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<title>Shipwright/soh/src/code/z_play.c, branch develop-copper</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>[ADD] - 3D Scenes for pre-render areas (#5804)</title>
<updated>2025-10-01T02:03:55+00:00</updated>
<author>
<name>PurpleHato</name>
<email>linkvssangoku.jr@gmail.com</email>
</author>
<published>2025-10-01T02:03:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=e10b882c0811c1d2c08ea400f4e9313c765c0757'/>
<id>e10b882c0811c1d2c08ea400f4e9313c765c0757</id>
<content type='text'>
* Hard removal 2D ones for now

* override some scene values for prerender tests (#46)

* Adult Link Cloudy

* Fix: Child Link Night ToT Exterior

* Fix for real now

* Tweak: Skybox castle courtyard

* WIP - adjusting for patterns

* Hooked all code, needs testing

* Hookified

* Clean up

* Update Fog Control

* clang

* Fix skybox override to only affect 3D pre-rendered scenes

Prevent the 3D scene renderer from overriding skyboxes on all scenes

Previously, the function was applying skybox changes to every scene, overriding the intended skyboxes throughout the game (Example: Kokiri Forest with a blue sky instead of it's original "greyish" one)
Now it only applies custom skybox settings to scenes in the skyboxControlList, preserving original skyboxes for other scenes

* Remove commentary and forgot to add Zelda's courtyard skybox

* Move code to shipInit.

* Early return for VB_SHOULD.

* clang

* Fix missing !

* Feedback fixes.

* clang

* Fix CVAR

* Modify Skybox for scenes with multiple viewpoints.

* setting position change to blend in the "modder stuff can do"

* Adressed review

* tooltip space missing, oops

* InitFunc

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;
Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;</content>
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<pre>
* Hard removal 2D ones for now

* override some scene values for prerender tests (#46)

* Adult Link Cloudy

* Fix: Child Link Night ToT Exterior

* Fix for real now

* Tweak: Skybox castle courtyard

* WIP - adjusting for patterns

* Hooked all code, needs testing

* Hookified

* Clean up

* Update Fog Control

* clang

* Fix skybox override to only affect 3D pre-rendered scenes

Prevent the 3D scene renderer from overriding skyboxes on all scenes

Previously, the function was applying skybox changes to every scene, overriding the intended skyboxes throughout the game (Example: Kokiri Forest with a blue sky instead of it's original "greyish" one)
Now it only applies custom skybox settings to scenes in the skyboxControlList, preserving original skyboxes for other scenes

* Remove commentary and forgot to add Zelda's courtyard skybox

* Move code to shipInit.

* Early return for VB_SHOULD.

* clang

* Fix missing !

* Feedback fixes.

* clang

* Fix CVAR

* Modify Skybox for scenes with multiple viewpoints.

* setting position change to blend in the "modder stuff can do"

* Adressed review

* tooltip space missing, oops

* InitFunc

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;
Co-authored-by: Caladius &lt;clatini88@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=8f126344a4ef22765cfa550146f89bf428e86053'/>
<id>8f126344a4ef22765cfa550146f89bf428e86053</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Trade cleanup (#4971)</title>
<updated>2025-02-25T11:09:01+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2025-02-25T11:09:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=06387060d6b3434eae7d65f12f651d495444af2c'/>
<id>06387060d6b3434eae7d65f12f651d495444af2c</id>
<content type='text'>
* Move adult trade to flags

* Move child trade to flags

* Fix vanilla

* Address review

* Rename `trade_shuffle` to `ShuffleTradeItems`

* Fix mac build

* Update GIVanillaBehavior.h

* Update z_kankyo.c

* Update z_en_heishi2.c</content>
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<pre>
* Move adult trade to flags

* Move child trade to flags

* Fix vanilla

* Address review

* Rename `trade_shuffle` to `ShuffleTradeItems`

* Fix mac build

* Update GIVanillaBehavior.h

* Update z_kankyo.c

* Update z_en_heishi2.c</pre>
</div>
</content>
</entry>
<entry>
<title>Autosave Overhaul (#5022)</title>
<updated>2025-02-14T20:29:22+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2025-02-14T20:29:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=668040562fae802d7e416d15e6201585d9d075aa'/>
<id>668040562fae802d7e416d15e6201585d9d075aa</id>
<content type='text'>
* Autosave interval based

* Move to save on soft reset, remove adjustable interval

* Use new BeforeExitGame hook to prevent non-existent data problems

* Fix check tracker crash, remove BeforeExitGame hook

* update comment</content>
<content type='xhtml'>
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<pre>
* Autosave interval based

* Move to save on soft reset, remove adjustable interval

* Use new BeforeExitGame hook to prevent non-existent data problems

* Fix check tracker crash, remove BeforeExitGame hook

* update comment</pre>
</div>
</content>
</entry>
<entry>
<title>Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)</title>
<updated>2025-02-12T20:30:06+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-12T20:30:06+00:00</published>
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<id>135c2e8217f9bc28223b1d62bff764e7705862b2</id>
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<pre>
</pre>
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</entry>
<entry>
<title>better soft reset (#4984)</title>
<updated>2025-02-02T07:33:04+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2025-02-02T07:33:04+00:00</published>
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<id>ac9b8c2e87db604e826eb22609ea41989c10fc73</id>
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<pre>
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</entry>
<entry>
<title>Replace old pause buffer input experience with a more accurate one (#4918)</title>
<updated>2025-01-23T01:30:34+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2025-01-23T01:30:34+00:00</published>
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<id>aa2ad2360182f384a6cd09e2961125e9a3fa7a7b</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Organize ship specific save context additions (#4597)</title>
<updated>2025-01-15T12:04:47+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2025-01-15T12:04:47+00:00</published>
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<id>7f31fd2e4ee0f2facafec4aaba5591fed52da9f5</id>
<content type='text'>
* Basic restructure

* Undo most randomizerInf changes for now

* Small fixes

* Fix linux &amp; mac builds?

* Fix remnants of randomizerInf changes

* Post-merge fix

* Post-merge fix</content>
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<pre>
* Basic restructure

* Undo most randomizerInf changes for now

* Small fixes

* Fix linux &amp; mac builds?

* Fix remnants of randomizerInf changes

* Post-merge fix

* Post-merge fix</pre>
</div>
</content>
</entry>
<entry>
<title>Fix crash when toggling alt assets while paused (#4621)</title>
<updated>2024-12-06T15:36:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-12-06T15:36:38+00:00</published>
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<id>bccd96966fa9339f3d85dad39c7fbc00a34a2246</id>
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</pre>
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</entry>
<entry>
<title>OTRGlobals cleanup (#4251)</title>
<updated>2024-11-19T16:44:44+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2024-11-19T16:44:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=9bed5af33b920cc0d44b410dce152de784ce56b3'/>
<id>9bed5af33b920cc0d44b410dce152de784ce56b3</id>
<content type='text'>
* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
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<pre>
* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
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