fix ntsc nes message table overriding pal nes message table

* actual fix, allows extraction

* fix file name using wrong font of file being hovered over

* Fix barinade crash

* re-add pal

* better jabu fix and revert LUS

* fix gerudo title cards

* better better owl select

* more owl fixes

* build

* fix some name decode issues

* Switch Language Mid Text

* Fix PAL displaying for JP filenames

* Fix AskToEquip Crash

* Disable Credits Timing Fix on NTSC

* Fix JP Text positioning

* basic language switching (BIG todo: file select, title screen)

* Title Screen Hopefully working

* add ntsc to linux appimage stuff, TODO: add .v64/.n64 support

* Update OTRExporter

* Fix pause to decide offset

* Fix bomb item name crash

* fix fire arrows and PoH

* builds

* update asset changes and fix menu language changing

* fix name decode

* Fix crashes and add rando/boss rush select stuff

* Revive debug feature by setting language cvar too

* Fix ocarina text speed softlock, and update jp text speed changes

* Merge remote-tracking branch 'upstream/develop' into NTSC

* Fix options menu and let pal use japanese fully

* Resolve some suggestions

* match up gTextSpeed changes to english (still broken!)

* Fix text speed crash

* Set default filename language on save init funcs

* bump otrexporter

* Display same correct info for n64 ntsc-j and ntsc-u

* quicktext more closely aligned with decomp

* linux appimage v64/n64 checksums

* bump zapd

* Credits Fix Tooltip Adjusted

* update supported hashes json

* update shasums to include JP n64</pre>
</div>
</content>
</entry>
</feed>
