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| author | Chris <f1ana@users.noreply.github.com> | 2026-03-29 12:45:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-29 16:45:48 +0000 |
| commit | ebea14f2974787626ea36873aa7592732f2f691c (patch) | |
| tree | cfd140c90c714dedf44ec85aec0d5c38f458b537 | |
| parent | 4729eef7c8a21804e1a04262c39561e8edc0830e (diff) | |
Fix displayed token count (#6441)
| -rw-r--r-- | soh/soh/Enhancements/InjectItemCounts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/InjectItemCounts.cpp b/soh/soh/Enhancements/InjectItemCounts.cpp index 2aefe6103..8b33a9b64 100644 --- a/soh/soh/Enhancements/InjectItemCounts.cpp +++ b/soh/soh/Enhancements/InjectItemCounts.cpp @@ -24,7 +24,7 @@ void BuildSkulltulaMessage(uint16_t* textId, bool* loadFromMessageTable) { // Auto dismiss textbox after 0x3C (60) frames (about 3 seconds for OoT) msg = msg + "\x0E\x3C"; } - int16_t gsCount = gSaveContext.inventory.gsTokens + (IS_RANDO ? 1 : 0); + int16_t gsCount = gSaveContext.inventory.gsTokens; msg.Replace("[[gsCount]]", std::to_string(gsCount)); msg.AutoFormat(ITEM_SKULL_TOKEN); msg.LoadIntoFont(); |
