diff options
| author | Chris <f1ana@users.noreply.github.com> | 2026-10-19 08:15:39 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-19 12:15:39 +0000 |
| commit | d804792bd7cbbfff718ad0ba432bbba16a5b2dbd (patch) | |
| tree | 1392e4010f29bc555a4881932aaae7fad6999be2 | |
| parent | f93e3cfbc88534b4304652f73c80fadbbe81c3aa (diff) | |
[Bugfix] Bombchu count slider crashes with no game loaded (#7426)
| -rw-r--r-- | soh/soh/Enhancements/Minigames/BombchuBowling.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/Minigames/BombchuBowling.cpp b/soh/soh/Enhancements/Minigames/BombchuBowling.cpp index 84f08b146..c433fc900 100644 --- a/soh/soh/Enhancements/Minigames/BombchuBowling.cpp +++ b/soh/soh/Enhancements/Minigames/BombchuBowling.cpp @@ -91,7 +91,7 @@ static void RegisterBombchuBowlingAmmo() { static s32 prevAmmoValue = CUCCO_BOWLING_AMMO_DEFAULT; s32 nextAmmoValue = CVAR_BOWLING_VALUE ? CVAR_BOWLING_AMMO_VALUE : CUCCO_BOWLING_AMMO_DEFAULT; - if ((prevAmmoValue != nextAmmoValue) && (gPlayState->bombchuBowlingStatus > 0)) { + if ((prevAmmoValue != nextAmmoValue) && gPlayState != NULL && (gPlayState->bombchuBowlingStatus > 0)) { gPlayState->bombchuBowlingStatus += nextAmmoValue - prevAmmoValue; if (gPlayState->bombchuBowlingStatus <= 0) { gPlayState->bombchuBowlingStatus = -1; |
