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<title>Shipwright/soh/src, branch 9.2.3</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
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<entry>
<title>Avoid over-allocating with texture interpolation (#6489)</title>
<updated>2026-04-12T18:51:04+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-04-12T18:51:04+00:00</published>
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<id>d855742c2f676af4ae65853e810756cdc5439deb</id>
<content type='text'>
Also remove interpolation with all zeroes &amp; fix one interpolation direction</content>
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<pre>
Also remove interpolation with all zeroes &amp; fix one interpolation direction</pre>
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</content>
</entry>
<entry>
<title>Make Lake Hylia water level switch in rando 10x faster (#6492)</title>
<updated>2026-04-12T18:24:14+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>159546+serprex@users.noreply.github.com</email>
</author>
<published>2026-04-12T18:24:14+00:00</published>
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<id>7b7b799fad5aa8c8cafe8d266300fa92683e4f48</id>
<content type='text'>
35 seconds was an eternity</content>
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<pre>
35 seconds was an eternity</pre>
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</content>
</entry>
<entry>
<title>Faster bean planting (#6473)</title>
<updated>2026-04-08T22:54:04+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2026-04-08T22:54:04+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix cooldown behavior for crystal and light switches, water gate (#6461)</title>
<updated>2026-04-07T01:09:07+00:00</updated>
<author>
<name>Chris</name>
<email>f1ana@users.noreply.github.com</email>
</author>
<published>2026-04-07T01:09:07+00:00</published>
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<id>695c05d339d555aa2c933bc0a481f2baa03481b4</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Bean guy text formatting and rando fixes (#6444)</title>
<updated>2026-03-30T01:33:16+00:00</updated>
<author>
<name>Chris</name>
<email>f1ana@users.noreply.github.com</email>
</author>
<published>2026-03-30T01:33:16+00:00</published>
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<id>14b464bab2ecaa2cd18255acf235a0322b66b905</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Make item category adjustments more consistent (#6434)</title>
<updated>2026-03-29T07:34:59+00:00</updated>
<author>
<name>Chris</name>
<email>f1ana@users.noreply.github.com</email>
</author>
<published>2026-03-29T07:34:59+00:00</published>
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<id>4729eef7c8a21804e1a04262c39561e8edc0830e</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Move retrieval of dbEntry after Actor_Destroy (#6410)</title>
<updated>2026-03-26T14:18:01+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2026-03-26T14:18:01+00:00</published>
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<id>4aa6e2ec280de14cecd79cdb3de607d7bc9cf1f3</id>
<content type='text'>
Before I had the change back to the placeholder actor id the Dummy
Player actors were spawned with, but since we grabbed the actorDB
entry before Actor_Destroy was called it didn't matter. Move it
and the requisite log statement to after Actor_Destroy.</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Before I had the change back to the placeholder actor id the Dummy
Player actors were spawned with, but since we grabbed the actorDB
entry before Actor_Destroy was called it didn't matter. Move it
and the requisite log statement to after Actor_Destroy.</pre>
</div>
</content>
</entry>
<entry>
<title>Enemy rando: don't mutate ActorEntry (#6400)</title>
<updated>2026-03-23T16:27:20+00:00</updated>
<author>
<name>Philip Dubé</name>
<email>serprex@users.noreply.github.com</email>
</author>
<published>2026-03-23T16:27:20+00:00</published>
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<id>c439d6213780df715feb6c7773d6f39bad2107a9</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Enemy rando cleanup 2 (#6365)</title>
<updated>2026-03-21T18:46:15+00:00</updated>
<author>
<name>Pepe20129</name>
<email>72659707+Pepe20129@users.noreply.github.com</email>
</author>
<published>2026-03-21T18:46:15+00:00</published>
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<id>4e82ea192a0e0bb7bfb7a11ff2fa6ce499f72aab</id>
<content type='text'>
Move stuff to main file, delete header &amp; refactor lists</content>
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<pre>
Move stuff to main file, delete header &amp; refactor lists</pre>
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</content>
</entry>
<entry>
<title>[Enhancement] Reworked targetting (#6322)</title>
<updated>2026-03-21T18:41:08+00:00</updated>
<author>
<name>OtherBlue</name>
<email>93625085+OtherBlue@users.noreply.github.com</email>
</author>
<published>2026-03-21T18:41:08+00:00</published>
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<id>2af5d2112543f88c4476d5cf082aeca9e601f5f2</id>
<content type='text'>
Adds an enhancement that changes targeting behavior, allowing

Switching targets with the chosen button combo
(In Switch mode) Untargeting by just pressing Z</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Adds an enhancement that changes targeting behavior, allowing

Switching targets with the chosen button combo
(In Switch mode) Untargeting by just pressing Z</pre>
</div>
</content>
</entry>
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