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<title>Shipwright/soh/src/code/z_skelanime.c, branch develop-ackbar</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Fix custom tunics not updating on scene change (#6026)</title>
<updated>2025-12-30T23:21:53+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2025-12-30T23:21:53+00:00</published>
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<entry>
<title>Tools update (#5454)</title>
<updated>2025-06-24T01:29:40+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2025-06-24T01:29:40+00:00</published>
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<id>040e0e19211aa377ff69157f50bf805e031c74ce</id>
<content type='text'>
* Bump ZAPDTR &amp; OTRExporter.
Changes to use o2r by default
Changes to the new player animation format

# Conflicts:
#	OTRExporter
#	ZAPDTR
#	soh/soh/OTRGlobals.cpp
#	soh/src/code/z_skelanime.c

* Fix actions

* Format

* Cherry pick ZAPDTR

* Update exporter

* Move configs to port

* Remove copy

* Remove more XML copies

* Remove extractor directory from actions builds.

* Fix OTRExporter for linux

* FIx ZAPD volatile

* Format

* Fix extractor?

* Fix linux

* Fix

* Remove appimage stuff

* Screnity now

* Remove ZAPD from install paths

* Remove soh.sh.in

* Fix linux

* Cleanups and use a thread for message box</content>
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<pre>
* Bump ZAPDTR &amp; OTRExporter.
Changes to use o2r by default
Changes to the new player animation format

# Conflicts:
#	OTRExporter
#	ZAPDTR
#	soh/soh/OTRGlobals.cpp
#	soh/src/code/z_skelanime.c

* Fix actions

* Format

* Cherry pick ZAPDTR

* Update exporter

* Move configs to port

* Remove copy

* Remove more XML copies

* Remove extractor directory from actions builds.

* Fix OTRExporter for linux

* FIx ZAPD volatile

* Format

* Fix extractor?

* Fix linux

* Fix

* Remove appimage stuff

* Screnity now

* Remove ZAPD from install paths

* Remove soh.sh.in

* Fix linux

* Cleanups and use a thread for message box</pre>
</div>
</content>
</entry>
<entry>
<title>Dynamically construct weird frame data (#5195)</title>
<updated>2025-06-19T22:05:57+00:00</updated>
<author>
<name>Sirius902</name>
<email>10891979+Sirius902@users.noreply.github.com</email>
</author>
<published>2025-06-19T22:05:57+00:00</published>
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<pre>
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</entry>
<entry>
<title>reapply changes needed for C23 build on develop (#5467)</title>
<updated>2025-05-17T04:41:14+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-05-17T04:41:14+00:00</published>
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</entry>
<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
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</entry>
<entry>
<title>OTRGlobals cleanup (#4251)</title>
<updated>2024-11-19T16:44:44+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2024-11-19T16:44:44+00:00</published>
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<id>9bed5af33b920cc0d44b410dce152de784ce56b3</id>
<content type='text'>
* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</content>
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* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

---------

Co-authored-by: Archez &lt;Archez@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/develop' into macready-golf-merge</title>
<updated>2024-08-13T05:09:49+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-08-13T05:09:49+00:00</published>
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</entry>
<entry>
<title>Custom Skeleton Fixes for various bosses and enemies (#3436)</title>
<updated>2024-08-05T19:20:40+00:00</updated>
<author>
<name>Nicholas Estelami</name>
<email>NEstelami@users.noreply.github.com</email>
</author>
<published>2024-08-05T19:20:40+00:00</published>
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<id>f11f97e84e508dfca79c1232ee39e746cb0afb1c</id>
<content type='text'>
* Skeleton Fixes for various bosses and enemies

* cleanup

* revert breakpart changes

---------

Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</content>
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<pre>
* Skeleton Fixes for various bosses and enemies

* cleanup

* revert breakpart changes

---------

Co-authored-by: Adam Bird &lt;archez39@me.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>All MenuBar enhancement CVars done. (#4064)</title>
<updated>2024-04-26T00:31:28+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-04-26T00:31:28+00:00</published>
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<id>56d8dd6d8b754e2f77aa6f27169f58b73701172a</id>
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<pre>
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</content>
</entry>
<entry>
<title>[Fix] Disable Lod Applies To Everything (Macready) (#4034)</title>
<updated>2024-04-15T16:00:04+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-04-15T16:00:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=ced34ab68a3b76cd27f636bd98469e962b7b9d03'/>
<id>ced34ab68a3b76cd27f636bd98469e962b7b9d03</id>
<content type='text'>
* make lod cvar affect everything

* add to more functions

* re-add to player

* only add to necessary funcs</content>
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<pre>
* make lod cvar affect everything

* add to more functions

* re-add to player

* only add to necessary funcs</pre>
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</content>
</entry>
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