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| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2024-12-21 09:47:37 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-21 07:47:37 -0700 |
| commit | c5923fafcfcd87425bdf737be85cb201f68ead95 (patch) | |
| tree | 1994d91eecad745727b355c94237a902cddefe31 | |
| parent | dd11751b43894fc51772393825f6971eaa38b773 (diff) | |
Fix Door of Time collision when skipping cutscene (#4734)
| -rw-r--r-- | soh/soh/Enhancements/timesaver_hook_handlers.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/soh/soh/Enhancements/timesaver_hook_handlers.cpp b/soh/soh/Enhancements/timesaver_hook_handlers.cpp index 48527f802..cf93ae27d 100644 --- a/soh/soh/Enhancements/timesaver_hook_handlers.cpp +++ b/soh/soh/Enhancements/timesaver_hook_handlers.cpp @@ -551,6 +551,7 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li case VB_PLAY_DOOR_OF_TIME_CS: { if (CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipMiscInteractions"), IS_RANDO)) { *should = false; + Flags_SetEventChkInf(EVENTCHKINF_OPENED_THE_DOOR_OF_TIME); Flags_SetEnv(gPlayState, 2); Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME); } |
