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authorJordan Longstaff <JordanLongstaff@users.noreply.github.com>2025-06-15 13:19:52 -0400
committerGitHub <noreply@github.com>2025-06-15 10:19:52 -0700
commitb600836e4f8f8cbd9970d2a2c36da6331980dd5e (patch)
tree6f4a939db58d13fc9f18d18b220a3c47ce22dbbf
parenteefe7729ab69a0ceabc61a46a36084f461d6d739 (diff)
New options that affect feeding Jabu-Jabu (#5397)
* New options that affect feeding Jabu-Jabu * Add hints for what Jabu-Jabu wants * Roll back "key" settings to just closed/open, finish rando logic * Revert "Add hints for what Jabu-Jabu wants" This reverts commit 2a1974a669a51f3ff0f33ce8ba251769614cfde5. * Fix vanilla enhancement disabler
-rw-r--r--soh/soh/Enhancements/Presets/PresetEntries.cpp2
-rw-r--r--soh/soh/Enhancements/randomizer/location_access/overworld/zoras_fountain.cpp2
-rw-r--r--soh/soh/Enhancements/randomizer/option_descriptions.cpp2
-rw-r--r--soh/soh/Enhancements/randomizer/randomizerTypes.h7
-rw-r--r--soh/soh/Enhancements/randomizer/settings.cpp3
-rw-r--r--soh/soh/Enhancements/timesaver_hook_handlers.cpp40
-rw-r--r--soh/soh/SohGui/SohMenuEnhancements.cpp9
7 files changed, 64 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/Presets/PresetEntries.cpp b/soh/soh/Enhancements/Presets/PresetEntries.cpp
index c9ca5c24f..cf86793e2 100644
--- a/soh/soh/Enhancements/Presets/PresetEntries.cpp
+++ b/soh/soh/Enhancements/Presets/PresetEntries.cpp
@@ -82,6 +82,7 @@ const std::vector<PresetEntry> enhancedPresetEntries = {
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DisableCritWiggle"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("BetterOwl"), 1),
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("QuitFishingAtDoor"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("InstantPutaway"), 1),
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("TimeSavers.SleepingWaterfall"), 1),
+ PRESET_ENTRY_S32(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"), 1),
// Skips & Speed-ups
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SkipText"), 1), PRESET_ENTRY_S32(CVAR_ENHANCEMENT("TextSpeed"), 5),
@@ -176,6 +177,7 @@ const std::vector<PresetEntry> randomizerPresetEntries = {
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("QuitFishingAtDoor"), 1),
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("InstantPutaway"), 1),
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("TimeSavers.SleepingWaterfall"), 1),
+ PRESET_ENTRY_S32(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"), 1),
// Skips & Speed-ups
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.Intro"), 1),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/zoras_fountain.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/zoras_fountain.cpp
index c2287f2d0..2a5390e99 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/zoras_fountain.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/zoras_fountain.cpp
@@ -31,7 +31,7 @@ void RegionTable_Init_ZorasFountain() {
//child can break the brown rock without lifting the silver rock and it stays gone for adult, but it's not intuitive and there's no reasonable case where it matters.
Entrance(RR_ZF_HIDDEN_CAVE, []{return logic->CanUse(RG_SILVER_GAUNTLETS) && logic->BlastOrSmash();}),
Entrance(RR_ZF_ROCK, []{return logic->IsAdult && logic->CanUse(RG_SCARECROW);}),
- Entrance(RR_JABU_JABUS_BELLY_ENTRYWAY, []{return (logic->IsChild && logic->CanUse(RG_BOTTLE_WITH_FISH));}),
+ Entrance(RR_JABU_JABUS_BELLY_ENTRYWAY, []{return logic->IsChild && (ctx->GetOption(RSK_JABU_OPEN).Is(RO_JABU_OPEN) || logic->CanUse(RG_BOTTLE_WITH_FISH));}),
Entrance(RR_ZF_GREAT_FAIRY_FOUNTAIN, []{return logic->HasExplosives() || (ctx->GetTrickOption(RT_ZF_GREAT_FAIRY_WITHOUT_EXPLOSIVES) && logic->CanUse(RG_MEGATON_HAMMER) && logic->CanUse(RG_SILVER_GAUNTLETS));}),
});
