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<title>Shipwright/soh/src/code/z_parameter.c, branch let-it-snow</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Add custom collectible thing</title>
<updated>2024-12-05T02:26:11+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-12-05T02:26:11+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright into let-it-snow</title>
<updated>2024-12-04T18:29:01+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-12-04T18:24:30+00:00</published>
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</pre>
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</entry>
<entry>
<title>Add Timer Display Window (#4553)</title>
<updated>2024-12-03T16:44:10+00:00</updated>
<author>
<name>Caladius</name>
<email>Caladius@users.noreply.github.com</email>
</author>
<published>2024-12-03T16:44:10+00:00</published>
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<id>82d70a2029ed743c19ec3a8ace4f8221e0840824</id>
<content type='text'>
* Add new timer window and display options

* Fix overflow spacing

* Icons for Timers

* Swap Labels for Icons.

* Additional Timers

* Navi Timer Icon

* Clean up unused Defines.

* Code clean up and double check. Ready for Review

* Update from Suggestions

* Update magic numbers, correct indentations hopefully

* One moooooore thing

* Undo z_param change

* Updates</content>
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<pre>
* Add new timer window and display options

* Fix overflow spacing

* Icons for Timers

* Swap Labels for Icons.

* Additional Timers

* Navi Timer Icon

* Clean up unused Defines.

* Code clean up and double check. Ready for Review

* Update from Suggestions

* Update magic numbers, correct indentations hopefully

* One moooooore thing

* Undo z_param change

* Updates</pre>
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</content>
</entry>
<entry>
<title>Cosmetics cleanup (#4587)</title>
<updated>2024-11-29T18:38:40+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-11-29T18:38:40+00:00</published>
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<id>f7378a9f76dd2e17dddd3160c9e7e36ae89fb0fd</id>
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* Convert defaultColor from ImVec4 to Color_RGBA8.
Convert defaultColor's ints to floats when being applied to currentColor in the macro.

* Address previous cleanup comments.
Surround `Message` tab in an advanced check.

* Resolve warnings and cleanup whitespace/formatting.

* Make Color_RGBA8 constructing function because... platform differences...

* Function name clarification.

* Remove default color conversion, reference default colors directly in CosmeticOption initialization.</content>
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* Convert defaultColor from ImVec4 to Color_RGBA8.
Convert defaultColor's ints to floats when being applied to currentColor in the macro.

* Address previous cleanup comments.
Surround `Message` tab in an advanced check.

* Resolve warnings and cleanup whitespace/formatting.

* Make Color_RGBA8 constructing function because... platform differences...

* Function name clarification.

* Remove default color conversion, reference default colors directly in CosmeticOption initialization.</pre>
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</content>
</entry>
<entry>
<title>Fix some situations where trade items spoiled (#4569)</title>
<updated>2024-11-27T17:33:50+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2024-11-27T17:33:50+00:00</published>
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<id>a92c08dea1948481647a1d1061175162edd431f4</id>
<content type='text'>
* Fix some situations where trade items reverted

* Update z_game_over.c

* Hopefully fix mac</content>
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* Fix some situations where trade items reverted

* Update z_game_over.c

* Hopefully fix mac</pre>
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</content>
</entry>
<entry>
<title>Cosmetics Changes (#4275)</title>
<updated>2024-11-26T22:48:58+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2024-11-26T22:48:58+00:00</published>
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<id>7ccb3ac7c3be86c03202d8da9d28bcf4830f8473</id>
<content type='text'>
* Clean CosmeticsEditor.h

* Add CosmeticsEditor_GetDefaultValue

* Add message text cosmetics

* Format cleanup

* Remove dependency on 3drando random functions

* Fix rainbow for every cosmetic

* Add "Rainbow All" &amp; "Un-Rainbow All"

* Add HookshotChain cosmetic

* Add Nayru's cosmetics

* Add Farore's cosmetics

* Add Din's cosmetics

* Add Title card cosmetics

* Update CosmeticsEditor.cpp

* Add Copyright text cosmetic</content>
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* Clean CosmeticsEditor.h

* Add CosmeticsEditor_GetDefaultValue

* Add message text cosmetics

* Format cleanup

* Remove dependency on 3drando random functions

* Fix rainbow for every cosmetic

* Add "Rainbow All" &amp; "Un-Rainbow All"

* Add HookshotChain cosmetic

* Add Nayru's cosmetics

* Add Farore's cosmetics

* Add Din's cosmetics

* Add Title card cosmetics

* Update CosmeticsEditor.cpp

* Add Copyright text cosmetic</pre>
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</content>
</entry>
<entry>
<title>Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright into let-it-snow</title>
<updated>2024-11-24T15:50:40+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-11-24T15:23:42+00:00</published>
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</entry>
<entry>
<title>Holiday Modding Event - Bomb Arrows (#4573)</title>
<updated>2024-11-23T03:03:37+00:00</updated>
<author>
<name>lilDavid</name>
<email>1337lilDavid@gmail.com</email>
</author>
<published>2024-11-23T03:03:37+00:00</published>
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<id>f1dc43258942400fa72942eca0de17fb1b8148c4</id>
<content type='text'>
* Bomb Arrows: Turn arrows into bomb arrows

* Bomb Arrows: Drain bombs when fired

* Bomb Arrows: Equip Over Bow

* Bomb Arrows: Item icons and ammo counts

* Bomb Arrows: Save files

* Bomb Arrows: Fix equip and ammo display bugs

* Bomb Arrows: Interactions with multi-arrows

* Bomb Arrows: Fix fuse graphics</content>
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* Bomb Arrows: Turn arrows into bomb arrows

* Bomb Arrows: Drain bombs when fired

* Bomb Arrows: Equip Over Bow

* Bomb Arrows: Item icons and ammo counts

* Bomb Arrows: Save files

* Bomb Arrows: Fix equip and ammo display bugs

* Bomb Arrows: Interactions with multi-arrows

* Bomb Arrows: Fix fuse graphics</pre>
</div>
</content>
</entry>
<entry>
<title>OTRGlobals cleanup (#4251)</title>
<updated>2024-11-19T16:44:44+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2024-11-19T16:44:44+00:00</published>
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<id>9bed5af33b920cc0d44b410dce152de784ce56b3</id>
<content type='text'>
* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
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* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Update SFX symbols from decomp (#4531)</title>
<updated>2024-11-09T03:36:57+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2024-11-09T03:36:57+00:00</published>
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