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<title>Shipwright/soh/src/overlays, branch develop-copper</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Ivan: Fix intermittent crash with certain items (#6253)</title>
<updated>2026-02-15T00:38:32+00:00</updated>
<author>
<name>Shishu the Dragon</name>
<email>183069616+ShishuTheDragon@users.noreply.github.com</email>
</author>
<published>2026-02-15T00:38:32+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Make "Move in First Person" require "Right Stick Aiming" (#6104)</title>
<updated>2026-01-10T01:03:03+00:00</updated>
<author>
<name>OtherBlue</name>
<email>93625085+OtherBlue@users.noreply.github.com</email>
</author>
<published>2026-01-10T01:03:03+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Proper fix for 2 handed idle animation (#6109)</title>
<updated>2026-01-08T18:20:16+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2026-01-08T18:20:16+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Modularize randomized enemy size hook &amp; fix enemy health bars (#5887)</title>
<updated>2025-12-31T01:43:20+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-12-31T01:43:20+00:00</published>
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<pre>
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</entry>
<entry>
<title>"Assignable Tunic and Boots" setting now allows shields also (#5953)</title>
<updated>2025-11-13T21:29:48+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2025-11-13T21:29:48+00:00</published>
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</entry>
<entry>
<title>shuffle thieves' hideout entrances (#5619)</title>
<updated>2025-10-16T02:10:10+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-10-16T02:10:10+00:00</published>
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<id>a73d80c82b6459461a9c3b979ab2e3e5999a826d</id>
<content type='text'>
* shuffle gerudo fortress entrances

* tracker names

* typo

* don't jail from TH in mixed gerudo entrance shuffle

* split RR_TH_KITCHEN_TOP

* fix incorrect logic re near gs to long roof

* whitespace

* Shuffle Thieves' Hideout

* increase ENTRANCE_OVERRIDES_MAX_COUNT</content>
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<pre>
* shuffle gerudo fortress entrances

* tracker names

* typo

* don't jail from TH in mixed gerudo entrance shuffle

* split RR_TH_KITCHEN_TOP

* fix incorrect logic re near gs to long roof

* whitespace

* Shuffle Thieves' Hideout

* increase ENTRANCE_OVERRIDES_MAX_COUNT</pre>
</div>
</content>
</entry>
<entry>
<title>botw: water level toggle (#5710)</title>
<updated>2025-10-13T22:10:24+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-10-13T22:10:24+00:00</published>
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<id>e254c1f9084e441c9e1a6adf8f7a5401a6d548b9</id>
<content type='text'>
amazingly the code already handles the flag being cleared to raise the water level,
so only need to setup hooks for ocarina spot to toggle

In MQ it's a diamond switch, so only need to turn it into a toggleable diamond switch</content>
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<pre>
amazingly the code already handles the flag being cleared to raise the water level,
so only need to setup hooks for ocarina spot to toggle

In MQ it's a diamond switch, so only need to turn it into a toggleable diamond switch</pre>
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</content>
</entry>
<entry>
<title>update lus includes for new LUS file structure (#5820)</title>
<updated>2025-10-09T23:50:51+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya0@users.noreply.github.com</email>
</author>
<published>2025-10-09T23:50:51+00:00</published>
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<id>57c368aa2c7ecb2c7d85f1f52ea7c0ea7d5c2d69</id>
<content type='text'>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bump LUS to include FileDropMgr's new registration system and initial cursor visibility changes.

* New LUS ref.

* Remove default on for cursor always visible.
Add option to camera controls next to enable mouse input for autocapture.
Set autocapture on startup.

* next LUS

* clang again

* Add "EnableMouse" CVar check to startup SetAutoCaptureMouse.

* Back to LUS main.

* lus version with fixes we need

* very wip

* get it building

* soh otr

* bump lus before fixing soh side stuff

* build

* still builds

* mac error

* bump otrexporter

* bump to lus main

* upstream otrexporter

---------

Co-authored-by: Malkierian &lt;malkierian@gmail.com&gt;
Co-authored-by: briaguya &lt;70942617+briaguya-ai@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Treesanity (#5541)</title>
<updated>2025-10-02T18:24:18+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2025-10-02T18:24:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=545cc396b4340035ff1b42b68a4b50ef44772d31'/>
<id>545cc396b4340035ff1b42b68a4b50ef44772d31</id>
<content type='text'>
* treesanity

co-authored-by: turbofist

* market tree at night

* NL Trees

* remove LUSLOG

* feedback

* format

* golden skulltula tree qol

* post-rebase

* trust -129

* remove tree graphic, crate csmc

* format

* feedback

* ObjectExtension</content>
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<pre>
* treesanity

co-authored-by: turbofist

* market tree at night

* NL Trees

* remove LUSLOG

* feedback

* format

* golden skulltula tree qol

* post-rebase

* trust -129

* remove tree graphic, crate csmc

* format

* feedback

* ObjectExtension</pre>
</div>
</content>
</entry>
<entry>
<title>Fix dark link ice floors (#5808)</title>
<updated>2025-09-26T14:50:16+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2025-09-26T14:50:16+00:00</published>
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<id>4b9c949428bd89def55102393fae2375e50a6829</id>
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</content>
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<pre>
</pre>
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</entry>
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