diff --git a/soh/soh/Enhancements/randomizer/option_descriptions.cpp b/soh/soh/Enhancements/randomizer/option_descriptions.cpp
index 8dc07ce7a..cc5c5fec1 100644
--- a/soh/soh/Enhancements/randomizer/option_descriptions.cpp
+++ b/soh/soh/Enhancements/randomizer/option_descriptions.cpp
@@ -42,6 +42,8 @@ void Settings::CreateOptionDescriptions() {
"\n"
"Open - Sleeping Waterfall is always open. "
"Link may always enter Zora's Domain.";
+ mOptionDescriptions[RSK_JABU_OPEN] = "Closed - A fish is required to open Jabu-Jabu's mouth.\n\n"
+ "Open - Jabu-Jabu's mouth opens without the need for a fish.";
mOptionDescriptions[RSK_LOCK_OVERWORLD_DOORS] =
"Add locks to all wooden overworld doors, requiring specific small keys to open them";
mOptionDescriptions[RSK_STARTING_AGE] =
diff --git a/soh/soh/Enhancements/randomizer/randomizerTypes.h b/soh/soh/Enhancements/randomizer/randomizerTypes.h
index 396a37b23..d19d32c99 100644
--- a/soh/soh/Enhancements/randomizer/randomizerTypes.h
+++ b/soh/soh/Enhancements/randomizer/randomizerTypes.h
@@ -5688,6 +5688,7 @@ typedef enum {
RSK_DOOR_OF_TIME,
RSK_ZORAS_FOUNTAIN,
RSK_SLEEPING_WATERFALL,
+ RSK_JABU_OPEN,
RSK_STARTING_AGE,
RSK_SELECTED_STARTING_AGE,
RSK_GERUDO_FORTRESS,
@@ -5938,6 +5939,12 @@ typedef enum {
RO_WATERFALL_OPEN,
} RandoOptionSleepingWaterfall;
+// Jabu-Jabu settings (closed, open)
+typedef enum {
+ RO_JABU_CLOSED,
+ RO_JABU_OPEN,
+} RandoOptionJabu;
+
// Starting Age settings (child, adult, random)
typedef enum {
RO_AGE_CHILD,
diff --git a/soh/soh/Enhancements/randomizer/settings.cpp b/soh/soh/Enhancements/randomizer/settings.cpp
index a2db7ee0e..a9f7b4e64 100644
--- a/soh/soh/Enhancements/randomizer/settings.cpp
+++ b/soh/soh/Enhancements/randomizer/settings.cpp
@@ -120,6 +120,7 @@ void Settings::CreateOptions() {
OPT_U8(RSK_DOOR_OF_TIME, "Door of Time", {"Closed", "Song only", "Open"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("DoorOfTime"), mOptionDescriptions[RSK_DOOR_OF_TIME], WidgetType::Combobox);
OPT_U8(RSK_ZORAS_FOUNTAIN, "Zora's Fountain", {"Closed", "Closed as child", "Open"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("ZorasFountain"), mOptionDescriptions[RSK_ZORAS_FOUNTAIN]);
OPT_U8(RSK_SLEEPING_WATERFALL, "Sleeping Waterfall", {"Closed", "Open"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("SleepingWaterfall"), mOptionDescriptions[RSK_SLEEPING_WATERFALL]);
+ OPT_U8(RSK_JABU_OPEN, "Jabu-Jabu", {"Closed", "Open"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("JabuJabu"), mOptionDescriptions[RSK_JABU_OPEN]);
OPT_BOOL(RSK_LOCK_OVERWORLD_DOORS, "Lock Overworld Doors", CVAR_RANDOMIZER_SETTING("LockOverworldDoors"), mOptionDescriptions[RSK_LOCK_OVERWORLD_DOORS]);
OPT_U8(RSK_GERUDO_FORTRESS, "Fortress Carpenters", {"Normal", "Fast", "Free"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("FortressCarpenters"), mOptionDescriptions[RSK_GERUDO_FORTRESS]);
OPT_U8(RSK_RAINBOW_BRIDGE, "Rainbow Bridge", {"Vanilla", "Always open", "Stones", "Medallions", "Dungeon rewards", "Dungeons", "Tokens", "Greg"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("RainbowBridge"), mOptionDescriptions[RSK_RAINBOW_BRIDGE], WidgetType::Combobox, RO_BRIDGE_VANILLA, false, IMFLAG_NONE);
@@ -1151,6 +1152,7 @@ void Settings::CreateOptions() {
&mOptions[RSK_DOOR_OF_TIME],
&mOptions[RSK_ZORAS_FOUNTAIN],
&mOptions[RSK_SLEEPING_WATERFALL],
+ &mOptions[RSK_JABU_OPEN],
&mOptions[RSK_LOCK_OVERWORLD_DOORS],
},
WidgetContainerType::COLUMN);
@@ -1405,6 +1407,7 @@ void Settings::CreateOptions() {
&mOptions[RSK_DOOR_OF_TIME],
&mOptions[RSK_ZORAS_FOUNTAIN],
&mOptions[RSK_SLEEPING_WATERFALL],
+ &mOptions[RSK_JABU_OPEN],
&mOptions[RSK_LOCK_OVERWORLD_DOORS],
&mOptions[RSK_GERUDO_FORTRESS],
&mOptions[RSK_RAINBOW_BRIDGE],
diff --git a/soh/soh/Enhancements/timesaver_hook_handlers.cpp b/soh/soh/Enhancements/timesaver_hook_handlers.cpp
index 9f488efce..9a602323d 100644
--- a/soh/soh/Enhancements/timesaver_hook_handlers.cpp
