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authorMalkierian <malkierian@gmail.com>2025-06-29 19:12:04 -0700
committerGitHub <noreply@github.com>2025-06-29 19:12:04 -0700
commit32683e2a748da238250de1f192d2fe36eee976d3 (patch)
tree0a8d5821d767c940475786a133226aba085508fe
parenta9b857469ef1fae2fcec6ee706e5a53a33470c53 (diff)
Change early return in CheckTrackerLoadGame to check specifically for Boss Rush instead of Not Rando. (#5634)
-rw-r--r--soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp
index 8ff302bfe..d1ec624ef 100644
--- a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp
+++ b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp
@@ -495,7 +495,7 @@ void SetShopSeen(uint32_t sceneNum, bool prices) {
}
void CheckTrackerLoadGame(int32_t fileNum) {
- if (!IS_RANDO) {
+ if (IS_BOSS_RUSH) {
return;
}
LoadSettings();