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<title>Shipwright/soh/src/code/z_player_lib.c, branch 9.0.1</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
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<entry>
<title>Use gamemode enum (#5089)</title>
<updated>2025-02-25T08:13:17+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-25T08:13:17+00:00</published>
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* Use gamemode enum

* update console command for file_select</content>
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* Use gamemode enum

* update console command for file_select</pre>
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</content>
</entry>
<entry>
<title>Added and implemented TrailType enum (#5059)</title>
<updated>2025-02-18T01:03:55+00:00</updated>
<author>
<name>Miles Acquaviva</name>
<email>milesacq@icloud.com</email>
</author>
<published>2025-02-18T01:03:55+00:00</published>
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<id>cc25c96385cecbfd08bd17687df18ed32cdeecf6</id>
<content type='text'>
* added TrailType enum

* fixed build, moved declaration

* added enhancement comment

* Apply suggestions from code review

---------

Co-authored-by: link5669 &lt;acqmiles@gmail.com&gt;</content>
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<pre>
* added TrailType enum

* fixed build, moved declaration

* added enhancement comment

* Apply suggestions from code review

---------

Co-authored-by: link5669 &lt;acqmiles@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Restore pause link drawing behavior to use the work buffer (#5038)</title>
<updated>2025-02-11T21:36:12+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-02-11T21:36:12+00:00</published>
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<entry>
<title>simplify pause menu link (#5013)</title>
<updated>2025-02-08T18:08:52+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2025-02-08T18:08:52+00:00</published>
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<entry>
<title>Update Actor Flags to decomp (#4822)</title>
<updated>2025-01-16T03:02:23+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-01-16T03:02:23+00:00</published>
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<entry>
<title>Boomerang Reticle and First-Person Aiming (#3374)</title>
<updated>2024-12-02T16:03:47+00:00</updated>
<author>
<name>Eric Hoey</name>
<email>121978037+A-Green-Spoon@users.noreply.github.com</email>
</author>
<published>2024-12-02T16:03:47+00:00</published>
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<id>19d1fd5545cc71a05311c7f295c7b67211cb323e</id>
<content type='text'>
* First-person, reticle, sway, menu, and presets

* Put sway back behind reticle, adjust aim height for age

* block vanilla + comments

* new documentation method

* second try formatting

* Correct boomerang distance

* Update for CVAR changes

* Fix alignment?

* Condition cleanup

* Change reticle range to match bow behavior

* remove magic values</content>
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<pre>
* First-person, reticle, sway, menu, and presets

* Put sway back behind reticle, adjust aim height for age

* block vanilla + comments

* new documentation method

* second try formatting

* Correct boomerang distance

* Update for CVAR changes

* Fix alignment?

* Condition cleanup

* Change reticle range to match bow behavior

* remove magic values</pre>
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</content>
</entry>
<entry>
<title>Save timesplits colour to cvar and reload it on init. (#4572)</title>
<updated>2024-11-22T17:28:10+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2024-11-22T17:28:10+00:00</published>
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<id>eda97653d653e9dc82c1a6fabd7097ba595ab3cf</id>
<content type='text'>
* save timesplits colour to cvar and reload it

* fix mac and match cosmetics with the color conversion

* more stupid other platform fixes</content>
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* save timesplits colour to cvar and reload it

* fix mac and match cosmetics with the color conversion

* more stupid other platform fixes</pre>
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</content>
</entry>
<entry>
<title>OTRGlobals cleanup (#4251)</title>
<updated>2024-11-19T16:44:44+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2024-11-19T16:44:44+00:00</published>
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<id>9bed5af33b920cc0d44b410dce152de784ce56b3</id>
<content type='text'>
* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
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* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Ageless Item Fixes (#3908)</title>
<updated>2024-10-18T01:42:14+00:00</updated>
<author>
<name>Patrick12115</name>
<email>115201185+Patrick12115@users.noreply.github.com</email>
</author>
<published>2024-10-18T01:42:14+00:00</published>
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<id>ed32a2820c0316a658ab75cfd9edfa199bf37a54</id>
<content type='text'>
* Fixes Mirror Shield and MS sheath

* Added Hookshot Tip&amp;Chain and more edge cases

* Update presets.h

* Revert "Update presets.h"

This reverts commit 95d952ba23cf4dba1b0eb9299df7e1f9e12a4763.

* More fixes

Bow showing up for slingshot gallery minigame is now fixed, as well as a rouge instance shrinking links hand when I didn't mean for it to

* CVar stuffs

* Fixes

* Fix more sheath stuff and bgs hand

* Add the P</content>
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<pre>
* Fixes Mirror Shield and MS sheath

* Added Hookshot Tip&amp;Chain and more edge cases

* Update presets.h

* Revert "Update presets.h"

This reverts commit 95d952ba23cf4dba1b0eb9299df7e1f9e12a4763.

* More fixes

Bow showing up for slingshot gallery minigame is now fixed, as well as a rouge instance shrinking links hand when I didn't mean for it to

* CVar stuffs

* Fixes

* Fix more sheath stuff and bgs hand

* Add the P</pre>
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</entry>
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