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authoraMannus <mannusmenting@gmail.com>2023-03-28 14:13:16 +0200
committeraMannus <mannusmenting@gmail.com>2023-03-28 14:13:16 +0200
commitaf3ebf9a0807c4b2a08aca6c8620d9624148c8b1 (patch)
tree4406ba2bf35673395166fbfdbd5d7dfda7fa39d6
parent68b3de6aac938ef0fc9d8468ab55644ba4ca428e (diff)
Super heavy Iron Boots
-rw-r--r--soh/src/overlays/actors/ovl_player_actor/z_player.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c
index 9d30dea8b..8bc6feb52 100644
--- a/soh/src/overlays/actors/ovl_player_actor/z_player.c
+++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c
@@ -11052,6 +11052,10 @@ void Player_Update(Actor* thisx, PlayState* play) {
default:
break;
}
+
+ if (this->currentBoots == PLAYER_BOOTS_IRON) {
+ this->actor.gravity = -10.0f;
+ }
GameInteractor_ExecuteOnPlayerUpdate();
}