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<title>Shipwright/soh/src/code/z_sram.c, branch 5.1.3</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Rando: Entrance Tracker v1 (#2005)</title>
<updated>2022-12-07T04:44:14+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2022-12-07T04:44:14+00:00</published>
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<id>8337e4e24f0a7d1a0dbb472c330d5b1895a1a9ff</id>
<content type='text'>
* initial pass for entrance tracker

* add search meta tags to entrance tracker data; clear entrance tracker on title screen

* rename to use playstate/play

* fix lus imports

* move discovered entrance info to SohStats struct

* Add scene info and highlighting to entrance tracker

* hide undiscovered text when searching

* add comments for entrance tracker

* fix merge conflict error

* account for zora river -&gt; hyrule field water entrance in tracker

* fix assignement error

* remove unneeded defaults from debug file init

* adjust entrance tracker settings and add more search tags

* convert magic numbers to defines; add more comments to entrance tracker; clarify variable names

* add reverse index to entrance tracker data to compare with instead of using strings

* rename variables</content>
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<pre>
* initial pass for entrance tracker

* add search meta tags to entrance tracker data; clear entrance tracker on title screen

* rename to use playstate/play

* fix lus imports

* move discovered entrance info to SohStats struct

* Add scene info and highlighting to entrance tracker

* hide undiscovered text when searching

* add comments for entrance tracker

* fix merge conflict error

* account for zora river -&gt; hyrule field water entrance in tracker

* fix assignement error

* remove unneeded defaults from debug file init

* adjust entrance tracker settings and add more search tags

* convert magic numbers to defines; add more comments to entrance tracker; clarify variable names

* add reverse index to entrance tracker data to compare with instead of using strings

* rename variables</pre>
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</content>
</entry>
<entry>
<title>[Feature] Entrance Rando v2 (#2071)</title>
<updated>2022-12-06T23:37:50+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2022-12-06T23:37:50+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>use enum for boss keysanity (#2096)</title>
<updated>2022-12-06T06:03:55+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-12-06T06:03:55+00:00</published>
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<id>3921f1526497fca32821bc61039ee262dc69a33d</id>
<content type='text'>
* use enum for boss keysanity

* merge

Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
* use enum for boss keysanity

* merge

Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>use enum values for maps and compasses (#2086)</title>
<updated>2022-12-06T05:59:48+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-12-06T05:59:48+00:00</published>
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<id>a93728599d9f574fa6b285843e0a89b906b64165</id>
<content type='text'>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>use enum for starting age (#2085)</title>
<updated>2022-12-06T05:34:30+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-12-06T05:34:30+00:00</published>
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<id>321e563c8235bf4fc4c390ca5c0059239ab8406b</id>
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Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>use trial enum instead of magic numbers (#2039)</title>
<updated>2022-11-30T03:43:05+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-30T03:43:05+00:00</published>
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<id>00a862a252cb1c0e0cb3e37beec4f42010ff54a5</id>
<content type='text'>
* use trial enum instead of magic numbers

* simplify trial count/random trial logic

* set default to set number

Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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* use trial enum instead of magic numbers

* simplify trial count/random trial logic

* set default to set number

Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>use forest enum values instead of magic numbers (#2038)</title>
<updated>2022-11-30T01:32:22+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-30T01:32:22+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>use enum for keysanity (#2044)</title>
<updated>2022-11-30T01:05:11+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-30T01:05:11+00:00</published>
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</entry>
<entry>
<title>use enum for ganon's boss key (#2046)</title>
<updated>2022-11-30T01:01:41+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-30T01:01:41+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Use enum for links pocket, dungeon reward shuffle (#2045)</title>
<updated>2022-11-29T23:37:53+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-11-29T23:37:53+00:00</published>
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<content type='text'>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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<pre>
Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</entry>
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