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<title>Shipwright/soh/src, branch 5.1.1</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Fixes receiving the wrong item when picking up ammo drops near a chest. (#2183)</title>
<updated>2022-12-14T04:27:51+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2022-12-14T04:27:51+00:00</published>
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<id>8a69f1f020145600408c93b11b6fc5139e37ed81</id>
<content type='text'>
* Fixes receiving the wrong item when picking up ammo drops near a chest.

Still shows the wrong model above links head but does give the right
item and shows the right text.

* Fixes get item model during first time pickup anim near chest.</content>
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<pre>
* Fixes receiving the wrong item when picking up ammo drops near a chest.

Still shows the wrong model above links head but does give the right
item and shows the right text.

* Fixes get item model during first time pickup anim near chest.</pre>
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</content>
</entry>
<entry>
<title>fix: populate merchant prices table with expensive scrub prices (#2181)</title>
<updated>2022-12-14T02:57:59+00:00</updated>
<author>
<name>briaguya</name>
<email>70942617+briaguya-ai@users.noreply.github.com</email>
</author>
<published>2022-12-14T02:57:59+00:00</published>
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* fix: populate merchant prices with vanilla scrub prices

* temporary expensive scrub workaround

Co-authored-by: briaguya &lt;briaguya@alice&gt;</content>
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* fix: populate merchant prices with vanilla scrub prices

* temporary expensive scrub workaround

Co-authored-by: briaguya &lt;briaguya@alice&gt;</pre>
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</content>
</entry>
<entry>
<title>Always use authentic cache policy for replaced seqs (#2176)</title>
<updated>2022-12-13T19:55:00+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2022-12-13T19:55:00+00:00</published>
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</entry>
<entry>
<title>Fix issue with hover boots interpolation when wearing bunny hood (#2167)</title>
<updated>2022-12-13T02:32:24+00:00</updated>
<author>
<name>Garrett Cox</name>
<email>garrettjcox@gmail.com</email>
</author>
<published>2022-12-13T02:32:24+00:00</published>
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<entry>
<title>Prevents autosave during Ganon fight. (#2163)</title>
<updated>2022-12-13T01:50:13+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2022-12-13T01:50:13+00:00</published>
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<id>f80091af77049a9dc6b265b3978f7b9523bc0b9e</id>
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* Prevents autosave during Ganon fight.

* Removes unnecessary switch case.</content>
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* Prevents autosave during Ganon fight.

* Removes unnecessary switch case.</pre>
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</entry>
<entry>
<title>improving free cam settings configurability (#1987)</title>
<updated>2022-12-12T21:10:28+00:00</updated>
<author>
<name>frizzle101101</name>
<email>aaronfritz96@gmail.com</email>
</author>
<published>2022-12-12T21:10:28+00:00</published>
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<id>cabcfb009c438b8de1af88d904e9068f8a650e1e</id>
<content type='text'>
* Initial camera distance slider

* works with freecam

* improving the settings configurability, adding distance slider and transition speed for the free camera
adding seperate sensitivity and invert settings for aiming/first person camera

* spelling

* tooltip msg on camera invvert

* typos

* removing the original free camera checkbox in experimental menu

* adding name change to new presets file

Co-authored-by: RaelCappra &lt;rael.cappra@gmail.com&gt;</content>
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* Initial camera distance slider

* works with freecam

* improving the settings configurability, adding distance slider and transition speed for the free camera
adding seperate sensitivity and invert settings for aiming/first person camera

* spelling

* tooltip msg on camera invvert

* typos

* removing the original free camera checkbox in experimental menu

* adding name change to new presets file

Co-authored-by: RaelCappra &lt;rael.cappra@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>added fix option to fix camera swing; (#1992)</title>
<updated>2022-12-12T20:31:33+00:00</updated>
<author>
<name>frizzle101101</name>
<email>aaronfritz96@gmail.com</email>
</author>
<published>2022-12-12T20:31:33+00:00</published>
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<id>cb4a0aa21b31a6f00451ccff1b78c5ea673d7abc</id>
<content type='text'>
* added fix option to fix camera swing; Fixes camera getting stuck on collision when standing still, also fixes slight shift back in camera when stop moving

* add option to fix hang off ledge swing rate; Fixes camera swing rate when player falls of a ledge and camera swings around

* adding camera fixes to preset list</content>
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* added fix option to fix camera swing; Fixes camera getting stuck on collision when standing still, also fixes slight shift back in camera when stop moving

* add option to fix hang off ledge swing rate; Fixes camera swing rate when player falls of a ledge and camera swings around

* adding camera fixes to preset list</pre>
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</content>
</entry>
<entry>
<title>Fixes crash due to OOB soundfont access. (#2157)</title>
<updated>2022-12-12T18:35:34+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2022-12-12T18:35:34+00:00</published>
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</entry>
<entry>
<title>Rando: Add Lake Hylia water control system (#2108)</title>
<updated>2022-12-11T06:00:18+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2022-12-11T06:00:18+00:00</published>
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<id>41db15be48a6ce7e7353be99b4f5685372f4dbe5</id>
<content type='text'>
* add lake hylia water control system

* fix actor spawn params

* remove non-working switch details

* adjust french translation

* fix object spawn

* use flag funcs

* use renamed eventchk flag for raise lh water</content>
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* add lake hylia water control system

* fix actor spawn params

* remove non-working switch details

* adjust french translation

* fix object spawn

* use flag funcs

* use renamed eventchk flag for raise lh water</pre>
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</content>
</entry>
<entry>
<title>Add QoL sneak option (#2128)</title>
<updated>2022-12-11T04:28:22+00:00</updated>
<author>
<name>Ralphie Morell</name>
<email>stratomaster64@gmail.com</email>
</author>
<published>2022-12-11T04:28:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=cb232b87c7a180025492cf6b378a49282b3bb215'/>
<id>cb232b87c7a180025492cf6b378a49282b3bb215</id>
<content type='text'>
* Added sneak option

* fix french/german choices

* market sneak uses cvar instead of n64dd;
added toggle in gamebar

* whoops

* move enhancement from rando to regular

* address feedback

* accounted for entrance rando

* damn it archez

* added TODO about AI translated messages

* fix variable names</content>
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* Added sneak option

* fix french/german choices

* market sneak uses cvar instead of n64dd;
added toggle in gamebar

* whoops

* move enhancement from rando to regular

* address feedback

* accounted for entrance rando

* damn it archez

* added TODO about AI translated messages

* fix variable names</pre>
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</content>
</entry>
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