+++ b/soh/soh/Enhancements/timesaver_hook_handlers.cpp
@@ -25,6 +25,7 @@ extern "C" {
#include "src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.h"
#include "src/overlays/actors/ovl_En_Tk/z_en_tk.h"
#include "src/overlays/actors/ovl_En_Fu/z_en_fu.h"
+#include "src/overlays/actors/ovl_En_Jj/z_en_jj.h"
#include "src/overlays/actors/ovl_En_Daiku/z_en_daiku.h"
#include "src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.h"
#include "src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.h"
@@ -47,6 +48,10 @@ extern void EnGo2_CurledUp(EnGo2* enGo2, PlayState* play);
extern void EnRu2_SetEncounterSwitchFlag(EnRu2* enRu2, PlayState* play);
extern void EnDaiku_EscapeSuccess(EnDaiku* enDaiku, PlayState* play);
+
+extern void EnJj_WaitToOpenMouth(EnJj* enJj, PlayState* play);
+extern void EnJj_WaitForFish(EnJj* enJj, PlayState* play);
+extern void EnJj_SetupAction(EnJj* enJj, EnJjActionFunc actionFunc);
}
#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).Get()
@@ -869,6 +874,8 @@ static uint32_t enMa1UpdateHook = 0;
static uint32_t enMa1KillHook = 0;
static uint32_t enFuUpdateHook = 0;
static uint32_t enFuKillHook = 0;
+static uint32_t enJjUpdateHook = 0;
+static uint32_t enJjKillHook = 0;
static uint32_t bgSpot02UpdateHook = 0;
static uint32_t bgSpot02KillHook = 0;
static uint32_t bgSpot03UpdateHook = 0;
@@ -934,6 +941,39 @@ void TimeSaverOnActorInitHandler(void* actorRef) {
});
}
+ if (actor->id == ACTOR_EN_JJ && !IS_RANDO) {
+ enJjUpdateHook =
+ GameInteractor::Instance->RegisterGameHook<GameInteractor::OnActorUpdate>([](void* innerActorRef) mutable {
+ Actor* innerActor = static_cast<Actor*>(innerActorRef);
+
+ if (innerActor->id != ACTOR_EN_JJ || Flags_GetEventChkInf(EVENTCHKINF_OFFERED_FISH_TO_JABU_JABU)) {
+ return;
+ }
+
+ bool shouldOpen = IS_RANDO ? RAND_GET_OPTION(RSK_JABU_OPEN)
+ : CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"), 0);
+ if (!shouldOpen) {
+ return;
+ }
+
+ EnJj* enJj = static_cast<EnJj*>(innerActorRef);
+ if (enJj->actionFunc == EnJj_WaitForFish) {
+ EnJj_SetupAction(enJj, EnJj_WaitToOpenMouth);
+ GameInteractor::Instance->UnregisterGameHook<GameInteractor::OnActorUpdate>(enJjUpdateHook);
+ GameInteractor::Instance->UnregisterGameHook<GameInteractor::OnSceneInit>(enJjKillHook);
+ enJjUpdateHook = 0;
+ enJjKillHook = 0;
+ }
+ });
+ enJjKillHook =
+ GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneInit>([](int16_t sceneNum) mutable {
+ GameInteractor::Instance->UnregisterGameHook<GameInteractor::OnActorUpdate>(enJjUpdateHook);
+ GameInteractor::Instance->UnregisterGameHook<GameInteractor::OnSceneInit>(enJjKillHook);
+ enJjUpdateHook = 0;
+ enJjKillHook = 0;
+ });
+ }
+
if (actor->id == ACTOR_EN_OWL && gPlayState->sceneNum == SCENE_ZORAS_RIVER &&
CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SleepingWaterfall"), 0) == 2) {
Actor_Kill(actor);
diff --git a/soh/soh/SohGui/SohMenuEnhancements.cpp b/soh/soh/SohGui/SohMenuEnhancements.cpp
index 9305c8ec5..1ded80e74 100644
--- a/soh/soh/SohGui/SohMenuEnhancements.cpp
+++ b/soh/soh/SohGui/SohMenuEnhancements.cpp
@@ -262,6 +262,15 @@ void SohMenu::AddMenuEnhancements() {
"open permanently.\n"
"Never: Link never needs to play Zelda's Lullaby to open the waterfall. He only needs to have "
"learned it and have an Ocarina."));
+ AddWidget(path, "Skip Feeding Jabu-Jabu", WIDGET_CVAR_CHECKBOX)
+ .CVar(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"))
+ .PreFunc([](WidgetInfo& info) {
+ info.options->disabled =
+ IS_RANDO && OTRGlobals::Instance->gRandoContext->GetOption(RSK_JABU_OPEN).Is(RO_JABU_OPEN);
+ info.options->disabledTooltip =
+ "This setting is disabled because a randomizer savefile with \"Jabu-Jaby: Open\" is loaded.";
+ })
+ .Options(CheckboxOptions().Tooltip("Allow Link to enter Jabu-Jabu without feeding him a fish."));
// Skips & Speed-ups
path.sidebarName = "Skips & Speed-ups";