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authorPepper0ni <93387759+Pepper0ni@users.noreply.github.com>2025-06-16 23:29:46 +0100
committerGitHub <noreply@github.com>2025-06-16 15:29:46 -0700
commit19e9f39a9ab1be147a18e437728d41097fe439de (patch)
tree0898a5f6171b98c0392ee7eb78aed9d06c728c52
parentaa7693a10351e8221096c79b23e4d6a14a9e2cfc (diff)
Hardcode spirit hands to be dungeon checks (#5590)
* Hardcode spirit hands to be dungeon checks * CLANG CLANG CLANG!
-rw-r--r--soh/soh/Enhancements/randomizer/location.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/soh/soh/Enhancements/randomizer/location.cpp b/soh/soh/Enhancements/randomizer/location.cpp
index f474397aa..6c27e3aef 100644
--- a/soh/soh/Enhancements/randomizer/location.cpp
+++ b/soh/soh/Enhancements/randomizer/location.cpp
@@ -54,8 +54,9 @@ const std::string& Rando::Location::GetShortName() const {
bool Rando::Location::IsDungeon() const {
return (checkType != RCTYPE_SKULL_TOKEN &&
- (scene <= SCENE_GERUDO_TRAINING_GROUND || scene == SCENE_INSIDE_GANONS_CASTLE ||
- (scene >= SCENE_DEKU_TREE_BOSS && scene <= SCENE_GANONDORF_BOSS))) ||
+ (scene <= SCENE_GERUDO_TRAINING_GROUND || scene == SCENE_INSIDE_GANONS_CASTLE ||
+ (scene >= SCENE_DEKU_TREE_BOSS && scene <= SCENE_GANONDORF_BOSS)) ||
+ (rc == RC_SPIRIT_TEMPLE_SILVER_GAUNTLETS_CHEST || rc == RC_SPIRIT_TEMPLE_MIRROR_SHIELD_CHEST)) ||
(checkType == RCTYPE_SKULL_TOKEN && scene <= SCENE_ICE_CAVERN);
}