<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Shipwright/soh, branch 6.1.1</title>
<subtitle>Ship of Harkinian: Ocarina of Time PC port</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/'/>
<entry>
<title>Shopsanity Affordable Logic Update (#2617)</title>
<updated>2023-03-13T21:24:51+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@gmail.com</email>
</author>
<published>2023-03-13T21:24:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=264623f40ac2a79fe7afd7818266a8f0f55ec2c2'/>
<id>264623f40ac2a79fe7afd7818266a8f0f55ec2c2</id>
<content type='text'>
* Modified Affordable logic to select randomly from 10, 105, 205, and 505 depending on the selected wallet tier. Updated the tooltip to reflect.

* Clarified logic in comments and variable names.

* Streamlined affordable check for starter wallet.

One more function comment.

* More streamlining of affordable price generation, comment clarification.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Modified Affordable logic to select randomly from 10, 105, 205, and 505 depending on the selected wallet tier. Updated the tooltip to reflect.

* Clarified logic in comments and variable names.

* Streamlined affordable check for starter wallet.

One more function comment.

* More streamlining of affordable price generation, comment clarification.</pre>
</div>
</content>
</entry>
<entry>
<title>Makes sequenceMap and seqLoadStatus a dynamic size (#2610)</title>
<updated>2023-03-12T19:55:25+00:00</updated>
<author>
<name>Christopher Leggett</name>
<email>chris@leggett.dev</email>
</author>
<published>2023-03-12T19:55:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=d9008938f8518de31bce394615b0db19287e0805'/>
<id>d9008938f8518de31bce394615b0db19287e0805</id>
<content type='text'>
Refactors to allow the above two arrays to be a dynamic size when the game launches, size is set during the AudioLoad_Init function.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Refactors to allow the above two arrays to be a dynamic size when the game launches, size is set during the AudioLoad_Init function.</pre>
</div>
</content>
</entry>
<entry>
<title>clear bongo bongo static effect on actor reset (#2603)</title>
<updated>2023-03-12T07:06:52+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-03-12T07:06:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=1ce9634f65c8ce1913cb3279cdfaae7eae1d9473'/>
<id>1ce9634f65c8ce1913cb3279cdfaae7eae1d9473</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>remove left over boss location logic from mq logic (#2619)</title>
<updated>2023-03-12T07:01:18+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-03-12T07:01:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=39acd71fc4a1591b31b1563a8e8573bbf26fa1d6'/>
<id>39acd71fc4a1591b31b1563a8e8573bbf26fa1d6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Enemy Rando - Arwing range check (Khan Edition) (#2613)</title>
<updated>2023-03-11T17:47:56+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2023-03-11T17:47:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=095066ffcddab40bee2c4f77cc9cd7a5104cfdc7'/>
<id>095066ffcddab40bee2c4f77cc9cd7a5104cfdc7</id>
<content type='text'>
* Arwing range check

* Small code cleanup</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Arwing range check

* Small code cleanup</pre>
</div>
</content>
</entry>
<entry>
<title>Exclude club moblins in clear rooms (#2593)</title>
<updated>2023-03-08T18:10:14+00:00</updated>
<author>
<name>aMannus</name>
<email>mannusmenting@gmail.com</email>
</author>
<published>2023-03-08T18:10:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=1c00d56053199814551cf37daff3e5359a783b70'/>
<id>1c00d56053199814551cf37daff3e5359a783b70</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix rando quest selection falling back to vanilla saves (#2599)</title>
<updated>2023-03-08T18:09:22+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-03-08T18:09:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=7c558ae089d17259c41dafff12ef21b1a99d63fa'/>
<id>7c558ae089d17259c41dafff12ef21b1a99d63fa</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix flag wind speed to use correct uint type (#2600)</title>
<updated>2023-03-08T18:08:54+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-03-08T18:08:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=60f4f71495a03deae30204f2a03c028bd03f161f'/>
<id>60f4f71495a03deae30204f2a03c028bd03f161f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix skulltula token count message on vanilla (#2597)</title>
<updated>2023-03-08T15:18:02+00:00</updated>
<author>
<name>Adam Bird</name>
<email>Archez@users.noreply.github.com</email>
</author>
<published>2023-03-08T15:18:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=2117d98178af72e6abdcd2aec66a26d5d8711411'/>
<id>2117d98178af72e6abdcd2aec66a26d5d8711411</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Modify cutsceneIndex in scene transition autosave to include use-cases outside of normal vanilla play. (#2588)</title>
<updated>2023-03-07T04:17:27+00:00</updated>
<author>
<name>Malkierian</name>
<email>malkierian@live.com</email>
</author>
<published>2023-03-07T04:17:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/Shipwright/commit/?id=5d323439193f650b2c9b033fe4769706eb032ec8'/>
<id>5d323439193f650b2c9b033fe4769706eb032ec8</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
