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<title>Shipwright/soh/src/code/z_play.c, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Fix problems with Zelda's Letter &amp; Weird Egg hatching (#6962)</title>
<updated>2026-07-22T12:24:31+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-22T12:24:31+00:00</published>
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<entry>
<title>Decomp pull, some `z_player` and global changes (#6908)</title>
<updated>2026-07-12T14:59:10+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
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<published>2026-07-12T14:59:10+00:00</published>
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<entry>
<title>Decomp, update `z_en_holl.c` (#6890)</title>
<updated>2026-07-09T15:44:29+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
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<published>2026-07-09T15:44:29+00:00</published>
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<entry>
<title>Bugfix, child Hookshot first person in Hylia lab (#6847)</title>
<updated>2026-07-08T19:58:24+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
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<published>2026-07-08T19:58:24+00:00</published>
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<entry>
<title>pull decomp changes: actor functions, z_en_horse.c (#6877)</title>
<updated>2026-07-07T01:51:44+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-07T01:51:44+00:00</published>
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<entry>
<title>Decouple GBK from LACS (#5838)</title>
<updated>2026-07-04T20:04:09+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-04T20:04:09+00:00</published>
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Triforce Pieces can now be tokens for bridge or ganon's soul. &amp; can be tokens for multiple rewards

Wincon can now be arbitrary conditions

Ganon's Soul (removed from existing boss soul options) can now be arbitrary conditions

Co-authored-by: Pepper0ni &lt;93387759+Pepper0ni@users.noreply.github.com&gt;</content>
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Triforce Pieces can now be tokens for bridge or ganon's soul. &amp; can be tokens for multiple rewards

Wincon can now be arbitrary conditions

Ganon's Soul (removed from existing boss soul options) can now be arbitrary conditions

Co-authored-by: Pepper0ni &lt;93387759+Pepper0ni@users.noreply.github.com&gt;</pre>
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<entry>
<title>Ivan: Move ActorDB registration into IvanCoop.cpp (#6815)</title>
<updated>2026-07-04T01:51:28+00:00</updated>
<author>
<name>Shishu the Dragon</name>
<email>183069616+ShishuTheDragon@users.noreply.github.com</email>
</author>
<published>2026-07-04T01:51:28+00:00</published>
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<entry>
<title>Cleanup unused includes &amp; remove remaining LUS umbrella includes (#6813)</title>
<updated>2026-06-27T00:20:03+00:00</updated>
<author>
<name>Tim Schneeberger</name>
<email>tim.schneeberger@outlook.de</email>
</author>
<published>2026-06-27T00:20:03+00:00</published>
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<entry>
<title>rando: option to allow swordless epona items (#6727)</title>
<updated>2026-06-14T14:21:16+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-06-14T14:21:16+00:00</published>
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<entry>
<title>Ivan: Hookify and improve spawning (#6707)</title>
<updated>2026-06-10T01:41:38+00:00</updated>
<author>
<name>Shishu the Dragon</name>
<email>183069616+ShishuTheDragon@users.noreply.github.com</email>
</author>
<published>2026-06-10T01:41:38+00:00</published>
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<id>1c58bcc3e9f65c5d924188e1eb647785dcd6a369</id>
<content type='text'>
Spawn/despawn Ivan immediately (not on next scene)

Move Ivan’s boomerang code out of z_player.c</content>
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<pre>
Spawn/despawn Ivan immediately (not on next scene)

Move Ivan’s boomerang code out of z_player.c</pre>
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