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<title>Shipwright/soh/src/code/z_sram.c, branch 6.1.2</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>fix rando quest selection falling back to vanilla saves (#2599)</title>
<updated>2023-03-08T18:09:22+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-03-08T18:09:22+00:00</published>
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<title>[Game Interactor] Add LoadGame and ExitGame hooks (#2542)</title>
<updated>2023-02-27T04:04:57+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-02-27T04:04:57+00:00</published>
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<content type='text'>
* add loadgame/exitgame GI hooks

* implement loadgame/exitgame hooks in game code

* move entrance tracker data lifecycle to hooks

* update cosmetic editor to update onloadgame hook</content>
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* add loadgame/exitgame GI hooks

* implement loadgame/exitgame hooks in game code

* move entrance tracker data lifecycle to hooks

* update cosmetic editor to update onloadgame hook</pre>
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</entry>
<entry>
<title>Fix: Rando settings not being initialized in time (#2461)</title>
<updated>2023-02-13T07:00:59+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-02-13T07:00:59+00:00</published>
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* fix entrance init and entrance tracker not working properly when no spoiler log is loaded

* fix rando adult trade spoilable items reverting when no spoiler log loaded</content>
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* fix entrance init and entrance tracker not working properly when no spoiler log is loaded

* fix rando adult trade spoilable items reverting when no spoiler log loaded</pre>
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</content>
</entry>
<entry>
<title>fix mido spawn for dungeon entrance rando (#2384)</title>
<updated>2023-01-23T19:08:16+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-01-23T19:08:16+00:00</published>
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<entry>
<title>Full health spawn (#2377)</title>
<updated>2023-01-21T14:36:35+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-21T14:36:35+00:00</published>
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* full health spawn

Co-authored-by: MoriyaFaith &lt;46070717+MoriyaFaith@users.noreply.github.com&gt;

* add enahancement to gamemenubar, update to use new cvar method names, simplify save loading logic so loading a save with less than 3 hearts spawns with full hearts with enhancement enabled instead of spawing with 3

* formatting

Co-authored-by: MoriyaFaith &lt;46070717+MoriyaFaith@users.noreply.github.com&gt;</content>
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* full health spawn

Co-authored-by: MoriyaFaith &lt;46070717+MoriyaFaith@users.noreply.github.com&gt;

* add enahancement to gamemenubar, update to use new cvar method names, simplify save loading logic so loading a save with less than 3 hearts spawns with full hearts with enhancement enabled instead of spawing with 3

* formatting

Co-authored-by: MoriyaFaith &lt;46070717+MoriyaFaith@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Add Starting Songs Option (#2221)</title>
<updated>2023-01-19T09:54:29+00:00</updated>
<author>
<name>Patrick12115</name>
<email>115201185+Patrick12115@users.noreply.github.com</email>
</author>
<published>2023-01-19T09:54:29+00:00</published>
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<entry>
<title>Merge branch 'develop' into bradmerge</title>
<updated>2023-01-17T21:44:46+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T21:44:46+00:00</published>
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<entry>
<title>Rando: Adjust locked door logic for temples and give starting keys for MQ Spirit (#2343)</title>
<updated>2023-01-17T20:03:08+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-01-17T20:03:08+00:00</published>
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</entry>
<entry>
<title>refactor: use LUS 1.0 RC</title>
<updated>2023-01-17T05:33:56+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2023-01-17T05:17:49+00:00</published>
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<content type='text'>
Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
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Co-authored-by: kenix3 &lt;kenixwhisperwind@gmail.com&gt;
Co-authored-by: David Chavez &lt;david@dcvz.io&gt;
Co-authored-by: KiritoDv &lt;kiritodev01@gmail.com&gt;
Co-authored-by: Christopher Leggett &lt;chris@leggett.dev&gt;
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</entry>
<entry>
<title>Rando: Entrance Tracker v1 (#2005)</title>
<updated>2022-12-07T04:44:14+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2022-12-07T04:44:14+00:00</published>
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<id>8337e4e24f0a7d1a0dbb472c330d5b1895a1a9ff</id>
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* initial pass for entrance tracker

* add search meta tags to entrance tracker data; clear entrance tracker on title screen

* rename to use playstate/play

* fix lus imports

* move discovered entrance info to SohStats struct

* Add scene info and highlighting to entrance tracker

* hide undiscovered text when searching

* add comments for entrance tracker

* fix merge conflict error

* account for zora river -&gt; hyrule field water entrance in tracker

* fix assignement error

* remove unneeded defaults from debug file init

* adjust entrance tracker settings and add more search tags

* convert magic numbers to defines; add more comments to entrance tracker; clarify variable names

* add reverse index to entrance tracker data to compare with instead of using strings

* rename variables</content>
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* initial pass for entrance tracker

* add search meta tags to entrance tracker data; clear entrance tracker on title screen

* rename to use playstate/play

* fix lus imports

* move discovered entrance info to SohStats struct

* Add scene info and highlighting to entrance tracker

* hide undiscovered text when searching

* add comments for entrance tracker

* fix merge conflict error

* account for zora river -&gt; hyrule field water entrance in tracker

* fix assignement error

* remove unneeded defaults from debug file init

* adjust entrance tracker settings and add more search tags

* convert magic numbers to defines; add more comments to entrance tracker; clarify variable names

* add reverse index to entrance tracker data to compare with instead of using strings

* rename variables</pre>
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