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<title>Shipwright/soh/src/code, branch 2.0.0</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Experimental interpolation (#309)</title>
<updated>2022-05-13T22:43:55+00:00</updated>
<author>
<name>Emill</name>
<email>emil.lenngren@gmail.com</email>
</author>
<published>2022-05-13T22:43:55+00:00</published>
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<id>45e5e5ca720100e22a1e32dba5c84c3f11cbadcd</id>
<content type='text'>
* Experimental 60 fps

* Fix compile error

* Fix compile error

* Fix compile error</content>
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<pre>
* Experimental 60 fps

* Fix compile error

* Fix compile error

* Fix compile error</pre>
</div>
</content>
</entry>
<entry>
<title>Save states (#300)</title>
<updated>2022-05-12T17:28:24+00:00</updated>
<author>
<name>louist103</name>
<email>35883445+louist103@users.noreply.github.com</email>
</author>
<published>2022-05-12T17:28:24+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Fix tunic colors (#280)</title>
<updated>2022-05-11T19:10:44+00:00</updated>
<author>
<name>GaryOderNichts</name>
<email>12049776+GaryOderNichts@users.noreply.github.com</email>
</author>
<published>2022-05-11T19:10:44+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Linux/GCC Support (#28)</title>
<updated>2022-05-11T17:18:24+00:00</updated>
<author>
<name>Random</name>
<email>28494085+Random06457@users.noreply.github.com</email>
</author>
<published>2022-05-11T17:18:24+00:00</published>
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<id>09432ee7f44ec1230826ca3ac3cdcf4b5a1f342d</id>
<content type='text'>
* Initial Linux/GCC support commit

* Add instructins for linux in the README

* apply suggestions by @Erotemic and @Emill

* Fix python 3.10 symlink line

* Fix func_80041E80 type mismatch (#3)

Type mismatch functions.h:664

* Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES

* Makefile: find C/CXX_FILES automatically

* Makefile: remove ugly conditions in find commands

* cleanup _MSC_VER usage

* fix Windows build

* cleanup extraction scripts

* fix Windows build

* Fix Windows path separator issue

* fix rumble support for linux

* use glew-cmake in dockerfile

* add pulseaudio backend

* fix ZAPDTR linkage

* Check for "soh.elf" in directory (#6)

hide second button if `soh.exe` or `soh.elf` is present

* Fix hardcoded segment addresses (#5)

* fix condition

* hack lus -&gt; soh dep for ZAPDTR

Co-authored-by: sholdee &lt;102821812+sholdee@users.noreply.github.com&gt;
Co-authored-by: qurious-pixel &lt;62252937+qurious-pixel@users.noreply.github.com&gt;
Co-authored-by: GaryOderNichts &lt;12049776+GaryOderNichts@users.noreply.github.com&gt;</content>
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<pre>
* Initial Linux/GCC support commit

* Add instructins for linux in the README

* apply suggestions by @Erotemic and @Emill

* Fix python 3.10 symlink line

* Fix func_80041E80 type mismatch (#3)

Type mismatch functions.h:664

* Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES

* Makefile: find C/CXX_FILES automatically

* Makefile: remove ugly conditions in find commands

* cleanup _MSC_VER usage

* fix Windows build

* cleanup extraction scripts

* fix Windows build

* Fix Windows path separator issue

* fix rumble support for linux

* use glew-cmake in dockerfile

* add pulseaudio backend

* fix ZAPDTR linkage

* Check for "soh.elf" in directory (#6)

hide second button if `soh.exe` or `soh.elf` is present

* Fix hardcoded segment addresses (#5)

* fix condition

* hack lus -&gt; soh dep for ZAPDTR

Co-authored-by: sholdee &lt;102821812+sholdee@users.noreply.github.com&gt;
Co-authored-by: qurious-pixel &lt;62252937+qurious-pixel@users.noreply.github.com&gt;
Co-authored-by: GaryOderNichts &lt;12049776+GaryOderNichts@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Cleaning bool check and now use proper variable. (#261)</title>
<updated>2022-05-04T01:00:49+00:00</updated>
<author>
<name>Baoulettes</name>
<email>perlouzerie@hotmail.fr</email>
</author>
<published>2022-05-04T01:00:49+00:00</published>
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<id>091983b3e3c0d0a1938d85a1f9c2e776f873603a</id>
<content type='text'>
Baou is a noob and confirming it everyday.</content>
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Baou is a noob and confirming it everyday.</pre>
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</content>
</entry>
<entry>
<title>Title card offsets fix. (#258)</title>
<updated>2022-05-03T00:58:52+00:00</updated>
<author>
<name>Baoulettes</name>
<email>perlouzerie@hotmail.fr</email>
</author>
<published>2022-05-03T00:58:52+00:00</published>
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<id>47331a904fcffeee4e6dd064665f94a6da6a3c8c</id>
<content type='text'>
was missing (uintptr_t) x4</content>
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<pre>
was missing (uintptr_t) x4</pre>
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</content>
</entry>
<entry>
<title>Bosses title cards fixes (#247)</title>
<updated>2022-05-02T22:27:06+00:00</updated>
<author>
<name>Baoulettes</name>
<email>perlouzerie@hotmail.fr</email>
</author>
<published>2022-05-02T22:27:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=f1e85d1e720ba0fc61259dc4ea65915a9ffca9e1'/>
<id>f1e85d1e720ba0fc61259dc4ea65915a9ffca9e1</id>
<content type='text'>
* Boss title fixes.

