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<title>Shipwright/soh/src/code, branch 8.0.5</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<title>prevent remember save location in dungeons/boss rooms (#3983)</title>
<updated>2024-02-29T03:33:51+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
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<published>2024-02-29T03:33:51+00:00</published>
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<title>Adds messageboxes to `no_ui` handling so they don't show if you have it on. (#3977)</title>
<updated>2024-02-29T02:04:44+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
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<published>2024-02-29T02:04:44+00:00</published>
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<entry>
<title>fix endianess issue with camera setting data (#3950)</title>
<updated>2024-02-20T14:38:10+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
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<published>2024-02-20T14:38:10+00:00</published>
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<entry>
<title>Increase Door Cull range (#3888)</title>
<updated>2024-02-02T01:58:08+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-02-02T01:58:08+00:00</published>
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* cullzone

* better cvar name

* Update soh/src/code/z_actor.c

* Update soh/src/code/z_actor.c

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</content>
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* cullzone

* better cvar name

* Update soh/src/code/z_actor.c

* Update soh/src/code/z_actor.c

---------

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</pre>
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</entry>
<entry>
<title>Renames Freecam to Free Look. (#3771)</title>
<updated>2024-02-02T01:26:36+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-02-02T01:26:36+00:00</published>
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Adds helper info for invert, distance, and transition speed options.</content>
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Adds helper info for invert, distance, and transition speed options.</pre>
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<entry>
<title>Revert actor uncullZone related checks back to match decomp (#3828)</title>
<updated>2024-01-15T16:31:06+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
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<published>2024-01-15T16:31:06+00:00</published>
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<entry>
<title>Tweak: Improve pause menu dungeon map performance (#3773)</title>
<updated>2024-01-15T15:39:54+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2024-01-15T15:39:54+00:00</published>
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* add map palettes per pulse to leverage shader caching

* use unregister blended with kaleido maps

* use Gfx_TextureCacheDelete for KD lava

* bump lus

* add miss tex clears for KD</content>
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* add map palettes per pulse to leverage shader caching

* use unregister blended with kaleido maps

* use Gfx_TextureCacheDelete for KD lava

* bump lus

* add miss tex clears for KD</pre>
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<entry>
<title>Restore Original Scene Command Object List Behaviour (MacReady) (#3827)</title>
<updated>2024-01-15T15:30:20+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-01-15T15:30:20+00:00</published>
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* Restore Original Scene_CommandObjectList Behaviour

* remove some vrom stuff

* add some comments</content>
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* Restore Original Scene_CommandObjectList Behaviour

* remove some vrom stuff

* add some comments</pre>
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</entry>
<entry>
<title>Make noclip only effect player (#3788)</title>
<updated>2024-01-06T01:51:48+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2024-01-06T01:51:48+00:00</published>
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<entry>
<title>more swordless fixes when time traveling (#3510)</title>
<updated>2023-12-17T01:56:14+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-12-17T01:56:14+00:00</published>
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