<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh/src/overlays/actors/ovl_Obj_Timeblock, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>clean up headers (#7194)</title>
<updated>2026-09-14T19:49:29+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-09-14T19:49:29+00:00</published>
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<id>060787a239108ddc8c860d9974a5b888258985a1</id>
<content type='text'>
GameInteractor.h does not itself depend on libultraship/bridge/consolevariablebridge.h,
instead its dependencies requiring that header should include it themselves

This was particularly impactful for SohGui.hpp which included all the windows</content>
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<pre>
GameInteractor.h does not itself depend on libultraship/bridge/consolevariablebridge.h,
instead its dependencies requiring that header should include it themselves

This was particularly impactful for SohGui.hpp which included all the windows</pre>
</div>
</content>
</entry>
<entry>
<title>Enhancement, add SoT blocks to one point cutscene skip (#6848)</title>
<updated>2026-07-08T16:04:29+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-08T16:04:29+00:00</published>
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<id>2fc787d64bc5d6a5f37832c41b96f430a5687123</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Enemy rando cleanup (#6327)</title>
<updated>2026-03-17T04:53:33+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2026-03-17T04:53:33+00:00</published>
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<id>b35883e1f63ac980a7e52258dff4a8cbc418ece5</id>
<content type='text'>
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka &amp; bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change Actor_SpawnEntry to use VB
Move adult zelda collapse stalfos to a explicit hook
Move dark link to a explicit hook
Some more canRandomize that were not needed
Move bg_haka &amp; bg_haka_tubo to explicit hooks
Move en_vali to an explicit hook
Move bg_mori_bigst to an explicit hook
Fix door opening before the enemies are killed
Remove `canRandomize` parameter
Move bg_haka_huta to explicit hooks</pre>
</div>
</content>
</entry>
<entry>
<title>Apply clang-format to files (#5273)</title>
<updated>2025-04-02T02:33:38+00:00</updated>
<author>
<name>Archez</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2025-04-02T02:33:38+00:00</published>
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<id>8f126344a4ef22765cfa550146f89bf428e86053</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update Actor Flags to decomp (#4822)</title>
<updated>2025-01-16T03:02:23+00:00</updated>
<author>
<name>Pepper0ni</name>
<email>93387759+Pepper0ni@users.noreply.github.com</email>
</author>
<published>2025-01-16T03:02:23+00:00</published>
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<id>47fdaabd1bc47ec11e8be1e98ab512980c3ef9cc</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename `code_80043480.c` from decomp (#4731)</title>
<updated>2024-12-20T23:26:42+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2024-12-20T23:26:42+00:00</published>
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<id>dd11751b43894fc51772393825f6971eaa38b773</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename a lot of actor movement-related functions from decomp (#4680)</title>
<updated>2024-12-14T21:38:24+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2024-12-14T21:38:24+00:00</published>
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<id>bb41931a551acf704e2df4bb791c9553119b4fca</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update SFX symbols from decomp (#4531)</title>
<updated>2024-11-09T03:36:57+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2024-11-09T03:36:57+00:00</published>
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<id>068cceff3617d5f52c0ac670027f336e093b0152</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Swap all cosmetics CVars to macros. (#4065)</title>
<updated>2024-04-26T02:41:55+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2024-04-26T02:41:55+00:00</published>
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<id>303fe7d906ad7730d70471dc2811dc80b14c0c4b</id>
<content type='text'>
Lots of renames.

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Lots of renames.

Co-authored-by: Garrett Cox &lt;garrettjcox@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Player State Docs (#3280)</title>
<updated>2024-02-16T01:17:28+00:00</updated>
<author>
<name>inspectredc</name>
<email>78732756+inspectredc@users.noreply.github.com</email>
</author>
<published>2024-02-16T01:17:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=46aea3aa7c1e93ee2c557cb7de63358e6eb2a494'/>
<id>46aea3aa7c1e93ee2c557cb7de63358e6eb2a494</id>
<content type='text'>
* state flags 1

* state flags 2

* state flags 3

* fill array</content>
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<pre>
* state flags 1

* state flags 2

* state flags 3

* fill array</pre>
</div>
</content>
</entry>
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