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<title>Shipwright/soh/src/overlays, branch develop-ackbar</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Enemy rando cleanup 3 (#6518)</title>
<updated>2026-06-09T19:52:25+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2026-06-09T19:52:25+00:00</published>
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<id>e93ea5b9192b0f3b55e5a7b333018e4976676a5c</id>
<content type='text'>
* Fix bari's biris not respecting the seeded option
* Randomize Peehat Larvas
* Refactor `IsEnemyAllowedToSpawn`
* Fix the issue where some enemies spawn above the ceiling
* Partially fix twisted hallway issue
* Prevent Baris from spawning Baris</content>
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* Fix bari's biris not respecting the seeded option
* Randomize Peehat Larvas
* Refactor `IsEnemyAllowedToSpawn`
* Fix the issue where some enemies spawn above the ceiling
* Partially fix twisted hallway issue
* Prevent Baris from spawning Baris</pre>
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</content>
</entry>
<entry>
<title>fix(actors): Restore vanilla default for Kokiri Forest quest state hook (#6614)</title>
<updated>2026-05-27T14:02:32+00:00</updated>
<author>
<name>Unreference</name>
<email>87878910+unreference@users.noreply.github.com</email>
</author>
<published>2026-05-27T14:02:32+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Fix OGC great fairy reward in vanilla with skip misc interactions when fish is not obtainable (#6556)</title>
<updated>2026-04-23T12:34:26+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-04-23T12:34:26+00:00</published>
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<id>806398a65b04c994d6472eb482e0de400d48cc72</id>
<content type='text'>
Item_CheckObtainability should only be called with MOD_NONE GI

For RG_DOUBLE_DEFENSE that became ITEM_FISH. Nonsense ensued

To reproduce issue, create debug save &amp; go straight to OGC great fairy with only magic/ocarina/lullaby</content>
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Item_CheckObtainability should only be called with MOD_NONE GI

For RG_DOUBLE_DEFENSE that became ITEM_FISH. Nonsense ensued

To reproduce issue, create debug save &amp; go straight to OGC great fairy with only magic/ocarina/lullaby</pre>
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</content>
</entry>
<entry>
<title>Fishing: don't say default 6/7 when minimum reduced by enhancement (#6523)</title>
<updated>2026-04-17T04:31:02+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-04-17T04:31:02+00:00</published>
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<id>256ab01630b4d71a64485456e08990a0b6271f22</id>
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</pre>
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</entry>
<entry>
<title>Avoid over-allocating with texture interpolation (#6489)</title>
<updated>2026-04-12T18:51:04+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-04-12T18:51:04+00:00</published>
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<id>d855742c2f676af4ae65853e810756cdc5439deb</id>
<content type='text'>
Also remove interpolation with all zeroes &amp; fix one interpolation direction</content>
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Also remove interpolation with all zeroes &amp; fix one interpolation direction</pre>
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</entry>
<entry>
<title>Make Lake Hylia water level switch in rando 10x faster (#6492)</title>
<updated>2026-04-12T18:24:14+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-04-12T18:24:14+00:00</published>
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<id>7b7b799fad5aa8c8cafe8d266300fa92683e4f48</id>
<content type='text'>
35 seconds was an eternity</content>
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35 seconds was an eternity</pre>
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</entry>
<entry>
<title>Faster bean planting (#6473)</title>
<updated>2026-04-08T22:54:04+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2026-04-08T22:54:04+00:00</published>
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</entry>
<entry>
<title>Fix cooldown behavior for crystal and light switches, water gate (#6461)</title>
<updated>2026-04-07T01:09:07+00:00</updated>
<author>
<name>Chris</name>
<email>f1ana@users.noreply.github.com</email>
</author>
<published>2026-04-07T01:09:07+00:00</published>
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<id>695c05d339d555aa2c933bc0a481f2baa03481b4</id>
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</entry>
<entry>
<title>Bean guy text formatting and rando fixes (#6444)</title>
<updated>2026-03-30T01:33:16+00:00</updated>
<author>
<name>Chris</name>
<email>f1ana@users.noreply.github.com</email>
</author>
<published>2026-03-30T01:33:16+00:00</published>
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<id>14b464bab2ecaa2cd18255acf235a0322b66b905</id>
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</entry>
<entry>
<title>Make item category adjustments more consistent (#6434)</title>
<updated>2026-03-29T07:34:59+00:00</updated>
<author>
<name>Chris</name>
<email>f1ana@users.noreply.github.com</email>
</author>
<published>2026-03-29T07:34:59+00:00</published>
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