diff options
| author | Philip Dubé <159546+serprex@users.noreply.github.com> | 2026-04-19 20:50:11 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-04-19 20:50:11 +0000 |
| commit | 3b65eaa4ef7c24611e2884210191c4519d494db9 (patch) | |
| tree | e1e48d7b4e779836167e77b6c43bbc8b0c1845c2 | |
| parent | 3be7eff02c7c85dab4127aeb0d6379398e3496b1 (diff) | |
Fix cutscene skips causing credits to spawn player in Lake Hylia (#6534)
SkipBlueWarp was intercepting credits. Disable during GAMEMODE_END_CREDITS
| -rw-r--r-- | soh/soh/Enhancements/TimeSavers/SkipCutscene/Story/SkipBlueWarp.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/soh/soh/Enhancements/TimeSavers/SkipCutscene/Story/SkipBlueWarp.cpp b/soh/soh/Enhancements/TimeSavers/SkipCutscene/Story/SkipBlueWarp.cpp index 0ade592d6..1bbbc3cd0 100644 --- a/soh/soh/Enhancements/TimeSavers/SkipCutscene/Story/SkipBlueWarp.cpp +++ b/soh/soh/Enhancements/TimeSavers/SkipCutscene/Story/SkipBlueWarp.cpp @@ -86,8 +86,7 @@ void RegisterShouldPlayBlueWarp() { * should also account for the difference between your first and following visits to the blue warp. */ REGISTER_VB_SHOULD(VB_PLAY_TRANSITION_CS, { - // Do nothing when in a boss rush - if (IS_BOSS_RUSH) { + if (IS_BOSS_RUSH || gSaveContext.gameMode == GAMEMODE_END_CREDITS) { return; } |
