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authoraMannus <mannusmenting@gmail.com>2022-09-15 22:48:51 +0200
committerGitHub <noreply@github.com>2022-09-15 16:48:51 -0400
commitd53c8588e2f4e9b6c277694fb703db8ec5a2a275 (patch)
treee14ffbefc7f7c2fc263e902e20d41f2816884a2f
parent941cf65227eb780229f1ffd1e039c8fb18b3149d (diff)
Fix: Unbreak Wii U sliders (#1486)
* Unbreak Wii U sliders * #elseif -> #elif
-rw-r--r--soh/soh/GameMenuBar.cpp8
-rw-r--r--soh/soh/UIWidgets.cpp4
2 files changed, 9 insertions, 3 deletions
diff --git a/soh/soh/GameMenuBar.cpp b/soh/soh/GameMenuBar.cpp
index 09db46434..2c688228f 100644
--- a/soh/soh/GameMenuBar.cpp
+++ b/soh/soh/GameMenuBar.cpp
@@ -545,8 +545,10 @@ namespace GameMenuBar {
}
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
- #if defined(__SWITCH__) || defined(__WIIU__)
+ #ifdef __SWITCH__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
+ #elif __WIIU__
+ ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
#else
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
#endif
@@ -1073,8 +1075,10 @@ namespace GameMenuBar {
}
ImGui::SameLine();
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
- #if defined(__SWITCH__) || defined(__WIIU__)
+ #ifdef __SWITCH__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
+ #elif __WIIU__
+ ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
#else
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
#endif
diff --git a/soh/soh/UIWidgets.cpp b/soh/soh/UIWidgets.cpp
index b6ee0c2de..53a3b8b01 100644
--- a/soh/soh/UIWidgets.cpp
+++ b/soh/soh/UIWidgets.cpp
@@ -322,8 +322,10 @@ namespace UIWidgets {
ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
}
if (PlusMinusButton) {
- #if defined(__SWITCH__) || defined(__WIIU__)
+ #ifdef __SWITCH__
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
+ #elif __WIIU__
+ ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
#else
ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
#endif