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authorMalkierian <malkierian@gmail.com>2025-06-28 07:50:06 -0700
committerGitHub <noreply@github.com>2025-06-28 07:50:06 -0700
commit1161ce3546aafadec2bf0f0eff46e912b6675867 (patch)
tree52fb9a9bd9966757c35ed5168d262b4750349e78
parent8b616c8709a307426017ec511c939259c78dd114 (diff)
Expand tooltip for Free Look to explain camera locks and scene reload. (#5624)
-rw-r--r--soh/soh/Enhancements/controls/SohInputEditorWindow.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp
index f9fb48ac1..41a31f8be 100644
--- a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp
+++ b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp
@@ -1432,7 +1432,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
CheckboxOptions()
.Color(THEME_COLOR)
.Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the "
- "controller config menu, and map the camera stick to the right stick."));
+ "controller config menu, and map the camera stick to the right stick.\n"
+ "Doesn't work in areas were the game locks the camera.\n"
+ "Scene reload may be necessary to enable."));
CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"),
CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look"));
CVarCheckbox(