diff options
| author | Eric Hoey <121978037+A-Green-Spoon@users.noreply.github.com> | 2025-06-26 00:54:57 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-25 21:54:57 -0700 |
| commit | 8b616c8709a307426017ec511c939259c78dd114 (patch) | |
| tree | 5c62d1e69e1213a9d1b0b87ee7da54e3489d65b5 | |
| parent | 3b82b8eeffb1694b98997fdb1adb825e32dba01a (diff) | |
first person to first-person (#5616)
| -rw-r--r-- | soh/soh/Enhancements/controls/SohInputEditorWindow.cpp | 4 | ||||
| -rw-r--r-- | soh/soh/SohGui/SohMenuEnhancements.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp index 8a8227073..f9fb48ac1 100644 --- a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp +++ b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp @@ -1366,10 +1366,10 @@ void SohInputEditorWindow::DrawCameraControlPanel() { .Color(THEME_COLOR) .Tooltip("Allows for aiming with the right stick in:\n-First-Person/C-Up view\n-Weapon Aiming")); if (CVarGetInteger(CVAR_SETTING("Controls.RightStickAim"), 0)) { - CVarCheckbox("Allow moving while in first person mode", CVAR_SETTING("MoveInFirstPerson"), + CVarCheckbox("Allow moving while in first-person mode", CVAR_SETTING("MoveInFirstPerson"), CheckboxOptions() .Color(THEME_COLOR) - .Tooltip("Changes the left stick to move the player while in first person mode")); + .Tooltip("Changes the left stick to move the player while in first-person mode")); } CVarCheckbox("Invert Aiming X Axis", CVAR_SETTING("Controls.InvertAimingXAxis"), CheckboxOptions() diff --git a/soh/soh/SohGui/SohMenuEnhancements.cpp b/soh/soh/SohGui/SohMenuEnhancements.cpp index f6f627f78..8e1e94c08 100644 --- a/soh/soh/SohGui/SohMenuEnhancements.cpp +++ b/soh/soh/SohGui/SohMenuEnhancements.cpp @@ -507,7 +507,7 @@ void SohMenu::AddMenuEnhancements() { .Options(CheckboxOptions().Tooltip( "Scales all of the Adult Equipment, as well as moving some a bit, to fit on Child Link better. May " "not work properly with some mods.")); - AddWidget(path, "Show Gauntlets in First Person", WIDGET_CVAR_CHECKBOX) + AddWidget(path, "Show Gauntlets in First-Person", WIDGET_CVAR_CHECKBOX) .CVar(CVAR_ENHANCEMENT("FirstPersonGauntlets")) .RaceDisable(false) .Options(CheckboxOptions().Tooltip("Renders Gauntlets when using the Bow and Hookshot like in OoT3D.")); |
