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| author | Philip Dubé <serprex@users.noreply.github.com> | 2025-11-14 02:24:40 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-13 19:24:40 -0700 |
| commit | 6ccdfc6051274fbe160f5bc08e1ab1b0359ada3b (patch) | |
| tree | d72869e93b7aaaae87e19f3c81fdf95cea2f624c | |
| parent | 14fb9e60d8a1065ecb50d30308ff04850aa90ec6 (diff) | |
Fix: ground jump for haunted wasteland GS is hard (#5843)
* Fix: ground jump for haunted wasteland GS is hard, & can't be done with hammer
Pulled this logic from zootr where sword is assumed, was not able to execute myself
* Pepper0ni took a stab at this, wasn't able to do it, but didn't feel it wasn't doable
* AGreenSpoon figured it out with BGS/hammer
| -rw-r--r-- | soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp index b1cefc144..20ae61555 100644 --- a/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp @@ -24,7 +24,7 @@ void RegionTable_Init_HauntedWasteland() { //Locations LOCATION(RC_WASTELAND_CHEST, logic->HasFireSource()), LOCATION(RC_WASTELAND_BOMBCHU_SALESMAN, logic->CanJumpslash() || logic->CanUse(RG_HOVER_BOOTS)), - LOCATION(RC_WASTELAND_GS, logic->HookshotOrBoomerang() || (logic->IsAdult && logic->CanGroundJump() && logic->CanJumpslash())), + LOCATION(RC_WASTELAND_GS, logic->HookshotOrBoomerang() || (logic->IsAdult && ctx->GetTrickOption(RT_GROUND_JUMP_HARD) && logic->CanGroundJump() && logic->CanJumpslash())), // need to jumpslash immediately with two handed weapons LOCATION(RC_WASTELAND_NEAR_GS_POT_1, logic->CanBreakPots()), LOCATION(RC_WASTELAND_NEAR_GS_POT_2, logic->CanBreakPots()), LOCATION(RC_WASTELAND_NEAR_GS_POT_3, logic->CanBreakPots()), |