* Proper X/Y/H/W

* Proper x,y,w,h

* Proper X,Y,W,H

* Actually had wrong height (was 32, should be 40)

* one of the last x,y,h,w fix

* WIP really need a better way to check it.

* Fix Ganondorf title card.

* better conditional logic

* No more workaround!

* Add two var in the TitleCardContext structures

* Added hasTranslation to Phantom Ganon's Horse

funny how that the horse that hold the title card.

* Add hasTranslation to Dodongo.

* Revert workaround and add hasTranslation=false

* Added hasTranslation to big piggy Ganon

* Add hasTranslation to Gohma

* Add hasTranslation to Morpha

* Add hasTranslation to Twins first part.

* Add hastranslation to that eletro "dude"

* Add hastranslation to bongo bongo

* Added hasTranslation to airwing v2

* add hasTranslation to TitleCard_InitBossName init

* isBossCard to true now that I can confirm it work

imagine in TitleCard_InitBossName setting isBossCard to false...

* no need to use bool there is seem to not like it

* change bool to s16</content>
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<pre>
* Boss title fixes.

* Proper X/Y/H/W

* Proper x,y,w,h

* Proper X,Y,W,H

* Actually had wrong height (was 32, should be 40)

* one of the last x,y,h,w fix

* WIP really need a better way to check it.

* Fix Ganondorf title card.

* better conditional logic

* No more workaround!

* Add two var in the TitleCardContext structures

* Added hasTranslation to Phantom Ganon's Horse

funny how that the horse that hold the title card.

* Add hasTranslation to Dodongo.

* Revert workaround and add hasTranslation=false

* Added hasTranslation to big piggy Ganon

* Add hasTranslation to Gohma

* Add hasTranslation to Morpha

* Add hasTranslation to Twins first part.

* Add hastranslation to that eletro "dude"

* Add hastranslation to bongo bongo

* Added hasTranslation to airwing v2

* add hasTranslation to TitleCard_InitBossName init

* isBossCard to true now that I can confirm it work

imagine in TitleCard_InitBossName setting isBossCard to false...

* no need to use bool there is seem to not like it

* change bool to s16</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed Lens of truth and sandstorm to be widescreen (#254)</title>
<updated>2022-05-02T22:26:32+00:00</updated>
<author>
<name>KiritoDev</name>
<email>36680385+KiritoDv@users.noreply.github.com</email>
</author>
<published>2022-05-02T22:26:32+00:00</published>
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<id>c5f120b6f833528c5a1b0bc61bcb823a5164b597</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Fix dungeon entrance icon + feature (#252)</title>
<updated>2022-05-02T22:25:37+00:00</updated>
<author>
<name>Baoulettes</name>
<email>perlouzerie@hotmail.fr</email>
</author>
<published>2022-05-02T22:25:37+00:00</published>
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<id>8c18b4b0571c951fabbddb879762a13028ca8ca2</id>
<content type='text'>
* Add Cvar stuff and fix dungeon entrance icons

* Added Cvar toggles

* Move fixes to fix sub menu</content>
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<pre>
* Add Cvar stuff and fix dungeon entrance icons

* Added Cvar toggles

* Move fixes to fix sub menu</pre>
</div>
</content>
</entry>
<entry>
<title>Fix Cheat Menuing (#237)</title>
<updated>2022-05-02T22:24:39+00:00</updated>
<author>
<name>Ralphie Morell</name>
<email>stratomaster64@gmail.com</email>
</author>
<published>2022-05-02T22:24:39+00:00</published>
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<id>43294d66b5202bf719b805d2103ccac19132feda</id>
<content type='text'>
* readded cheats to menu; fixed bug with freezing time

* removed extraneous dev tools section</content>
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* readded cheats to menu; fixed bug with freezing time

* removed extraneous dev tools section</pre>
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</content>
</entry>
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