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<title>Shipwright/soh/src/overlays/gamestates, branch develop</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Refactor file select quest visibility, fix single quest handling (#7210)</title>
<updated>2026-09-17T00:15:19+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-09-17T00:15:19+00:00</published>
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<id>01a4f3693d111695e3bcf02e554c5d3dbdb9799a</id>
<content type='text'>
Select single visible quest when only single quest visible

Fix bad operator precedence</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Select single visible quest when only single quest visible

Fix bad operator precedence</pre>
</div>
</content>
</entry>
<entry>
<title>clean up headers (#7194)</title>
<updated>2026-09-14T19:49:29+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-09-14T19:49:29+00:00</published>
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<id>060787a239108ddc8c860d9974a5b888258985a1</id>
<content type='text'>
GameInteractor.h does not itself depend on libultraship/bridge/consolevariablebridge.h,
instead its dependencies requiring that header should include it themselves

This was particularly impactful for SohGui.hpp which included all the windows</content>
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<pre>
GameInteractor.h does not itself depend on libultraship/bridge/consolevariablebridge.h,
instead its dependencies requiring that header should include it themselves

This was particularly impactful for SohGui.hpp which included all the windows</pre>
</div>
</content>
</entry>
<entry>
<title>Avoid randomizer generation races with file select (#7136)</title>
<updated>2026-08-31T14:04:50+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-08-31T14:04:50+00:00</published>
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<id>a7cd6c8113e1f7dddfa70697ed0644837dd2c19d</id>
<content type='text'>
Fixes both starting file while generating,
&amp; starting generation in file loading transition

Remove RandoGenerating cvar</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fixes both starting file while generating,
&amp; starting generation in file loading transition

Remove RandoGenerating cvar</pre>
</div>
</content>
</entry>
<entry>
<title>[Enhancement] Hide quests in File Select (#7093)</title>
<updated>2026-08-31T14:03:04+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2026-08-31T14:03:04+00:00</published>
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<id>2dd51f1288e8d9d1aa55dfec18c24797646132ed</id>
<content type='text'>
Migrate File Select CVars

Co-authored-by: Unreference &lt;87878910+unreference@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Migrate File Select CVars

Co-authored-by: Unreference &lt;87878910+unreference@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp, three audio functions (#7069)</title>
<updated>2026-08-14T20:01:49+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-08-14T20:01:49+00:00</published>
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<id>e048afd10a7d87b185bfda06f55a63a46ce50b3b</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add save state wiring for Barinade, Bongo Bongo, &amp; Morpha (#6914)</title>
<updated>2026-07-12T22:35:19+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-12T22:35:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=66bb7888b0650548f2bd00ef5faf360f0c37bf6e'/>
<id>66bb7888b0650548f2bd00ef5faf360f0c37bf6e</id>
<content type='text'>
Rename various variables across codebase to match decomp,
many had been renamed when exposed for previous save state mechanism</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Rename various variables across codebase to match decomp,
many had been renamed when exposed for previous save state mechanism</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp pull, some `z_player` and global changes (#6908)</title>
<updated>2026-07-12T14:59:10+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-12T14:59:10+00:00</published>
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<id>1003c462a886e6046071865d2091c6e742a2f4b7</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Decomp, update `z_en_holl.c` (#6890)</title>
<updated>2026-07-09T15:44:29+00:00</updated>
<author>
<name>djevangelia</name>
<email>263709373+djevangelia@users.noreply.github.com</email>
</author>
<published>2026-07-09T15:44:29+00:00</published>
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<id>50837308b77ed5ddb0dfe86b2b9fbcb0ce71db80</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>pull decomp changes: actor functions, z_en_horse.c (#6877)</title>
<updated>2026-07-07T01:51:44+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-07-07T01:51:44+00:00</published>
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<id>5cf03a4cdadefe31d81cd324299ff5e0dc436748</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>move speed modifier settings to cheats (#6277)</title>
<updated>2026-03-02T18:26:37+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2026-03-02T18:26:37+00:00</published>
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<id>2a335b1cd8506adda9554ba11c31ac3dc0894dff</id>
<content type='text'>
Combine into one speed modifier. Refactor config migrations. Add v6</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Combine into one speed modifier. Refactor config migrations. Add v6</pre>
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</content>
</entry>
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